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Issue 2099163003: Revert of Move static GL binding initialization to //ui/gl/init. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_egl_api_implementation.h" 5 #include "ui/gl/gl_egl_api_implementation.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/strings/string_split.h" 8 #include "base/strings/string_split.h"
9 #include "base/strings/string_util.h" 9 #include "base/strings/string_util.h"
10 #include "ui/gl/gl_context.h" 10 #include "ui/gl/gl_context.h"
11 #include "ui/gl/gl_implementation.h" 11 #include "ui/gl/gl_implementation.h"
12 12
13 namespace gl { 13 namespace gl {
14 14
15 namespace {
16
17 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
18 glClearDepthf(static_cast<GLclampf>(depth));
19 }
20
21 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
22 GLclampd z_far) {
23 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
24 }
25
26 } // namespace
27
28 RealEGLApi* g_real_egl; 15 RealEGLApi* g_real_egl;
29 16
30 void InitializeStaticGLBindingsEGL() { 17 void InitializeStaticGLBindingsEGL() {
31 g_driver_egl.InitializeStaticBindings(); 18 g_driver_egl.InitializeStaticBindings();
32 if (!g_real_egl) { 19 if (!g_real_egl) {
33 g_real_egl = new RealEGLApi(); 20 g_real_egl = new RealEGLApi();
34 } 21 }
35 g_real_egl->Initialize(&g_driver_egl); 22 g_real_egl->Initialize(&g_driver_egl);
36 g_current_egl_context = g_real_egl; 23 g_current_egl_context = g_real_egl;
37 g_driver_egl.InitializeExtensionBindings(); 24 g_driver_egl.InitializeExtensionBindings();
38
39 // These two functions take single precision float rather than double
40 // precision float parameters in GLES.
41 ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
42 ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
43 } 25 }
44 26
45 void InitializeDebugGLBindingsEGL() { 27 void InitializeDebugGLBindingsEGL() {
46 g_driver_egl.InitializeDebugBindings(); 28 g_driver_egl.InitializeDebugBindings();
47 } 29 }
48 30
49 void ClearGLBindingsEGL() { 31 void ClearGLBindingsEGL() {
50 if (g_real_egl) { 32 if (g_real_egl) {
51 delete g_real_egl; 33 delete g_real_egl;
52 g_real_egl = NULL; 34 g_real_egl = NULL;
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
123 if (vendor) 105 if (vendor)
124 info->vendor = vendor; 106 info->vendor = vendor;
125 if (version) 107 if (version)
126 info->version = version; 108 info->version = version;
127 if (extensions) 109 if (extensions)
128 info->extensions = extensions; 110 info->extensions = extensions;
129 return true; 111 return true;
130 } 112 }
131 113
132 } // namespace gl 114 } // namespace gl
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