| Index: ui/wm/public/animation_host.h
|
| diff --git a/ui/wm/public/animation_host.h b/ui/wm/public/animation_host.h
|
| index 71f9f4d72b6f35322b6f455a10eb09704c5eb4c4..5352e62442c08d673cc3447c0e56a101523a04a4 100644
|
| --- a/ui/wm/public/animation_host.h
|
| +++ b/ui/wm/public/animation_host.h
|
| @@ -6,7 +6,7 @@
|
| #define UI_WM_PUBLIC_ANIMATION_HOST_H_
|
|
|
| #include "base/compiler_specific.h"
|
| -#include "ui/aura/aura_export.h"
|
| +#include "ui/wm/wm_export.h"
|
|
|
| namespace gfx {
|
| class Vector2d;
|
| @@ -19,7 +19,7 @@ namespace client {
|
| // Interface for top level window host of animation. Communicates additional
|
| // bounds required for animation as well as animation completion for deferring
|
| // window closes on hide.
|
| -class AURA_EXPORT AnimationHost {
|
| +class WM_EXPORT AnimationHost {
|
| public:
|
| // Ensure the host window is at least this large so that transitions have
|
| // sufficient space.
|
| @@ -38,9 +38,8 @@ class AURA_EXPORT AnimationHost {
|
| virtual ~AnimationHost() {}
|
| };
|
|
|
| -AURA_EXPORT void SetAnimationHost(Window* window,
|
| - AnimationHost* animation_host);
|
| -AURA_EXPORT AnimationHost* GetAnimationHost(Window* window);
|
| +WM_EXPORT void SetAnimationHost(Window* window, AnimationHost* animation_host);
|
| +WM_EXPORT AnimationHost* GetAnimationHost(Window* window);
|
|
|
| } // namespace client
|
| } // namespace aura
|
|
|