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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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109 | 109 |
110 CALLBACK_LIST(MAKE_WEAK) | 110 CALLBACK_LIST(MAKE_WEAK) |
111 #undef MAKE_WEAK | 111 #undef MAKE_WEAK |
112 } | 112 } |
113 | 113 |
114 V8PerContextData* V8CustomElementLifecycleCallbacks::creationContextData() | 114 V8PerContextData* V8CustomElementLifecycleCallbacks::creationContextData() |
115 { | 115 { |
116 if (!executionContext()) | 116 if (!executionContext()) |
117 return 0; | 117 return 0; |
118 | 118 |
119 v8::Handle<v8::Context> context = toV8Context(executionContext(), m_world.ge
t()); | 119 v8::Handle<v8::Context> context = toV8Context(executionContext(), *m_world); |
120 if (context.IsEmpty()) | 120 if (context.IsEmpty()) |
121 return 0; | 121 return 0; |
122 | 122 |
123 return V8PerContextData::from(context); | 123 return V8PerContextData::from(context); |
124 } | 124 } |
125 | 125 |
126 V8CustomElementLifecycleCallbacks::~V8CustomElementLifecycleCallbacks() | 126 V8CustomElementLifecycleCallbacks::~V8CustomElementLifecycleCallbacks() |
127 { | 127 { |
128 if (!m_owner) | 128 if (!m_owner) |
129 return; | 129 return; |
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153 { | 153 { |
154 // FIXME: callbacks while paused should be queued up for execution to | 154 // FIXME: callbacks while paused should be queued up for execution to |
155 // continue then be delivered in order rather than delivered immediately. | 155 // continue then be delivered in order rather than delivered immediately. |
156 // Bug 329665 tracks similar behavior for other synchronous events. | 156 // Bug 329665 tracks similar behavior for other synchronous events. |
157 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped()) | 157 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped()) |
158 return; | 158 return; |
159 | 159 |
160 element->setCustomElementState(Element::Upgraded); | 160 element->setCustomElementState(Element::Upgraded); |
161 | 161 |
162 v8::HandleScope handleScope(m_isolate); | 162 v8::HandleScope handleScope(m_isolate); |
163 v8::Handle<v8::Context> context = toV8Context(executionContext(), m_world.ge
t()); | 163 v8::Handle<v8::Context> context = toV8Context(executionContext(), *m_world); |
164 if (context.IsEmpty()) | 164 if (context.IsEmpty()) |
165 return; | 165 return; |
166 | 166 |
167 v8::Context::Scope scope(context); | 167 v8::Context::Scope scope(context); |
168 | 168 |
169 v8::Handle<v8::Object> receiver = DOMDataStore::current(m_isolate).get<V8Ele
ment>(element, m_isolate); | 169 v8::Handle<v8::Object> receiver = DOMDataStore::current(m_isolate).get<V8Ele
ment>(element, m_isolate); |
170 if (!receiver.IsEmpty()) { | 170 if (!receiver.IsEmpty()) { |
171 // Swizzle the prototype of the existing wrapper. We don't need to | 171 // Swizzle the prototype of the existing wrapper. We don't need to |
172 // worry about non-existent wrappers; they will get the right | 172 // worry about non-existent wrappers; they will get the right |
173 // prototype when wrapped. | 173 // prototype when wrapped. |
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205 | 205 |
206 void V8CustomElementLifecycleCallbacks::attributeChanged(Element* element, const
AtomicString& name, const AtomicString& oldValue, const AtomicString& newValue) | 206 void V8CustomElementLifecycleCallbacks::attributeChanged(Element* element, const
AtomicString& name, const AtomicString& oldValue, const AtomicString& newValue) |
207 { | 207 { |
208 // FIXME: callbacks while paused should be queued up for execution to | 208 // FIXME: callbacks while paused should be queued up for execution to |
209 // continue then be delivered in order rather than delivered immediately. | 209 // continue then be delivered in order rather than delivered immediately. |
210 // Bug 329665 tracks similar behavior for other synchronous events. | 210 // Bug 329665 tracks similar behavior for other synchronous events. |
211 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped()) | 211 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped()) |
212 return; | 212 return; |
213 | 213 |
214 v8::HandleScope handleScope(m_isolate); | 214 v8::HandleScope handleScope(m_isolate); |
215 v8::Handle<v8::Context> context = toV8Context(executionContext(), m_world.ge
t()); | 215 v8::Handle<v8::Context> context = toV8Context(executionContext(), *m_world); |
216 if (context.IsEmpty()) | 216 if (context.IsEmpty()) |
217 return; | 217 return; |
218 | 218 |
219 v8::Context::Scope scope(context); | 219 v8::Context::Scope scope(context); |
220 | 220 |
221 v8::Handle<v8::Object> receiver = toV8(element, context->Global(), m_isolate
).As<v8::Object>(); | 221 v8::Handle<v8::Object> receiver = toV8(element, context->Global(), m_isolate
).As<v8::Object>(); |
222 ASSERT(!receiver.IsEmpty()); | 222 ASSERT(!receiver.IsEmpty()); |
223 | 223 |
224 v8::Handle<v8::Function> callback = m_attributeChanged.newLocal(m_isolate); | 224 v8::Handle<v8::Function> callback = m_attributeChanged.newLocal(m_isolate); |
225 if (callback.IsEmpty()) | 225 if (callback.IsEmpty()) |
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240 | 240 |
241 void V8CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Function
>& weakCallback, Element* element) | 241 void V8CustomElementLifecycleCallbacks::call(const ScopedPersistent<v8::Function
>& weakCallback, Element* element) |
242 { | 242 { |
243 // FIXME: callbacks while paused should be queued up for execution to | 243 // FIXME: callbacks while paused should be queued up for execution to |
244 // continue then be delivered in order rather than delivered immediately. | 244 // continue then be delivered in order rather than delivered immediately. |
245 // Bug 329665 tracks similar behavior for other synchronous events. | 245 // Bug 329665 tracks similar behavior for other synchronous events. |
246 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped()) | 246 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped()) |
247 return; | 247 return; |
248 | 248 |
249 v8::HandleScope handleScope(m_isolate); | 249 v8::HandleScope handleScope(m_isolate); |
250 v8::Handle<v8::Context> context = toV8Context(executionContext(), m_world.ge
t()); | 250 v8::Handle<v8::Context> context = toV8Context(executionContext(), *m_world); |
251 if (context.IsEmpty()) | 251 if (context.IsEmpty()) |
252 return; | 252 return; |
253 | 253 |
254 v8::Context::Scope scope(context); | 254 v8::Context::Scope scope(context); |
255 | 255 |
256 v8::Handle<v8::Function> callback = weakCallback.newLocal(m_isolate); | 256 v8::Handle<v8::Function> callback = weakCallback.newLocal(m_isolate); |
257 if (callback.IsEmpty()) | 257 if (callback.IsEmpty()) |
258 return; | 258 return; |
259 | 259 |
260 v8::Handle<v8::Object> receiver = toV8(element, context->Global(), m_isolate
).As<v8::Object>(); | 260 v8::Handle<v8::Object> receiver = toV8(element, context->Global(), m_isolate
).As<v8::Object>(); |
261 ASSERT(!receiver.IsEmpty()); | 261 ASSERT(!receiver.IsEmpty()); |
262 | 262 |
263 InspectorInstrumentation::willExecuteCustomElementCallback(element); | 263 InspectorInstrumentation::willExecuteCustomElementCallback(element); |
264 | 264 |
265 v8::TryCatch exceptionCatcher; | 265 v8::TryCatch exceptionCatcher; |
266 exceptionCatcher.SetVerbose(true); | 266 exceptionCatcher.SetVerbose(true); |
267 ScriptController::callFunction(executionContext(), callback, receiver, 0, 0,
m_isolate); | 267 ScriptController::callFunction(executionContext(), callback, receiver, 0, 0,
m_isolate); |
268 } | 268 } |
269 | 269 |
270 } // namespace WebCore | 270 } // namespace WebCore |
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