Index: ui/wm/public/animation_host.h |
diff --git a/ui/wm/public/animation_host.h b/ui/wm/public/animation_host.h |
index 71f9f4d72b6f35322b6f455a10eb09704c5eb4c4..5352e62442c08d673cc3447c0e56a101523a04a4 100644 |
--- a/ui/wm/public/animation_host.h |
+++ b/ui/wm/public/animation_host.h |
@@ -6,7 +6,7 @@ |
#define UI_WM_PUBLIC_ANIMATION_HOST_H_ |
#include "base/compiler_specific.h" |
-#include "ui/aura/aura_export.h" |
+#include "ui/wm/wm_export.h" |
namespace gfx { |
class Vector2d; |
@@ -19,7 +19,7 @@ namespace client { |
// Interface for top level window host of animation. Communicates additional |
// bounds required for animation as well as animation completion for deferring |
// window closes on hide. |
-class AURA_EXPORT AnimationHost { |
+class WM_EXPORT AnimationHost { |
public: |
// Ensure the host window is at least this large so that transitions have |
// sufficient space. |
@@ -38,9 +38,8 @@ class AURA_EXPORT AnimationHost { |
virtual ~AnimationHost() {} |
}; |
-AURA_EXPORT void SetAnimationHost(Window* window, |
- AnimationHost* animation_host); |
-AURA_EXPORT AnimationHost* GetAnimationHost(Window* window); |
+WM_EXPORT void SetAnimationHost(Window* window, AnimationHost* animation_host); |
+WM_EXPORT AnimationHost* GetAnimationHost(Window* window); |
} // namespace client |
} // namespace aura |