Index: third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-client-protocol.h |
diff --git a/third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-client-protocol.h b/third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-client-protocol.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..755aeda97b668d67ebc52e0f8299e82c422e021c |
--- /dev/null |
+++ b/third_party/wayland-protocols/include/protocol/gamepads-unstable-v1-client-protocol.h |
@@ -0,0 +1,170 @@ |
+/* |
+ * Copyright 2016 The Chromium Authors. |
+ * |
+ * Permission is hereby granted, free of charge, to any person obtaining a |
+ * copy of this software and associated documentation files (the "Software"), |
+ * to deal in the Software without restriction, including without limitation |
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
+ * and/or sell copies of the Software, and to permit persons to whom the |
+ * Software is furnished to do so, subject to the following conditions: |
+ * |
+ * The above copyright notice and this permission notice (including the next |
+ * paragraph) shall be included in all copies or substantial portions of the |
+ * Software. |
+ * |
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
+ * DEALINGS IN THE SOFTWARE. |
+ */ |
+ |
+#ifndef GAMEPADS_UNSTABLE_V1_CLIENT_PROTOCOL_H |
+#define GAMEPADS_UNSTABLE_V1_CLIENT_PROTOCOL_H |
+ |
+#ifdef __cplusplus |
+extern "C" { |
+#endif |
+ |
+#include <stdint.h> |
+#include <stddef.h> |
+#include "wayland-client.h" |
+ |
+struct wl_client; |
+struct wl_resource; |
+ |
+struct zwp_gamepads_v1; |
+ |
+extern const struct wl_interface zwp_gamepads_v1_interface; |
+ |
+/** |
+ * zwp_gamepads_v1 - gamepad support |
+ * @connected: A new gamepad connected |
+ * @disconnected: A gamepad disconnected |
+ * @axis: Gamepad analog axis changed |
+ * @button: Gamepad button changed |
+ * @frame: Notifies end of a series of gamepad changes. |
+ * |
+ * A global interface to notify the client of any gamepads connected to |
+ * the server. All gamepads axes and buttons follow the W3C definition of a |
+ * 'Standard Gamepad' as specified in: |
+ * https://w3c.github.io/gamepad/#remapping |
+ */ |
+struct zwp_gamepads_v1_listener { |
+ /** |
+ * connected - A new gamepad connected |
+ * @id: id of the gamepad |
+ * |
+ * Every gamepad gets an assigned an incrementing id, starting |
+ * with 0. This event is called before any other event for the |
+ * gamepad will be sent. |
+ */ |
+ void (*connected)(void *data, |
+ struct zwp_gamepads_v1 *zwp_gamepads_v1, |
+ int32_t id); |
+ /** |
+ * disconnected - A gamepad disconnected |
+ * @id: id of the gamepad |
+ * |
+ * Called after a gamepad is disconnected, no further events for |
+ * this gamepad shall be sent by the server. |
+ */ |
+ void (*disconnected)(void *data, |
+ struct zwp_gamepads_v1 *zwp_gamepads_v1, |
+ int32_t id); |
+ /** |
+ * axis - Gamepad analog axis changed |
+ * @id: id of the gamepad |
+ * @axis: id of axis |
+ * @value: new value of axis |
+ * |
+ * Sent when a gamepad axis changed. Follows the W3C |
+ * specification of gamepad axes, which has 2 analog sticks |
+ * resulting in 4 axes, which are identified by the axis argument. |
+ * |
+ * The value is normalized and calibrated, with 0 in the resting |
+ * state, -1 at the left/top corner of the stick and 1 at the |
+ * right/bottom corner. |
+ * |
+ * This event should not cause any changes to the client until the |
+ * frame event is received. |
+ */ |
+ void (*axis)(void *data, |
+ struct zwp_gamepads_v1 *zwp_gamepads_v1, |
+ int32_t id, |
+ int32_t axis, |
+ wl_fixed_t value); |
+ /** |
+ * button - Gamepad button changed |
+ * @id: id of the gamepad |
+ * @button: id of button |
+ * @pressed: boolean state of the button |
+ * @value: new analog value of button |
+ * |
+ * Sent when a gamepad button state changed. Follows the W3C |
+ * specification of gamepad buttons, which has 17 possible buttons. |
+ * |
+ * All buttons have a boolean state and an analog value. The analog |
+ * value is normalized from 0 (not pressed) to 1 (fully pressed), |
+ * if a button does not support an analog value, the value will be |
+ * derived from the boolean state. |
+ * |
+ * This event should not cause any changes to the client until the |
+ * frame event is received. |
+ */ |
+ void (*button)(void *data, |
+ struct zwp_gamepads_v1 *zwp_gamepads_v1, |
+ int32_t id, |
+ int32_t button, |
+ int32_t pressed, |
+ wl_fixed_t value); |
+ /** |
+ * frame - Notifies end of a series of gamepad changes. |
+ * @time: timestamp with millisecond granularity |
+ * |
+ * Sent after a series of axis and button events that logically |
+ * belong together. |
+ */ |
+ void (*frame)(void *data, |
+ struct zwp_gamepads_v1 *zwp_gamepads_v1, |
+ uint32_t time); |
+}; |
+ |
+static inline int |
+zwp_gamepads_v1_add_listener(struct zwp_gamepads_v1 *zwp_gamepads_v1, |
+ const struct zwp_gamepads_v1_listener *listener, void *data) |
+{ |
+ return wl_proxy_add_listener((struct wl_proxy *) zwp_gamepads_v1, |
+ (void (**)(void)) listener, data); |
+} |
+ |
+#define ZWP_GAMEPADS_V1_DESTROY 0 |
+ |
+static inline void |
+zwp_gamepads_v1_set_user_data(struct zwp_gamepads_v1 *zwp_gamepads_v1, void *user_data) |
+{ |
+ wl_proxy_set_user_data((struct wl_proxy *) zwp_gamepads_v1, user_data); |
+} |
+ |
+static inline void * |
+zwp_gamepads_v1_get_user_data(struct zwp_gamepads_v1 *zwp_gamepads_v1) |
+{ |
+ return wl_proxy_get_user_data((struct wl_proxy *) zwp_gamepads_v1); |
+} |
+ |
+static inline void |
+zwp_gamepads_v1_destroy(struct zwp_gamepads_v1 *zwp_gamepads_v1) |
+{ |
+ wl_proxy_marshal((struct wl_proxy *) zwp_gamepads_v1, |
+ ZWP_GAMEPADS_V1_DESTROY); |
+ |
+ wl_proxy_destroy((struct wl_proxy *) zwp_gamepads_v1); |
+} |
+ |
+#ifdef __cplusplus |
+} |
+#endif |
+ |
+#endif |