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Side by Side Diff: ui/gl/gl_bindings_autogen_mock.h

Issue 2099503003: gl_bindings: add support for more extensions (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address nits Created 4 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 static void GL_BINDING_CALL Mock_glActiveTexture(GLenum texture); 11 static void GL_BINDING_CALL Mock_glActiveTexture(GLenum texture);
12 static void GL_BINDING_CALL Mock_glApplyFramebufferAttachmentCMAAINTEL(void); 12 static void GL_BINDING_CALL Mock_glApplyFramebufferAttachmentCMAAINTEL(void);
13 static void GL_BINDING_CALL Mock_glAttachShader(GLuint program, GLuint shader); 13 static void GL_BINDING_CALL Mock_glAttachShader(GLuint program, GLuint shader);
14 static void GL_BINDING_CALL Mock_glBeginQuery(GLenum target, GLuint id); 14 static void GL_BINDING_CALL Mock_glBeginQuery(GLenum target, GLuint id);
15 static void GL_BINDING_CALL Mock_glBeginQueryARB(GLenum target, GLuint id); 15 static void GL_BINDING_CALL Mock_glBeginQueryARB(GLenum target, GLuint id);
16 static void GL_BINDING_CALL Mock_glBeginQueryEXT(GLenum target, GLuint id); 16 static void GL_BINDING_CALL Mock_glBeginQueryEXT(GLenum target, GLuint id);
17 static void GL_BINDING_CALL Mock_glBeginTransformFeedback(GLenum primitiveMode); 17 static void GL_BINDING_CALL Mock_glBeginTransformFeedback(GLenum primitiveMode);
18 static void GL_BINDING_CALL
19 Mock_glBeginTransformFeedbackEXT(GLenum primitiveMode);
18 static void GL_BINDING_CALL Mock_glBindAttribLocation(GLuint program, 20 static void GL_BINDING_CALL Mock_glBindAttribLocation(GLuint program,
19 GLuint index, 21 GLuint index,
20 const char* name); 22 const char* name);
21 static void GL_BINDING_CALL Mock_glBindBuffer(GLenum target, GLuint buffer); 23 static void GL_BINDING_CALL Mock_glBindBuffer(GLenum target, GLuint buffer);
22 static void GL_BINDING_CALL Mock_glBindBufferBase(GLenum target, 24 static void GL_BINDING_CALL Mock_glBindBufferBase(GLenum target,
23 GLuint index, 25 GLuint index,
24 GLuint buffer); 26 GLuint buffer);
27 static void GL_BINDING_CALL Mock_glBindBufferBaseEXT(GLenum target,
28 GLuint index,
29 GLuint buffer);
25 static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target, 30 static void GL_BINDING_CALL Mock_glBindBufferRange(GLenum target,
26 GLuint index, 31 GLuint index,
27 GLuint buffer, 32 GLuint buffer,
28 GLintptr offset, 33 GLintptr offset,
29 GLsizeiptr size); 34 GLsizeiptr size);
35 static void GL_BINDING_CALL Mock_glBindBufferRangeEXT(GLenum target,
36 GLuint index,
37 GLuint buffer,
38 GLintptr offset,
39 GLsizeiptr size);
30 static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program, 40 static void GL_BINDING_CALL Mock_glBindFragDataLocation(GLuint program,
31 GLuint colorNumber, 41 GLuint colorNumber,
32 const char* name); 42 const char* name);
33 static void GL_BINDING_CALL Mock_glBindFragDataLocationEXT(GLuint program, 43 static void GL_BINDING_CALL Mock_glBindFragDataLocationEXT(GLuint program,
34 GLuint colorNumber, 44 GLuint colorNumber,
35 const char* name); 45 const char* name);
36 static void GL_BINDING_CALL 46 static void GL_BINDING_CALL
37 Mock_glBindFragDataLocationIndexed(GLuint program, 47 Mock_glBindFragDataLocationIndexed(GLuint program,
38 GLuint colorNumber, 48 GLuint colorNumber,
39 GLuint index, 49 GLuint index,
(...skipping 306 matching lines...) Expand 10 before | Expand all | Expand 10 after
346 static void GL_BINDING_CALL 356 static void GL_BINDING_CALL
347 Mock_glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); 357 Mock_glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
348 static void GL_BINDING_CALL 358 static void GL_BINDING_CALL
349 Mock_glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); 359 Mock_glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
350 static void GL_BINDING_CALL Mock_glEnable(GLenum cap); 360 static void GL_BINDING_CALL Mock_glEnable(GLenum cap);
351 static void GL_BINDING_CALL Mock_glEnableVertexAttribArray(GLuint index); 361 static void GL_BINDING_CALL Mock_glEnableVertexAttribArray(GLuint index);
352 static void GL_BINDING_CALL Mock_glEndQuery(GLenum target); 362 static void GL_BINDING_CALL Mock_glEndQuery(GLenum target);
353 static void GL_BINDING_CALL Mock_glEndQueryARB(GLenum target); 363 static void GL_BINDING_CALL Mock_glEndQueryARB(GLenum target);
354 static void GL_BINDING_CALL Mock_glEndQueryEXT(GLenum target); 364 static void GL_BINDING_CALL Mock_glEndQueryEXT(GLenum target);
355 static void GL_BINDING_CALL Mock_glEndTransformFeedback(void); 365 static void GL_BINDING_CALL Mock_glEndTransformFeedback(void);
366 static void GL_BINDING_CALL Mock_glEndTransformFeedbackEXT(void);
356 static GLsync GL_BINDING_CALL Mock_glFenceSync(GLenum condition, 367 static GLsync GL_BINDING_CALL Mock_glFenceSync(GLenum condition,
357 GLbitfield flags); 368 GLbitfield flags);
358 static void GL_BINDING_CALL Mock_glFinish(void); 369 static void GL_BINDING_CALL Mock_glFinish(void);
359 static void GL_BINDING_CALL Mock_glFinishFenceAPPLE(GLuint fence); 370 static void GL_BINDING_CALL Mock_glFinishFenceAPPLE(GLuint fence);
360 static void GL_BINDING_CALL Mock_glFinishFenceNV(GLuint fence); 371 static void GL_BINDING_CALL Mock_glFinishFenceNV(GLuint fence);
361 static void GL_BINDING_CALL Mock_glFlush(void); 372 static void GL_BINDING_CALL Mock_glFlush(void);
362 static void GL_BINDING_CALL Mock_glFlushMappedBufferRange(GLenum target, 373 static void GL_BINDING_CALL Mock_glFlushMappedBufferRange(GLenum target,
363 GLintptr offset, 374 GLintptr offset,
364 GLsizeiptr length); 375 GLsizeiptr length);
365 static void GL_BINDING_CALL 376 static void GL_BINDING_CALL
(...skipping 272 matching lines...) Expand 10 before | Expand all | Expand 10 after
638 GLenum pname, 649 GLenum pname,
639 GLint* params); 650 GLint* params);
640 static void GL_BINDING_CALL Mock_glGetTransformFeedbackVarying(GLuint program, 651 static void GL_BINDING_CALL Mock_glGetTransformFeedbackVarying(GLuint program,
641 GLuint index, 652 GLuint index,
642 GLsizei bufSize, 653 GLsizei bufSize,
643 GLsizei* length, 654 GLsizei* length,
644 GLsizei* size, 655 GLsizei* size,
645 GLenum* type, 656 GLenum* type,
646 char* name); 657 char* name);
647 static void GL_BINDING_CALL 658 static void GL_BINDING_CALL
659 Mock_glGetTransformFeedbackVaryingEXT(GLuint program,
660 GLuint index,
661 GLsizei bufSize,
662 GLsizei* length,
663 GLsizei* size,
664 GLenum* type,
665 char* name);
666 static void GL_BINDING_CALL
648 Mock_glGetTranslatedShaderSourceANGLE(GLuint shader, 667 Mock_glGetTranslatedShaderSourceANGLE(GLuint shader,
649 GLsizei bufsize, 668 GLsizei bufsize,
650 GLsizei* length, 669 GLsizei* length,
651 char* source); 670 char* source);
652 static GLuint GL_BINDING_CALL 671 static GLuint GL_BINDING_CALL
653 Mock_glGetUniformBlockIndex(GLuint program, const char* uniformBlockName); 672 Mock_glGetUniformBlockIndex(GLuint program, const char* uniformBlockName);
654 static void GL_BINDING_CALL 673 static void GL_BINDING_CALL
655 Mock_glGetUniformIndices(GLuint program, 674 Mock_glGetUniformIndices(GLuint program,
656 GLsizei uniformCount, 675 GLsizei uniformCount,
657 const char* const* uniformNames, 676 const char* const* uniformNames,
(...skipping 321 matching lines...) Expand 10 before | Expand all | Expand 10 after
979 GLsizei height, 998 GLsizei height,
980 GLsizei depth, 999 GLsizei depth,
981 GLenum format, 1000 GLenum format,
982 GLenum type, 1001 GLenum type,
983 const void* pixels); 1002 const void* pixels);
984 static void GL_BINDING_CALL 1003 static void GL_BINDING_CALL
985 Mock_glTransformFeedbackVaryings(GLuint program, 1004 Mock_glTransformFeedbackVaryings(GLuint program,
986 GLsizei count, 1005 GLsizei count,
987 const char* const* varyings, 1006 const char* const* varyings,
988 GLenum bufferMode); 1007 GLenum bufferMode);
1008 static void GL_BINDING_CALL
1009 Mock_glTransformFeedbackVaryingsEXT(GLuint program,
1010 GLsizei count,
1011 const char* const* varyings,
1012 GLenum bufferMode);
989 static void GL_BINDING_CALL Mock_glUniform1f(GLint location, GLfloat x); 1013 static void GL_BINDING_CALL Mock_glUniform1f(GLint location, GLfloat x);
990 static void GL_BINDING_CALL Mock_glUniform1fv(GLint location, 1014 static void GL_BINDING_CALL Mock_glUniform1fv(GLint location,
991 GLsizei count, 1015 GLsizei count,
992 const GLfloat* v); 1016 const GLfloat* v);
993 static void GL_BINDING_CALL Mock_glUniform1i(GLint location, GLint x); 1017 static void GL_BINDING_CALL Mock_glUniform1i(GLint location, GLint x);
994 static void GL_BINDING_CALL Mock_glUniform1iv(GLint location, 1018 static void GL_BINDING_CALL Mock_glUniform1iv(GLint location,
995 GLsizei count, 1019 GLsizei count,
996 const GLint* v); 1020 const GLint* v);
997 static void GL_BINDING_CALL Mock_glUniform1ui(GLint location, GLuint v0); 1021 static void GL_BINDING_CALL Mock_glUniform1ui(GLint location, GLuint v0);
998 static void GL_BINDING_CALL Mock_glUniform1uiv(GLint location, 1022 static void GL_BINDING_CALL Mock_glUniform1uiv(GLint location,
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after
1137 GLboolean normalized, 1161 GLboolean normalized,
1138 GLsizei stride, 1162 GLsizei stride,
1139 const void* ptr); 1163 const void* ptr);
1140 static void GL_BINDING_CALL Mock_glViewport(GLint x, 1164 static void GL_BINDING_CALL Mock_glViewport(GLint x,
1141 GLint y, 1165 GLint y,
1142 GLsizei width, 1166 GLsizei width,
1143 GLsizei height); 1167 GLsizei height);
1144 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, 1168 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync,
1145 GLbitfield flags, 1169 GLbitfield flags,
1146 GLuint64 timeout); 1170 GLuint64 timeout);
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