Index: ash/test/test_session_state_animator.h |
diff --git a/ash/test/test_session_state_animator.h b/ash/test/test_session_state_animator.h |
index 83ce1017c756f901ba8088b3519f385e86d97ab2..566af40e163cc746b9871216c39340730dbe9290 100644 |
--- a/ash/test/test_session_state_animator.h |
+++ b/ash/test/test_session_state_animator.h |
@@ -29,9 +29,7 @@ class TestSessionStateAnimator : public SessionStateAnimator { |
TestSessionStateAnimator(); |
~TestSessionStateAnimator() override; |
- int last_animation_epoch() { |
- return last_animation_epoch_; |
- } |
+ int last_animation_epoch() { return last_animation_epoch_; } |
// Resets the current animation epoch back to 0 and aborts all currently |
// active animations. |
@@ -85,14 +83,13 @@ class TestSessionStateAnimator : public SessionStateAnimator { |
// Data structure to track the currently active animations and their |
// callbacks. |
struct ActiveAnimation { |
- ActiveAnimation( |
- int animation_epoch, |
- base::TimeDelta duration, |
- SessionStateAnimator::Container container, |
- AnimationType type, |
- AnimationSpeed speed, |
- base::Closure success_callback, |
- base::Closure failed_callback); |
+ ActiveAnimation(int animation_epoch, |
+ base::TimeDelta duration, |
+ SessionStateAnimator::Container container, |
+ AnimationType type, |
+ AnimationSpeed speed, |
+ base::Closure success_callback, |
+ base::Closure failed_callback); |
ActiveAnimation(const ActiveAnimation& other); |
virtual ~ActiveAnimation(); |
@@ -124,11 +121,10 @@ class TestSessionStateAnimator : public SessionStateAnimator { |
// Starts an animation in the |animation_sequence| for each container |
// specified by |container_mask| with the given |type| and |speed|. |
- virtual void StartAnimationInSequence( |
- int container_mask, |
- AnimationType type, |
- AnimationSpeed speed, |
- AnimationSequence* animation_sequence); |
+ virtual void StartAnimationInSequence(int container_mask, |
+ AnimationType type, |
+ AnimationSpeed speed, |
+ AnimationSequence* animation_sequence); |
// Adds a single animation to the currently active animations. If an |
// animation is already active for the given |container| then it will be |