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Unified Diff: ui/gl/init/gl_initializer_ozone.cc

Issue 2094513002: Move static GL binding initialization to //ui/gl/init. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Working and cleaned up. Created 4 years, 6 months ago
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Index: ui/gl/init/gl_initializer_ozone.cc
diff --git a/ui/gl/init/gl_initializer_ozone.cc b/ui/gl/init/gl_initializer_ozone.cc
index acaaf82e3c2377e98d21a6087da4ddec05251865..de13fd6eb634b2040b79f8322ae3562f0ba264a4 100644
--- a/ui/gl/init/gl_initializer_ozone.cc
+++ b/ui/gl/init/gl_initializer_ozone.cc
@@ -4,13 +4,54 @@
#include "ui/gl/init/gl_initializer.h"
+#include "base/bind.h"
#include "base/logging.h"
-#include "ui/gl/gl_implementation.h"
+#include "ui/gl/gl_bindings.h"
+#include "ui/gl/gl_egl_api_implementation.h"
+#include "ui/gl/gl_gl_api_implementation.h"
+#include "ui/gl/gl_implementation_osmesa.h"
+#include "ui/gl/gl_osmesa_api_implementation.h"
#include "ui/gl/gl_surface_egl.h"
+#include "ui/ozone/public/ozone_platform.h"
+#include "ui/ozone/public/surface_factory_ozone.h"
namespace gl {
namespace init {
+namespace {
+
+void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
+ glClearDepthf(static_cast<GLclampf>(depth));
+}
+
+void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
+ GLclampd z_far) {
+ glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
+}
+
+bool InitializeStaticEGLInternal() {
+ auto surface_factory =
+ ui::OzonePlatform::GetInstance()->GetSurfaceFactoryOzone();
+ if (!surface_factory->LoadEGLGLES2Bindings(
+ base::Bind(&AddGLNativeLibrary),
+ base::Bind(&SetGLGetProcAddressProc))) {
+ return false;
+ }
+
+ SetGLImplementation(kGLImplementationEGLGLES2);
+ InitializeStaticGLBindingsGL();
+ InitializeStaticGLBindingsEGL();
+
+ // These two functions take single precision float rather than double
+ // precision float parameters in GLES.
+ ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
+ ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
+
+ return true;
+}
+
+} // namespace
+
bool InitializeGLOneOffPlatform() {
switch (GetGLImplementation()) {
case kGLImplementationEGLGLES2:
@@ -27,5 +68,40 @@ bool InitializeGLOneOffPlatform() {
}
}
+bool InitializeStaticGLBindings(GLImplementation implementation) {
+ // Prevent reinitialization with a different implementation. Once the gpu
+ // unit tests have initialized with kGLImplementationMock, we don't want to
+ // later switch to another GL implementation.
+ DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
+ ui::OzonePlatform::InitializeForGPU();
+
+ switch (implementation) {
+ case kGLImplementationOSMesaGL:
+ return InitializeStaticGLBindingsOSMesaGL();
+ case kGLImplementationEGLGLES2:
+ return InitializeStaticEGLInternal();
+ case kGLImplementationMockGL:
+ SetGLImplementation(kGLImplementationMockGL);
+ InitializeStaticGLBindingsGL();
+ return true;
+ default:
+ NOTREACHED();
+ }
+
+ return false;
+}
+
+void InitializeDebugGLBindings() {
+ InitializeDebugGLBindingsEGL();
+ InitializeDebugGLBindingsGL();
+ InitializeDebugGLBindingsOSMESA();
+}
+
+void ClearGLBindingsPlatform() {
+ ClearGLBindingsEGL();
+ ClearGLBindingsGL();
+ ClearGLBindingsOSMESA();
+}
+
} // namespace init
} // namespace gl

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