| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/base_paths.h" | 5 #include "ui/gl/gl_implementation.h" |
| 6 #include "base/command_line.h" | 6 |
| 7 #include "base/files/file_path.h" | |
| 8 #include "base/logging.h" | 7 #include "base/logging.h" |
| 9 #include "base/native_library.h" | |
| 10 #include "ui/gl/gl_bindings.h" | |
| 11 #include "ui/gl/gl_context_stub_with_extensions.h" | 8 #include "ui/gl/gl_context_stub_with_extensions.h" |
| 12 #include "ui/gl/gl_egl_api_implementation.h" | 9 #include "ui/gl/gl_egl_api_implementation.h" |
| 13 #include "ui/gl/gl_gl_api_implementation.h" | 10 #include "ui/gl/gl_gl_api_implementation.h" |
| 14 #include "ui/gl/gl_implementation.h" | |
| 15 #include "ui/gl/gl_implementation_osmesa.h" | 11 #include "ui/gl/gl_implementation_osmesa.h" |
| 16 #include "ui/gl/gl_osmesa_api_implementation.h" | 12 #include "ui/gl/gl_osmesa_api_implementation.h" |
| 17 | 13 |
| 18 namespace gl { | 14 namespace gl { |
| 19 | 15 |
| 20 namespace { | |
| 21 | |
| 22 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | |
| 23 glClearDepthf(static_cast<GLclampf>(depth)); | |
| 24 } | |
| 25 | |
| 26 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | |
| 27 GLclampd z_far) { | |
| 28 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | |
| 29 } | |
| 30 | |
| 31 } // namespace | |
| 32 | |
| 33 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 16 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
| 34 impls->push_back(kGLImplementationEGLGLES2); | 17 impls->push_back(kGLImplementationEGLGLES2); |
| 35 impls->push_back(kGLImplementationOSMesaGL); | 18 impls->push_back(kGLImplementationOSMesaGL); |
| 36 } | 19 } |
| 37 | 20 |
| 38 bool InitializeStaticGLBindings(GLImplementation implementation) { | |
| 39 // Prevent reinitialization with a different implementation. Once the gpu | |
| 40 // unit tests have initialized with kGLImplementationMock, we don't want to | |
| 41 // later switch to another GL implementation. | |
| 42 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); | |
| 43 | |
| 44 switch (implementation) { | |
| 45 case kGLImplementationEGLGLES2: { | |
| 46 base::NativeLibrary gles_library = | |
| 47 LoadLibraryAndPrintError("libGLESv2.so"); | |
| 48 if (!gles_library) | |
| 49 return false; | |
| 50 base::NativeLibrary egl_library = LoadLibraryAndPrintError("libEGL.so"); | |
| 51 if (!egl_library) { | |
| 52 base::UnloadNativeLibrary(gles_library); | |
| 53 return false; | |
| 54 } | |
| 55 | |
| 56 GLGetProcAddressProc get_proc_address = | |
| 57 reinterpret_cast<GLGetProcAddressProc>( | |
| 58 base::GetFunctionPointerFromNativeLibrary( | |
| 59 egl_library, "eglGetProcAddress")); | |
| 60 if (!get_proc_address) { | |
| 61 LOG(ERROR) << "eglGetProcAddress not found."; | |
| 62 base::UnloadNativeLibrary(egl_library); | |
| 63 base::UnloadNativeLibrary(gles_library); | |
| 64 return false; | |
| 65 } | |
| 66 | |
| 67 SetGLGetProcAddressProc(get_proc_address); | |
| 68 AddGLNativeLibrary(egl_library); | |
| 69 AddGLNativeLibrary(gles_library); | |
| 70 SetGLImplementation(kGLImplementationEGLGLES2); | |
| 71 | |
| 72 InitializeStaticGLBindingsGL(); | |
| 73 InitializeStaticGLBindingsEGL(); | |
| 74 | |
| 75 // These two functions take single precision float rather than double | |
| 76 // precision float parameters in GLES. | |
| 77 ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; | |
| 78 ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; | |
| 79 break; | |
| 80 } | |
| 81 case kGLImplementationOSMesaGL: | |
| 82 InitializeStaticGLBindingsOSMesaGL(); | |
| 83 break; | |
| 84 case kGLImplementationMockGL: { | |
| 85 SetGLImplementation(kGLImplementationMockGL); | |
| 86 InitializeStaticGLBindingsGL(); | |
| 87 break; | |
| 88 } | |
| 89 default: | |
| 90 NOTIMPLEMENTED() << "InitializeStaticGLBindings on Android"; | |
| 91 return false; | |
| 92 } | |
| 93 | |
| 94 return true; | |
| 95 } | |
| 96 | |
| 97 bool InitializeDynamicGLBindings(GLImplementation implementation, | 21 bool InitializeDynamicGLBindings(GLImplementation implementation, |
| 98 GLContext* context) { | 22 GLContext* context) { |
| 99 switch (implementation) { | 23 switch (implementation) { |
| 100 case kGLImplementationEGLGLES2: | 24 case kGLImplementationEGLGLES2: |
| 101 case kGLImplementationOSMesaGL: | 25 case kGLImplementationOSMesaGL: |
| 102 InitializeDynamicGLBindingsGL(context); | 26 InitializeDynamicGLBindingsGL(context); |
| 103 break; | 27 break; |
| 104 case kGLImplementationMockGL: | 28 case kGLImplementationMockGL: |
| 105 if (!context) { | 29 if (!context) { |
| 106 scoped_refptr<GLContextStubWithExtensions> mock_context( | 30 scoped_refptr<GLContextStubWithExtensions> mock_context( |
| 107 new GLContextStubWithExtensions()); | 31 new GLContextStubWithExtensions()); |
| 108 mock_context->SetGLVersionString("opengl es 3.0"); | 32 mock_context->SetGLVersionString("opengl es 3.0"); |
| 109 InitializeDynamicGLBindingsGL(mock_context.get()); | 33 InitializeDynamicGLBindingsGL(mock_context.get()); |
| 110 } else | 34 } else { |
| 111 InitializeDynamicGLBindingsGL(context); | 35 InitializeDynamicGLBindingsGL(context); |
| 36 } |
| 112 break; | 37 break; |
| 113 default: | 38 default: |
| 114 NOTREACHED() << "InitializeDynamicGLBindings on Android"; | 39 NOTREACHED() << "InitializeDynamicGLBindings on Android"; |
| 115 return false; | 40 return false; |
| 116 } | 41 } |
| 117 | 42 |
| 118 return true; | 43 return true; |
| 119 } | 44 } |
| 120 | 45 |
| 121 void InitializeDebugGLBindings() { | |
| 122 InitializeDebugGLBindingsEGL(); | |
| 123 InitializeDebugGLBindingsGL(); | |
| 124 InitializeDebugGLBindingsOSMESA(); | |
| 125 } | |
| 126 | |
| 127 void ClearGLBindings() { | |
| 128 ClearGLBindingsEGL(); | |
| 129 ClearGLBindingsGL(); | |
| 130 ClearGLBindingsOSMESA(); | |
| 131 SetGLImplementation(kGLImplementationNone); | |
| 132 | |
| 133 UnloadGLNativeLibraries(); | |
| 134 } | |
| 135 | |
| 136 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { | 46 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { |
| 137 switch (GetGLImplementation()) { | 47 switch (GetGLImplementation()) { |
| 138 case kGLImplementationEGLGLES2: | 48 case kGLImplementationEGLGLES2: |
| 139 return GetGLWindowSystemBindingInfoEGL(info); | 49 return GetGLWindowSystemBindingInfoEGL(info); |
| 140 default: | 50 default: |
| 141 return false; | 51 return false; |
| 142 } | 52 } |
| 143 return false; | 53 return false; |
| 144 } | 54 } |
| 145 | 55 |
| 146 } // namespace gl | 56 } // namespace gl |
| OLD | NEW |