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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| 11 static void GL_BINDING_CALL Mock_glActiveTexture(GLenum texture); | 11 static void GL_BINDING_CALL Mock_glActiveTexture(GLenum texture); |
| 12 static void GL_BINDING_CALL Mock_glApplyFramebufferAttachmentCMAAINTEL(void); | 12 static void GL_BINDING_CALL Mock_glApplyFramebufferAttachmentCMAAINTEL(void); |
| 13 static void GL_BINDING_CALL Mock_glAttachShader(GLuint program, GLuint shader); | 13 static void GL_BINDING_CALL Mock_glAttachShader(GLuint program, GLuint shader); |
| 14 static void GL_BINDING_CALL Mock_glBeginQuery(GLenum target, GLuint id); | 14 static void GL_BINDING_CALL Mock_glBeginQuery(GLenum target, GLuint id); |
| 15 static void GL_BINDING_CALL Mock_glBeginQueryARB(GLenum target, GLuint id); | 15 static void GL_BINDING_CALL Mock_glBeginQueryARB(GLenum target, GLuint id); |
| 16 static void GL_BINDING_CALL Mock_glBeginQueryEXT(GLenum target, GLuint id); | 16 static void GL_BINDING_CALL Mock_glBeginQueryEXT(GLenum target, GLuint id); |
| 17 static void GL_BINDING_CALL Mock_glBeginTransformFeedback(GLenum primitiveMode); | 17 static void GL_BINDING_CALL Mock_glBeginTransformFeedback(GLenum primitiveMode); |
| 18 static void GL_BINDING_CALL |
| 19 Mock_glBeginTransformFeedbackEXT(GLenum primitiveMode); |
| 18 static void GL_BINDING_CALL Mock_glBindAttribLocation(GLuint program, | 20 static void GL_BINDING_CALL Mock_glBindAttribLocation(GLuint program, |
| 19 GLuint index, | 21 GLuint index, |
| 20 const char* name); | 22 const char* name); |
| 21 static void GL_BINDING_CALL Mock_glBindBuffer(GLenum target, GLuint buffer); | 23 static void GL_BINDING_CALL Mock_glBindBuffer(GLenum target, GLuint buffer); |
| 22 static void GL_BINDING_CALL Mock_glBindBufferBase(GLenum target, | 24 static void GL_BINDING_CALL Mock_glBindBufferBase(GLenum target, |
| 23 GLuint index, | 25 GLuint index, |
| 24 GLuint buffer); | 26 GLuint buffer); |
| 27 static void GL_BINDING_CALL Mock_glBindBufferBaseEXT(GLenum target, |
| 28 GLuint index, |
| 29 GLuint buffer); |
| 25 static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target, | 30 static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target, |
| 26 GLuint index, | 31 GLuint index, |
| 27 GLuint buffer, | 32 GLuint buffer, |
| 28 GLintptr offset, | 33 GLintptr offset, |
| 29 GLsizeiptr size); | 34 GLsizeiptr size); |
| 35 static void GL_BINDING_CALL Mock_glBindBufferRangeEXT(GLenum target, |
| 36 GLuint index, |
| 37 GLuint buffer, |
| 38 GLintptr offset, |
| 39 GLsizeiptr size); |
| 30 static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program, | 40 static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program, |
| 31 GLuint colorNumber, | 41 GLuint colorNumber, |
| 32 const char* name); | 42 const char* name); |
| 33 static void GL_BINDING_CALL Mock_glBindFragDataLocationEXT(GLuint program, | 43 static void GL_BINDING_CALL Mock_glBindFragDataLocationEXT(GLuint program, |
| 34 GLuint colorNumber, | 44 GLuint colorNumber, |
| 35 const char* name); | 45 const char* name); |
| 36 static void GL_BINDING_CALL | 46 static void GL_BINDING_CALL |
| 37 Mock_glBindFragDataLocationIndexed(GLuint program, | 47 Mock_glBindFragDataLocationIndexed(GLuint program, |
| 38 GLuint colorNumber, | 48 GLuint colorNumber, |
| 39 GLuint index, | 49 GLuint index, |
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| 346 static void GL_BINDING_CALL | 356 static void GL_BINDING_CALL |
| 347 Mock_glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); | 357 Mock_glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); |
| 348 static void GL_BINDING_CALL | 358 static void GL_BINDING_CALL |
| 349 Mock_glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); | 359 Mock_glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); |
| 350 static void GL_BINDING_CALL Mock_glEnable(GLenum cap); | 360 static void GL_BINDING_CALL Mock_glEnable(GLenum cap); |
| 351 static void GL_BINDING_CALL Mock_glEnableVertexAttribArray(GLuint index); | 361 static void GL_BINDING_CALL Mock_glEnableVertexAttribArray(GLuint index); |
| 352 static void GL_BINDING_CALL Mock_glEndQuery(GLenum target); | 362 static void GL_BINDING_CALL Mock_glEndQuery(GLenum target); |
| 353 static void GL_BINDING_CALL Mock_glEndQueryARB(GLenum target); | 363 static void GL_BINDING_CALL Mock_glEndQueryARB(GLenum target); |
| 354 static void GL_BINDING_CALL Mock_glEndQueryEXT(GLenum target); | 364 static void GL_BINDING_CALL Mock_glEndQueryEXT(GLenum target); |
| 355 static void GL_BINDING_CALL Mock_glEndTransformFeedback(void); | 365 static void GL_BINDING_CALL Mock_glEndTransformFeedback(void); |
| 366 static void GL_BINDING_CALL Mock_glEndTransformFeedbackEXT(void); |
| 356 static GLsync GL_BINDING_CALL Mock_glFenceSync(GLenum condition, | 367 static GLsync GL_BINDING_CALL Mock_glFenceSync(GLenum condition, |
| 357 GLbitfield flags); | 368 GLbitfield flags); |
| 358 static void GL_BINDING_CALL Mock_glFinish(void); | 369 static void GL_BINDING_CALL Mock_glFinish(void); |
| 359 static void GL_BINDING_CALL Mock_glFinishFenceAPPLE(GLuint fence); | 370 static void GL_BINDING_CALL Mock_glFinishFenceAPPLE(GLuint fence); |
| 360 static void GL_BINDING_CALL Mock_glFinishFenceNV(GLuint fence); | 371 static void GL_BINDING_CALL Mock_glFinishFenceNV(GLuint fence); |
| 361 static void GL_BINDING_CALL Mock_glFlush(void); | 372 static void GL_BINDING_CALL Mock_glFlush(void); |
| 362 static void GL_BINDING_CALL Mock_glFlushMappedBufferRange(GLenum target, | 373 static void GL_BINDING_CALL Mock_glFlushMappedBufferRange(GLenum target, |
| 363 GLintptr offset, | 374 GLintptr offset, |
| 364 GLsizeiptr length); | 375 GLsizeiptr length); |
| 365 static void GL_BINDING_CALL | 376 static void GL_BINDING_CALL |
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| 638 GLenum pname, | 649 GLenum pname, |
| 639 GLint* params); | 650 GLint* params); |
| 640 static void GL_BINDING_CALL Mock_glGetTransformFeedbackVarying(GLuint program, | 651 static void GL_BINDING_CALL Mock_glGetTransformFeedbackVarying(GLuint program, |
| 641 GLuint index, | 652 GLuint index, |
| 642 GLsizei bufSize, | 653 GLsizei bufSize, |
| 643 GLsizei* length, | 654 GLsizei* length, |
| 644 GLsizei* size, | 655 GLsizei* size, |
| 645 GLenum* type, | 656 GLenum* type, |
| 646 char* name); | 657 char* name); |
| 647 static void GL_BINDING_CALL | 658 static void GL_BINDING_CALL |
| 659 Mock_glGetTransformFeedbackVaryingEXT(GLuint program, |
| 660 GLuint index, |
| 661 GLsizei bufSize, |
| 662 GLsizei* length, |
| 663 GLsizei* size, |
| 664 GLenum* type, |
| 665 char* name); |
| 666 static void GL_BINDING_CALL |
| 648 Mock_glGetTranslatedShaderSourceANGLE(GLuint shader, | 667 Mock_glGetTranslatedShaderSourceANGLE(GLuint shader, |
| 649 GLsizei bufsize, | 668 GLsizei bufsize, |
| 650 GLsizei* length, | 669 GLsizei* length, |
| 651 char* source); | 670 char* source); |
| 652 static GLuint GL_BINDING_CALL | 671 static GLuint GL_BINDING_CALL |
| 653 Mock_glGetUniformBlockIndex(GLuint program, const char* uniformBlockName); | 672 Mock_glGetUniformBlockIndex(GLuint program, const char* uniformBlockName); |
| 654 static void GL_BINDING_CALL | 673 static void GL_BINDING_CALL |
| 655 Mock_glGetUniformIndices(GLuint program, | 674 Mock_glGetUniformIndices(GLuint program, |
| 656 GLsizei uniformCount, | 675 GLsizei uniformCount, |
| 657 const char* const* uniformNames, | 676 const char* const* uniformNames, |
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| 979 GLsizei height, | 998 GLsizei height, |
| 980 GLsizei depth, | 999 GLsizei depth, |
| 981 GLenum format, | 1000 GLenum format, |
| 982 GLenum type, | 1001 GLenum type, |
| 983 const void* pixels); | 1002 const void* pixels); |
| 984 static void GL_BINDING_CALL | 1003 static void GL_BINDING_CALL |
| 985 Mock_glTransformFeedbackVaryings(GLuint program, | 1004 Mock_glTransformFeedbackVaryings(GLuint program, |
| 986 GLsizei count, | 1005 GLsizei count, |
| 987 const char* const* varyings, | 1006 const char* const* varyings, |
| 988 GLenum bufferMode); | 1007 GLenum bufferMode); |
| 1008 static void GL_BINDING_CALL |
| 1009 Mock_glTransformFeedbackVaryingsEXT(GLuint program, |
| 1010 GLsizei count, |
| 1011 const char* const* varyings, |
| 1012 GLenum bufferMode); |
| 989 static void GL_BINDING_CALL Mock_glUniform1f(GLint location, GLfloat x); | 1013 static void GL_BINDING_CALL Mock_glUniform1f(GLint location, GLfloat x); |
| 990 static void GL_BINDING_CALL Mock_glUniform1fv(GLint location, | 1014 static void GL_BINDING_CALL Mock_glUniform1fv(GLint location, |
| 991 GLsizei count, | 1015 GLsizei count, |
| 992 const GLfloat* v); | 1016 const GLfloat* v); |
| 993 static void GL_BINDING_CALL Mock_glUniform1i(GLint location, GLint x); | 1017 static void GL_BINDING_CALL Mock_glUniform1i(GLint location, GLint x); |
| 994 static void GL_BINDING_CALL Mock_glUniform1iv(GLint location, | 1018 static void GL_BINDING_CALL Mock_glUniform1iv(GLint location, |
| 995 GLsizei count, | 1019 GLsizei count, |
| 996 const GLint* v); | 1020 const GLint* v); |
| 997 static void GL_BINDING_CALL Mock_glUniform1ui(GLint location, GLuint v0); | 1021 static void GL_BINDING_CALL Mock_glUniform1ui(GLint location, GLuint v0); |
| 998 static void GL_BINDING_CALL Mock_glUniform1uiv(GLint location, | 1022 static void GL_BINDING_CALL Mock_glUniform1uiv(GLint location, |
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| 1137 GLboolean normalized, | 1161 GLboolean normalized, |
| 1138 GLsizei stride, | 1162 GLsizei stride, |
| 1139 const void* ptr); | 1163 const void* ptr); |
| 1140 static void GL_BINDING_CALL Mock_glViewport(GLint x, | 1164 static void GL_BINDING_CALL Mock_glViewport(GLint x, |
| 1141 GLint y, | 1165 GLint y, |
| 1142 GLsizei width, | 1166 GLsizei width, |
| 1143 GLsizei height); | 1167 GLsizei height); |
| 1144 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, | 1168 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, |
| 1145 GLbitfield flags, | 1169 GLbitfield flags, |
| 1146 GLuint64 timeout); | 1170 GLuint64 timeout); |
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