| Index: ui/gl/gl_implementation_ozone.cc
|
| diff --git a/ui/gl/gl_implementation_ozone.cc b/ui/gl/gl_implementation_ozone.cc
|
| index 2564c1a5b49e16ec20a7c926e658c8ac2e92c98c..67812bb8ceb16ab4a02c74bc13611a61d93a491b 100644
|
| --- a/ui/gl/gl_implementation_ozone.cc
|
| +++ b/ui/gl/gl_implementation_ozone.cc
|
| @@ -2,19 +2,74 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "ui/gl/gl_implementation.h"
|
| -
|
| +#include "base/bind.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| #include "ui/gl/gl_context_stub_with_extensions.h"
|
| #include "ui/gl/gl_egl_api_implementation.h"
|
| #include "ui/gl/gl_gl_api_implementation.h"
|
| +#include "ui/gl/gl_implementation.h"
|
| #include "ui/gl/gl_implementation_osmesa.h"
|
| #include "ui/gl/gl_osmesa_api_implementation.h"
|
| +#include "ui/ozone/public/ozone_platform.h"
|
| +#include "ui/ozone/public/surface_factory_ozone.h"
|
|
|
| namespace gl {
|
| +
|
| +namespace {
|
| +
|
| +void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
|
| + glClearDepthf(static_cast<GLclampf>(depth));
|
| +}
|
| +
|
| +void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
|
| + GLclampd z_far) {
|
| + glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
|
| +}
|
| +
|
| +} // namespace
|
|
|
| void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
|
| impls->push_back(kGLImplementationEGLGLES2);
|
| impls->push_back(kGLImplementationOSMesaGL);
|
| +}
|
| +
|
| +bool InitializeStaticGLBindings(GLImplementation implementation) {
|
| + // Prevent reinitialization with a different implementation. Once the gpu
|
| + // unit tests have initialized with kGLImplementationMock, we don't want to
|
| + // later switch to another GL implementation.
|
| + DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
|
| + ui::OzonePlatform::InitializeForGPU();
|
| +
|
| + switch (implementation) {
|
| + case kGLImplementationOSMesaGL:
|
| + return InitializeStaticGLBindingsOSMesaGL();
|
| + case kGLImplementationEGLGLES2:
|
| + if (!ui::OzonePlatform::GetInstance()
|
| + ->GetSurfaceFactoryOzone()
|
| + ->LoadEGLGLES2Bindings(base::Bind(&AddGLNativeLibrary),
|
| + base::Bind(&SetGLGetProcAddressProc)))
|
| + return false;
|
| + SetGLImplementation(kGLImplementationEGLGLES2);
|
| + InitializeStaticGLBindingsGL();
|
| + InitializeStaticGLBindingsEGL();
|
| +
|
| + // These two functions take single precision float rather than double
|
| + // precision float parameters in GLES.
|
| + ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
|
| + ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
|
| + break;
|
| + case kGLImplementationMockGL: {
|
| + SetGLImplementation(kGLImplementationMockGL);
|
| + InitializeStaticGLBindingsGL();
|
| + break;
|
| + }
|
| + default:
|
| + NOTIMPLEMENTED()
|
| + << "Unsupported GL type for Ozone surface implementation";
|
| + return false;
|
| + }
|
| +
|
| + return true;
|
| }
|
|
|
| bool InitializeDynamicGLBindings(GLImplementation implementation,
|
| @@ -41,6 +96,20 @@
|
| return true;
|
| }
|
|
|
| +void InitializeDebugGLBindings() {
|
| + InitializeDebugGLBindingsEGL();
|
| + InitializeDebugGLBindingsGL();
|
| + InitializeDebugGLBindingsOSMESA();
|
| +}
|
| +
|
| +void ClearGLBindings() {
|
| + ClearGLBindingsEGL();
|
| + ClearGLBindingsGL();
|
| + ClearGLBindingsOSMESA();
|
| + SetGLImplementation(kGLImplementationNone);
|
| + UnloadGLNativeLibraries();
|
| +}
|
| +
|
| bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) {
|
| switch (GetGLImplementation()) {
|
| case kGLImplementationEGLGLES2:
|
|
|