Index: ui/gl/gl_implementation_ozone.cc |
diff --git a/ui/gl/gl_implementation_ozone.cc b/ui/gl/gl_implementation_ozone.cc |
index 2564c1a5b49e16ec20a7c926e658c8ac2e92c98c..67812bb8ceb16ab4a02c74bc13611a61d93a491b 100644 |
--- a/ui/gl/gl_implementation_ozone.cc |
+++ b/ui/gl/gl_implementation_ozone.cc |
@@ -2,19 +2,74 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ui/gl/gl_implementation.h" |
- |
+#include "base/bind.h" |
+#include "ui/gl/gl_bindings.h" |
#include "ui/gl/gl_context_stub_with_extensions.h" |
#include "ui/gl/gl_egl_api_implementation.h" |
#include "ui/gl/gl_gl_api_implementation.h" |
+#include "ui/gl/gl_implementation.h" |
#include "ui/gl/gl_implementation_osmesa.h" |
#include "ui/gl/gl_osmesa_api_implementation.h" |
+#include "ui/ozone/public/ozone_platform.h" |
+#include "ui/ozone/public/surface_factory_ozone.h" |
namespace gl { |
+ |
+namespace { |
+ |
+void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
+ glClearDepthf(static_cast<GLclampf>(depth)); |
+} |
+ |
+void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
+ GLclampd z_far) { |
+ glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
+} |
+ |
+} // namespace |
void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
impls->push_back(kGLImplementationEGLGLES2); |
impls->push_back(kGLImplementationOSMesaGL); |
+} |
+ |
+bool InitializeStaticGLBindings(GLImplementation implementation) { |
+ // Prevent reinitialization with a different implementation. Once the gpu |
+ // unit tests have initialized with kGLImplementationMock, we don't want to |
+ // later switch to another GL implementation. |
+ DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); |
+ ui::OzonePlatform::InitializeForGPU(); |
+ |
+ switch (implementation) { |
+ case kGLImplementationOSMesaGL: |
+ return InitializeStaticGLBindingsOSMesaGL(); |
+ case kGLImplementationEGLGLES2: |
+ if (!ui::OzonePlatform::GetInstance() |
+ ->GetSurfaceFactoryOzone() |
+ ->LoadEGLGLES2Bindings(base::Bind(&AddGLNativeLibrary), |
+ base::Bind(&SetGLGetProcAddressProc))) |
+ return false; |
+ SetGLImplementation(kGLImplementationEGLGLES2); |
+ InitializeStaticGLBindingsGL(); |
+ InitializeStaticGLBindingsEGL(); |
+ |
+ // These two functions take single precision float rather than double |
+ // precision float parameters in GLES. |
+ ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; |
+ ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; |
+ break; |
+ case kGLImplementationMockGL: { |
+ SetGLImplementation(kGLImplementationMockGL); |
+ InitializeStaticGLBindingsGL(); |
+ break; |
+ } |
+ default: |
+ NOTIMPLEMENTED() |
+ << "Unsupported GL type for Ozone surface implementation"; |
+ return false; |
+ } |
+ |
+ return true; |
} |
bool InitializeDynamicGLBindings(GLImplementation implementation, |
@@ -41,6 +96,20 @@ |
return true; |
} |
+void InitializeDebugGLBindings() { |
+ InitializeDebugGLBindingsEGL(); |
+ InitializeDebugGLBindingsGL(); |
+ InitializeDebugGLBindingsOSMESA(); |
+} |
+ |
+void ClearGLBindings() { |
+ ClearGLBindingsEGL(); |
+ ClearGLBindingsGL(); |
+ ClearGLBindingsOSMESA(); |
+ SetGLImplementation(kGLImplementationNone); |
+ UnloadGLNativeLibraries(); |
+} |
+ |
bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { |
switch (GetGLImplementation()) { |
case kGLImplementationEGLGLES2: |