| Index: ui/gl/gl_implementation.h
|
| diff --git a/ui/gl/gl_implementation.h b/ui/gl/gl_implementation.h
|
| index 53e9600df1b6093146b5076361b7a27983ddda73..7b41771e5c1fe7150fcd3fd82fb9de11c4ed54fa 100644
|
| --- a/ui/gl/gl_implementation.h
|
| +++ b/ui/gl/gl_implementation.h
|
| @@ -46,10 +46,16 @@
|
| typedef void* (*GLGetProcAddressProc)(const char* name);
|
| #endif
|
|
|
| +// Initialize a particular GL implementation.
|
| +GL_EXPORT bool InitializeStaticGLBindings(GLImplementation implementation);
|
| +
|
| // Initialize function bindings that depend on the context for a GL
|
| // implementation.
|
| GL_EXPORT bool InitializeDynamicGLBindings(GLImplementation implementation,
|
| GLContext* context);
|
| +
|
| +// Initialize Debug logging wrappers for GL bindings.
|
| +GL_EXPORT void InitializeDebugGLBindings();
|
|
|
| // Initialize stub methods for drawing operations in the GL bindings. The
|
| // null draw bindings default to enabled, so that draw operations do nothing.
|
| @@ -76,6 +82,8 @@
|
| bool initial_enabled_;
|
| };
|
|
|
| +GL_EXPORT void ClearGLBindings();
|
| +
|
| // Set the current GL implementation.
|
| GL_EXPORT void SetGLImplementation(GLImplementation implementation);
|
|
|
| @@ -93,10 +101,10 @@
|
| GL_EXPORT const char* GetGLImplementationName(GLImplementation implementation);
|
|
|
| // Add a native library to those searched for GL entry points.
|
| -GL_EXPORT void AddGLNativeLibrary(base::NativeLibrary library);
|
| +void AddGLNativeLibrary(base::NativeLibrary library);
|
|
|
| // Unloads all native libraries.
|
| -GL_EXPORT void UnloadGLNativeLibraries();
|
| +void UnloadGLNativeLibraries();
|
|
|
| // Set an additional function that will be called to find GL entry points.
|
| // Exported so that tests may set the function used in the mock implementation.
|
| @@ -109,7 +117,7 @@
|
| // and when querying functions from the EGL library supplied by Android, it may
|
| // return a function that prints a log message about the function being
|
| // unsupported.
|
| -GL_EXPORT void* GetGLProcAddress(const char* name);
|
| +void* GetGLProcAddress(const char* name);
|
|
|
| // Return information about the GL window system binding implementation (e.g.,
|
| // EGL, GLX, WGL). Returns true if the information was retrieved successfully.
|
| @@ -129,10 +137,9 @@
|
| GL_EXPORT bool WillUseGLGetStringForExtensions();
|
|
|
| // Helpers to load a library and log error on failure.
|
| -GL_EXPORT base::NativeLibrary LoadLibraryAndPrintError(
|
| +base::NativeLibrary LoadLibraryAndPrintError(
|
| const base::FilePath::CharType* filename);
|
| -GL_EXPORT base::NativeLibrary LoadLibraryAndPrintError(
|
| - const base::FilePath& filename);
|
| +base::NativeLibrary LoadLibraryAndPrintError(const base::FilePath& filename);
|
|
|
| } // namespace gl
|
|
|
|
|