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| 1 /* | |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license | |
| 5 * that can be found in the LICENSE file in the root of the source | |
| 6 * tree. An additional intellectual property rights grant can be found | |
| 7 * in the file PATENTS. All contributing project authors may | |
| 8 * be found in the AUTHORS file in the root of the source tree. | |
| 9 */ | |
| 10 | |
| 11 #ifndef MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_H_ | |
| 12 #define MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_H_ | |
| 13 | |
| 14 #include <DXGI1_2.h> | |
| 15 | |
| 16 #include <memory> | |
| 17 | |
| 18 #include "webrtc/modules/desktop_capture/desktop_frame.h" | |
| 19 #include "webrtc/modules/desktop_capture/desktop_geometry.h" | |
| 20 #include "webrtc/modules/desktop_capture/desktop_region.h" | |
|
Sergey Ulanov
2016/07/20 19:05:17
nit: Forward-declare DesktopRegion
Hzj_jie
2016/07/22 18:43:43
Done.
| |
| 21 | |
| 22 namespace webrtc { | |
| 23 | |
| 24 // A texture copied or mapped from a DXGI_OUTDUPL_FRAME_INFO and IDXGIResource. | |
| 25 class DxgiTexture { | |
| 26 public: | |
| 27 // Creates a DxgiTexture instance, which represents the DesktopRect area of | |
| 28 // entire screen -- usually a monitor on the system. | |
| 29 explicit DxgiTexture(const DesktopRect& desktop_rect); | |
| 30 | |
| 31 virtual ~DxgiTexture() = default; | |
| 32 | |
| 33 // Copies selected regions of a frame represented by frame_info and resource. | |
| 34 // Returns false if anything wrong. | |
| 35 virtual bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info, | |
| 36 IDXGIResource* resource, | |
| 37 const DesktopRegion& region) = 0; | |
| 38 | |
| 39 const DesktopRect& desktop_rect() const { | |
| 40 return desktop_rect_; | |
| 41 } | |
| 42 | |
| 43 uint8_t* bits() const { | |
| 44 return static_cast<uint8_t*>(rect_.pBits); | |
| 45 } | |
| 46 | |
| 47 int pitch() const { | |
| 48 return static_cast<int>(rect_.Pitch); | |
| 49 } | |
| 50 | |
| 51 // Releases the resource currently holds by this instance. Returns false if | |
| 52 // anything wrong, and this instance should be deprecated in this state. bits, | |
| 53 // pitch and AsDesktopFrame are only valid after a success CopyFrom() call, | |
| 54 // but before Release() call. | |
| 55 bool Release(); | |
| 56 | |
| 57 // Returns a DesktopFrame snapshot of a DxgiTexture instance. This | |
| 58 // DesktopFrame is used to copy a DxgiTexture content to another DesktopFrame | |
| 59 // only. And it should not outlive its DxgiTexture instance. | |
| 60 const DesktopFrame& AsDesktopFrame(); | |
| 61 | |
| 62 protected: | |
| 63 DXGI_MAPPED_RECT rect_ = {0}; | |
|
Sergey Ulanov
2016/07/20 19:05:17
nit: = {}
See https://randomascii.wordpress.com/20
Hzj_jie
2016/07/22 18:43:43
That's definitely interesting. I thought they were
| |
| 64 | |
| 65 private: | |
| 66 class DxgiDesktopFrame : public DesktopFrame { | |
|
Sergey Ulanov
2016/07/20 19:05:17
nit: does this class need to be nested?
Hzj_jie
2016/07/22 18:43:43
I think,
1. This class is too simple.
2. This clas
Sergey Ulanov
2016/07/22 19:23:25
Right. My point is that you could put it in dxgi_t
| |
| 67 public: | |
| 68 explicit DxgiDesktopFrame(const DxgiTexture& texture); | |
| 69 virtual ~DxgiDesktopFrame() = default; | |
| 70 }; | |
| 71 | |
| 72 virtual bool DoRelease() = 0; | |
| 73 | |
| 74 const DesktopRect desktop_rect_; | |
| 75 std::unique_ptr<DesktopFrame> frame_; | |
| 76 }; | |
| 77 | |
| 78 } // namespace webrtc | |
| 79 | |
| 80 #endif // MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_H_ | |
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