Index: third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-server-protocol.h |
diff --git a/third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-server-protocol.h b/third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-server-protocol.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..fab707c0a92a01e17b0739da4a69540b8a90b04a |
--- /dev/null |
+++ b/third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-server-protocol.h |
@@ -0,0 +1,101 @@ |
+/* |
+ * Copyright 2016 The Chromium Authors. |
+ * |
+ * Permission is hereby granted, free of charge, to any person obtaining a |
+ * copy of this software and associated documentation files (the "Software"), |
+ * to deal in the Software without restriction, including without limitation |
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
+ * and/or sell copies of the Software, and to permit persons to whom the |
+ * Software is furnished to do so, subject to the following conditions: |
+ * |
+ * The above copyright notice and this permission notice (including the next |
+ * paragraph) shall be included in all copies or substantial portions of the |
+ * Software. |
+ * |
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
+ * DEALINGS IN THE SOFTWARE. |
+ */ |
+ |
+#ifndef GAMEPADS_UNSTABLE_V1_SERVER_PROTOCOL_H |
+#define GAMEPADS_UNSTABLE_V1_SERVER_PROTOCOL_H |
+ |
+#ifdef __cplusplus |
+extern "C" { |
+#endif |
+ |
+#include <stdint.h> |
+#include <stddef.h> |
+#include "wayland-util.h" |
+ |
+struct wl_client; |
+struct wl_resource; |
+ |
+struct zwp_gamepads_v1; |
+ |
+extern const struct wl_interface zwp_gamepads_v1_interface; |
+ |
+/** |
+ * zwp_gamepads_v1 - gamepad support |
+ * @destroy: destroy gamepads object |
+ * |
+ * A global interface to notify the client of any gamepads connected to |
+ * the server. All gamepads axes and buttons follow the W3C definition of a |
+ * 'Standard Gamepad' as specified in: |
+ * https://w3c.github.io/gamepad/#remapping |
+ */ |
+struct zwp_gamepads_v1_interface { |
+ /** |
+ * destroy - destroy gamepads object |
+ * |
+ * |
+ */ |
+ void (*destroy)(struct wl_client *client, |
+ struct wl_resource *resource); |
+}; |
+ |
+#define ZWP_GAMEPADS_V1_CONNECTED 0 |
+#define ZWP_GAMEPADS_V1_DISCONNECTED 1 |
+#define ZWP_GAMEPADS_V1_AXIS 2 |
+#define ZWP_GAMEPADS_V1_BUTTON 3 |
+#define ZWP_GAMEPADS_V1_FRAME 4 |
+ |
+static inline void |
+zwp_gamepads_v1_send_connected(struct wl_resource *resource_, int32_t id) |
+{ |
+ wl_resource_post_event(resource_, ZWP_GAMEPADS_V1_CONNECTED, id); |
+} |
+ |
+static inline void |
+zwp_gamepads_v1_send_disconnected(struct wl_resource *resource_, int32_t id) |
+{ |
+ wl_resource_post_event(resource_, ZWP_GAMEPADS_V1_DISCONNECTED, id); |
+} |
+ |
+static inline void |
+zwp_gamepads_v1_send_axis(struct wl_resource *resource_, int32_t id, int32_t axis, wl_fixed_t value) |
+{ |
+ wl_resource_post_event(resource_, ZWP_GAMEPADS_V1_AXIS, id, axis, value); |
+} |
+ |
+static inline void |
+zwp_gamepads_v1_send_button(struct wl_resource *resource_, int32_t id, int32_t button, int32_t pressed, wl_fixed_t value) |
+{ |
+ wl_resource_post_event(resource_, ZWP_GAMEPADS_V1_BUTTON, id, button, pressed, value); |
+} |
+ |
+static inline void |
+zwp_gamepads_v1_send_frame(struct wl_resource *resource_, uint32_t time) |
+{ |
+ wl_resource_post_event(resource_, ZWP_GAMEPADS_V1_FRAME, time); |
+} |
+ |
+#ifdef __cplusplus |
+} |
+#endif |
+ |
+#endif |