Index: ui/gl/gl_implementation_android.cc |
diff --git a/ui/gl/gl_implementation_android.cc b/ui/gl/gl_implementation_android.cc |
index 60baaa2651b2771c524213ba4186f4c6b0280d35..0ca23f8a3f6ae2350af868facca874192c57f7a9 100644 |
--- a/ui/gl/gl_implementation_android.cc |
+++ b/ui/gl/gl_implementation_android.cc |
@@ -2,98 +2,22 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "base/base_paths.h" |
-#include "base/command_line.h" |
-#include "base/files/file_path.h" |
+#include "ui/gl/gl_implementation.h" |
+ |
#include "base/logging.h" |
-#include "base/native_library.h" |
-#include "ui/gl/gl_bindings.h" |
#include "ui/gl/gl_context_stub_with_extensions.h" |
#include "ui/gl/gl_egl_api_implementation.h" |
#include "ui/gl/gl_gl_api_implementation.h" |
-#include "ui/gl/gl_implementation.h" |
#include "ui/gl/gl_implementation_osmesa.h" |
#include "ui/gl/gl_osmesa_api_implementation.h" |
namespace gl { |
-namespace { |
- |
-void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
- glClearDepthf(static_cast<GLclampf>(depth)); |
-} |
- |
-void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
- GLclampd z_far) { |
- glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
-} |
- |
-} // namespace |
- |
void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
impls->push_back(kGLImplementationEGLGLES2); |
impls->push_back(kGLImplementationOSMesaGL); |
} |
-bool InitializeStaticGLBindings(GLImplementation implementation) { |
- // Prevent reinitialization with a different implementation. Once the gpu |
- // unit tests have initialized with kGLImplementationMock, we don't want to |
- // later switch to another GL implementation. |
- DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); |
- |
- switch (implementation) { |
- case kGLImplementationEGLGLES2: { |
- base::NativeLibrary gles_library = |
- LoadLibraryAndPrintError("libGLESv2.so"); |
- if (!gles_library) |
- return false; |
- base::NativeLibrary egl_library = LoadLibraryAndPrintError("libEGL.so"); |
- if (!egl_library) { |
- base::UnloadNativeLibrary(gles_library); |
- return false; |
- } |
- |
- GLGetProcAddressProc get_proc_address = |
- reinterpret_cast<GLGetProcAddressProc>( |
- base::GetFunctionPointerFromNativeLibrary( |
- egl_library, "eglGetProcAddress")); |
- if (!get_proc_address) { |
- LOG(ERROR) << "eglGetProcAddress not found."; |
- base::UnloadNativeLibrary(egl_library); |
- base::UnloadNativeLibrary(gles_library); |
- return false; |
- } |
- |
- SetGLGetProcAddressProc(get_proc_address); |
- AddGLNativeLibrary(egl_library); |
- AddGLNativeLibrary(gles_library); |
- SetGLImplementation(kGLImplementationEGLGLES2); |
- |
- InitializeStaticGLBindingsGL(); |
- InitializeStaticGLBindingsEGL(); |
- |
- // These two functions take single precision float rather than double |
- // precision float parameters in GLES. |
- ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; |
- ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; |
- break; |
- } |
- case kGLImplementationOSMesaGL: |
- InitializeStaticGLBindingsOSMesaGL(); |
- break; |
- case kGLImplementationMockGL: { |
- SetGLImplementation(kGLImplementationMockGL); |
- InitializeStaticGLBindingsGL(); |
- break; |
- } |
- default: |
- NOTIMPLEMENTED() << "InitializeStaticGLBindings on Android"; |
- return false; |
- } |
- |
- return true; |
-} |
- |
bool InitializeDynamicGLBindings(GLImplementation implementation, |
GLContext* context) { |
switch (implementation) { |
@@ -107,8 +31,9 @@ bool InitializeDynamicGLBindings(GLImplementation implementation, |
new GLContextStubWithExtensions()); |
mock_context->SetGLVersionString("opengl es 3.0"); |
InitializeDynamicGLBindingsGL(mock_context.get()); |
- } else |
+ } else { |
InitializeDynamicGLBindingsGL(context); |
+ } |
break; |
default: |
NOTREACHED() << "InitializeDynamicGLBindings on Android"; |
@@ -118,21 +43,6 @@ bool InitializeDynamicGLBindings(GLImplementation implementation, |
return true; |
} |
-void InitializeDebugGLBindings() { |
- InitializeDebugGLBindingsEGL(); |
- InitializeDebugGLBindingsGL(); |
- InitializeDebugGLBindingsOSMESA(); |
-} |
- |
-void ClearGLBindings() { |
- ClearGLBindingsEGL(); |
- ClearGLBindingsGL(); |
- ClearGLBindingsOSMESA(); |
- SetGLImplementation(kGLImplementationNone); |
- |
- UnloadGLNativeLibraries(); |
-} |
- |
bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { |
switch (GetGLImplementation()) { |
case kGLImplementationEGLGLES2: |