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Unified Diff: ui/gl/gl_implementation_ozone.cc

Issue 2099163003: Revert of Move static GL binding initialization to //ui/gl/init. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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Index: ui/gl/gl_implementation_ozone.cc
diff --git a/ui/gl/gl_implementation_ozone.cc b/ui/gl/gl_implementation_ozone.cc
index 2564c1a5b49e16ec20a7c926e658c8ac2e92c98c..67812bb8ceb16ab4a02c74bc13611a61d93a491b 100644
--- a/ui/gl/gl_implementation_ozone.cc
+++ b/ui/gl/gl_implementation_ozone.cc
@@ -2,19 +2,74 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "ui/gl/gl_implementation.h"
-
+#include "base/bind.h"
+#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context_stub_with_extensions.h"
#include "ui/gl/gl_egl_api_implementation.h"
#include "ui/gl/gl_gl_api_implementation.h"
+#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_implementation_osmesa.h"
#include "ui/gl/gl_osmesa_api_implementation.h"
+#include "ui/ozone/public/ozone_platform.h"
+#include "ui/ozone/public/surface_factory_ozone.h"
namespace gl {
+
+namespace {
+
+void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
+ glClearDepthf(static_cast<GLclampf>(depth));
+}
+
+void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
+ GLclampd z_far) {
+ glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
+}
+
+} // namespace
void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
impls->push_back(kGLImplementationEGLGLES2);
impls->push_back(kGLImplementationOSMesaGL);
+}
+
+bool InitializeStaticGLBindings(GLImplementation implementation) {
+ // Prevent reinitialization with a different implementation. Once the gpu
+ // unit tests have initialized with kGLImplementationMock, we don't want to
+ // later switch to another GL implementation.
+ DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
+ ui::OzonePlatform::InitializeForGPU();
+
+ switch (implementation) {
+ case kGLImplementationOSMesaGL:
+ return InitializeStaticGLBindingsOSMesaGL();
+ case kGLImplementationEGLGLES2:
+ if (!ui::OzonePlatform::GetInstance()
+ ->GetSurfaceFactoryOzone()
+ ->LoadEGLGLES2Bindings(base::Bind(&AddGLNativeLibrary),
+ base::Bind(&SetGLGetProcAddressProc)))
+ return false;
+ SetGLImplementation(kGLImplementationEGLGLES2);
+ InitializeStaticGLBindingsGL();
+ InitializeStaticGLBindingsEGL();
+
+ // These two functions take single precision float rather than double
+ // precision float parameters in GLES.
+ ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
+ ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
+ break;
+ case kGLImplementationMockGL: {
+ SetGLImplementation(kGLImplementationMockGL);
+ InitializeStaticGLBindingsGL();
+ break;
+ }
+ default:
+ NOTIMPLEMENTED()
+ << "Unsupported GL type for Ozone surface implementation";
+ return false;
+ }
+
+ return true;
}
bool InitializeDynamicGLBindings(GLImplementation implementation,
@@ -41,6 +96,20 @@
return true;
}
+void InitializeDebugGLBindings() {
+ InitializeDebugGLBindingsEGL();
+ InitializeDebugGLBindingsGL();
+ InitializeDebugGLBindingsOSMESA();
+}
+
+void ClearGLBindings() {
+ ClearGLBindingsEGL();
+ ClearGLBindingsGL();
+ ClearGLBindingsOSMESA();
+ SetGLImplementation(kGLImplementationNone);
+ UnloadGLNativeLibraries();
+}
+
bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) {
switch (GetGLImplementation()) {
case kGLImplementationEGLGLES2:
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