Index: ui/gl/gl_egl_api_implementation.cc |
diff --git a/ui/gl/gl_egl_api_implementation.cc b/ui/gl/gl_egl_api_implementation.cc |
index 22e8f6b722950bdfa4c3ef548fad8500bec4ab05..2a81a17493633417182215cab0b034288813769c 100644 |
--- a/ui/gl/gl_egl_api_implementation.cc |
+++ b/ui/gl/gl_egl_api_implementation.cc |
@@ -12,19 +12,6 @@ |
namespace gl { |
-namespace { |
- |
-void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
- glClearDepthf(static_cast<GLclampf>(depth)); |
-} |
- |
-void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
- GLclampd z_far) { |
- glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
-} |
- |
-} // namespace |
- |
RealEGLApi* g_real_egl; |
void InitializeStaticGLBindingsEGL() { |
@@ -35,11 +22,6 @@ |
g_real_egl->Initialize(&g_driver_egl); |
g_current_egl_context = g_real_egl; |
g_driver_egl.InitializeExtensionBindings(); |
- |
- // These two functions take single precision float rather than double |
- // precision float parameters in GLES. |
- ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; |
- ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; |
} |
void InitializeDebugGLBindingsEGL() { |