Index: ui/wm/public/activation_delegate.h |
diff --git a/ui/wm/public/activation_delegate.h b/ui/wm/public/activation_delegate.h |
index 3c5b3aeb87c31bb51dc76a9fcf6f0e1113bff83c..5fe5d532476bfe94730c49bcab4b58658f55c137 100644 |
--- a/ui/wm/public/activation_delegate.h |
+++ b/ui/wm/public/activation_delegate.h |
@@ -5,7 +5,7 @@ |
#ifndef UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ |
#define UI_WM_PUBLIC_ACTIVATION_DELEGATE_H_ |
-#include "ui/aura/aura_export.h" |
+#include "ui/wm/wm_export.h" |
namespace ui { |
class Event; |
@@ -17,7 +17,7 @@ namespace client { |
// An interface implemented by an object that configures and responds to changes |
// to a window's activation state. |
-class AURA_EXPORT ActivationDelegate { |
+class WM_EXPORT ActivationDelegate { |
public: |
// Returns true if the window should be activated. |
virtual bool ShouldActivate() const = 0; |
@@ -27,9 +27,9 @@ class AURA_EXPORT ActivationDelegate { |
}; |
// Sets/Gets the ActivationDelegate on the Window. No ownership changes. |
-AURA_EXPORT void SetActivationDelegate(Window* window, |
- ActivationDelegate* delegate); |
-AURA_EXPORT ActivationDelegate* GetActivationDelegate(Window* window); |
+WM_EXPORT void SetActivationDelegate(Window* window, |
+ ActivationDelegate* delegate); |
+WM_EXPORT ActivationDelegate* GetActivationDelegate(Window* window); |
} // namespace client |
} // namespace aura |