| Index: third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-client-protocol.h
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| diff --git a/third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-client-protocol.h b/third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-client-protocol.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..755aeda97b668d67ebc52e0f8299e82c422e021c
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| --- /dev/null
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| +++ b/third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-client-protocol.h
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| @@ -0,0 +1,170 @@
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| +/*
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| + * Copyright 2016 The Chromium Authors.
|
| + *
|
| + * Permission is hereby granted, free of charge, to any person obtaining a
|
| + * copy of this software and associated documentation files (the "Software"),
|
| + * to deal in the Software without restriction, including without limitation
|
| + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
| + * and/or sell copies of the Software, and to permit persons to whom the
|
| + * Software is furnished to do so, subject to the following conditions:
|
| + *
|
| + * The above copyright notice and this permission notice (including the next
|
| + * paragraph) shall be included in all copies or substantial portions of the
|
| + * Software.
|
| + *
|
| + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
| + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
| + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
| + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
| + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
| + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
| + * DEALINGS IN THE SOFTWARE.
|
| + */
|
| +
|
| +#ifndef GAMEPADS_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
| +#define GAMEPADS_UNSTABLE_V1_CLIENT_PROTOCOL_H
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| +
|
| +#ifdef __cplusplus
|
| +extern "C" {
|
| +#endif
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| +
|
| +#include <stdint.h>
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| +#include <stddef.h>
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| +#include "wayland-client.h"
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| +
|
| +struct wl_client;
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| +struct wl_resource;
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| +
|
| +struct zwp_gamepads_v1;
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| +
|
| +extern const struct wl_interface zwp_gamepads_v1_interface;
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| +
|
| +/**
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| + * zwp_gamepads_v1 - gamepad support
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| + * @connected: A new gamepad connected
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| + * @disconnected: A gamepad disconnected
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| + * @axis: Gamepad analog axis changed
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| + * @button: Gamepad button changed
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| + * @frame: Notifies end of a series of gamepad changes.
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| + *
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| + * A global interface to notify the client of any gamepads connected to
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| + * the server. All gamepads axes and buttons follow the W3C definition of a
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| + * 'Standard Gamepad' as specified in:
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| + * https://w3c.github.io/gamepad/#remapping
|
| + */
|
| +struct zwp_gamepads_v1_listener {
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| + /**
|
| + * connected - A new gamepad connected
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| + * @id: id of the gamepad
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| + *
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| + * Every gamepad gets an assigned an incrementing id, starting
|
| + * with 0. This event is called before any other event for the
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| + * gamepad will be sent.
|
| + */
|
| + void (*connected)(void *data,
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| + struct zwp_gamepads_v1 *zwp_gamepads_v1,
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| + int32_t id);
|
| + /**
|
| + * disconnected - A gamepad disconnected
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| + * @id: id of the gamepad
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| + *
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| + * Called after a gamepad is disconnected, no further events for
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| + * this gamepad shall be sent by the server.
|
| + */
|
| + void (*disconnected)(void *data,
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| + struct zwp_gamepads_v1 *zwp_gamepads_v1,
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| + int32_t id);
|
| + /**
|
| + * axis - Gamepad analog axis changed
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| + * @id: id of the gamepad
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| + * @axis: id of axis
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| + * @value: new value of axis
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| + *
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| + * Sent when a gamepad axis changed. Follows the W3C
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| + * specification of gamepad axes, which has 2 analog sticks
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| + * resulting in 4 axes, which are identified by the axis argument.
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| + *
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| + * The value is normalized and calibrated, with 0 in the resting
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| + * state, -1 at the left/top corner of the stick and 1 at the
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| + * right/bottom corner.
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| + *
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| + * This event should not cause any changes to the client until the
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| + * frame event is received.
|
| + */
|
| + void (*axis)(void *data,
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| + struct zwp_gamepads_v1 *zwp_gamepads_v1,
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| + int32_t id,
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| + int32_t axis,
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| + wl_fixed_t value);
|
| + /**
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| + * button - Gamepad button changed
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| + * @id: id of the gamepad
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| + * @button: id of button
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| + * @pressed: boolean state of the button
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| + * @value: new analog value of button
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| + *
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| + * Sent when a gamepad button state changed. Follows the W3C
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| + * specification of gamepad buttons, which has 17 possible buttons.
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| + *
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| + * All buttons have a boolean state and an analog value. The analog
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| + * value is normalized from 0 (not pressed) to 1 (fully pressed),
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| + * if a button does not support an analog value, the value will be
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| + * derived from the boolean state.
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| + *
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| + * This event should not cause any changes to the client until the
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| + * frame event is received.
|
| + */
|
| + void (*button)(void *data,
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| + struct zwp_gamepads_v1 *zwp_gamepads_v1,
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| + int32_t id,
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| + int32_t button,
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| + int32_t pressed,
|
| + wl_fixed_t value);
|
| + /**
|
| + * frame - Notifies end of a series of gamepad changes.
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| + * @time: timestamp with millisecond granularity
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| + *
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| + * Sent after a series of axis and button events that logically
|
| + * belong together.
|
| + */
|
| + void (*frame)(void *data,
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| + struct zwp_gamepads_v1 *zwp_gamepads_v1,
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| + uint32_t time);
|
| +};
|
| +
|
| +static inline int
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| +zwp_gamepads_v1_add_listener(struct zwp_gamepads_v1 *zwp_gamepads_v1,
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| + const struct zwp_gamepads_v1_listener *listener, void *data)
|
| +{
|
| + return wl_proxy_add_listener((struct wl_proxy *) zwp_gamepads_v1,
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| + (void (**)(void)) listener, data);
|
| +}
|
| +
|
| +#define ZWP_GAMEPADS_V1_DESTROY 0
|
| +
|
| +static inline void
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| +zwp_gamepads_v1_set_user_data(struct zwp_gamepads_v1 *zwp_gamepads_v1, void *user_data)
|
| +{
|
| + wl_proxy_set_user_data((struct wl_proxy *) zwp_gamepads_v1, user_data);
|
| +}
|
| +
|
| +static inline void *
|
| +zwp_gamepads_v1_get_user_data(struct zwp_gamepads_v1 *zwp_gamepads_v1)
|
| +{
|
| + return wl_proxy_get_user_data((struct wl_proxy *) zwp_gamepads_v1);
|
| +}
|
| +
|
| +static inline void
|
| +zwp_gamepads_v1_destroy(struct zwp_gamepads_v1 *zwp_gamepads_v1)
|
| +{
|
| + wl_proxy_marshal((struct wl_proxy *) zwp_gamepads_v1,
|
| + ZWP_GAMEPADS_V1_DESTROY);
|
| +
|
| + wl_proxy_destroy((struct wl_proxy *) zwp_gamepads_v1);
|
| +}
|
| +
|
| +#ifdef __cplusplus
|
| +}
|
| +#endif
|
| +
|
| +#endif
|
|
|