| Index: ui/wm/public/activation_delegate.h
|
| diff --git a/ui/wm/public/activation_delegate.h b/ui/wm/public/activation_delegate.h
|
| index 3c5b3aeb87c31bb51dc76a9fcf6f0e1113bff83c..5fe5d532476bfe94730c49bcab4b58658f55c137 100644
|
| --- a/ui/wm/public/activation_delegate.h
|
| +++ b/ui/wm/public/activation_delegate.h
|
| @@ -5,7 +5,7 @@
|
| #ifndef UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_
|
| #define UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_
|
|
|
| -#include "ui/aura/aura_export.h"
|
| +#include "ui/wm/wm_export.h"
|
|
|
| namespace ui {
|
| class Event;
|
| @@ -17,7 +17,7 @@ namespace client {
|
|
|
| // An interface implemented by an object that configures and responds to changes
|
| // to a window's activation state.
|
| -class AURA_EXPORT ActivationDelegate {
|
| +class WM_EXPORT ActivationDelegate {
|
| public:
|
| // Returns true if the window should be activated.
|
| virtual bool ShouldActivate() const = 0;
|
| @@ -27,9 +27,9 @@ class AURA_EXPORT ActivationDelegate {
|
| };
|
|
|
| // Sets/Gets the ActivationDelegate on the Window. No ownership changes.
|
| -AURA_EXPORT void SetActivationDelegate(Window* window,
|
| - ActivationDelegate* delegate);
|
| -AURA_EXPORT ActivationDelegate* GetActivationDelegate(Window* window);
|
| +WM_EXPORT void SetActivationDelegate(Window* window,
|
| + ActivationDelegate* delegate);
|
| +WM_EXPORT ActivationDelegate* GetActivationDelegate(Window* window);
|
|
|
| } // namespace client
|
| } // namespace aura
|
|
|