Chromium Code Reviews| Index: webrtc/modules/desktop_capture/win/dxgi_texture.h |
| diff --git a/webrtc/modules/desktop_capture/win/dxgi_texture.h b/webrtc/modules/desktop_capture/win/dxgi_texture.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..a6807aec1567d24f98eca7cb0979fad490925a41 |
| --- /dev/null |
| +++ b/webrtc/modules/desktop_capture/win/dxgi_texture.h |
| @@ -0,0 +1,80 @@ |
| +/* |
| + * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| + * |
| + * Use of this source code is governed by a BSD-style license |
| + * that can be found in the LICENSE file in the root of the source |
| + * tree. An additional intellectual property rights grant can be found |
| + * in the file PATENTS. All contributing project authors may |
| + * be found in the AUTHORS file in the root of the source tree. |
| + */ |
| + |
| +#ifndef MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_H_ |
| +#define MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_H_ |
| + |
| +#include <DXGI1_2.h> |
| + |
| +#include <memory> |
| + |
| +#include "webrtc/modules/desktop_capture/desktop_frame.h" |
| +#include "webrtc/modules/desktop_capture/desktop_geometry.h" |
| +#include "webrtc/modules/desktop_capture/desktop_region.h" |
|
Sergey Ulanov
2016/07/20 19:05:17
nit: Forward-declare DesktopRegion
Hzj_jie
2016/07/22 18:43:43
Done.
|
| + |
| +namespace webrtc { |
| + |
| +// A texture copied or mapped from a DXGI_OUTDUPL_FRAME_INFO and IDXGIResource. |
| +class DxgiTexture { |
| + public: |
| + // Creates a DxgiTexture instance, which represents the DesktopRect area of |
| + // entire screen -- usually a monitor on the system. |
| + explicit DxgiTexture(const DesktopRect& desktop_rect); |
| + |
| + virtual ~DxgiTexture() = default; |
| + |
| + // Copies selected regions of a frame represented by frame_info and resource. |
| + // Returns false if anything wrong. |
| + virtual bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info, |
| + IDXGIResource* resource, |
| + const DesktopRegion& region) = 0; |
| + |
| + const DesktopRect& desktop_rect() const { |
| + return desktop_rect_; |
| + } |
| + |
| + uint8_t* bits() const { |
| + return static_cast<uint8_t*>(rect_.pBits); |
| + } |
| + |
| + int pitch() const { |
| + return static_cast<int>(rect_.Pitch); |
| + } |
| + |
| + // Releases the resource currently holds by this instance. Returns false if |
| + // anything wrong, and this instance should be deprecated in this state. bits, |
| + // pitch and AsDesktopFrame are only valid after a success CopyFrom() call, |
| + // but before Release() call. |
| + bool Release(); |
| + |
| + // Returns a DesktopFrame snapshot of a DxgiTexture instance. This |
| + // DesktopFrame is used to copy a DxgiTexture content to another DesktopFrame |
| + // only. And it should not outlive its DxgiTexture instance. |
| + const DesktopFrame& AsDesktopFrame(); |
| + |
| + protected: |
| + DXGI_MAPPED_RECT rect_ = {0}; |
|
Sergey Ulanov
2016/07/20 19:05:17
nit: = {}
See https://randomascii.wordpress.com/20
Hzj_jie
2016/07/22 18:43:43
That's definitely interesting. I thought they were
|
| + |
| + private: |
| + class DxgiDesktopFrame : public DesktopFrame { |
|
Sergey Ulanov
2016/07/20 19:05:17
nit: does this class need to be nested?
Hzj_jie
2016/07/22 18:43:43
I think,
1. This class is too simple.
2. This clas
Sergey Ulanov
2016/07/22 19:23:25
Right. My point is that you could put it in dxgi_t
|
| + public: |
| + explicit DxgiDesktopFrame(const DxgiTexture& texture); |
| + virtual ~DxgiDesktopFrame() = default; |
| + }; |
| + |
| + virtual bool DoRelease() = 0; |
| + |
| + const DesktopRect desktop_rect_; |
| + std::unique_ptr<DesktopFrame> frame_; |
| +}; |
| + |
| +} // namespace webrtc |
| + |
| +#endif // MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_H_ |