| Index: Source/core/rendering/compositing/GraphicsLayerUpdater.cpp
|
| diff --git a/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp b/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp
|
| index 9d44784f1e4a8416c8429f5ee81003c09baed5e9..2ff624cb5163365d9fb12049f0f8b19611f069bf 100644
|
| --- a/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp
|
| +++ b/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp
|
| @@ -63,7 +63,6 @@ void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, UpdateType updateType
|
| // have been processed. computeCompositingRequirements() will already have done the repaint if necessary.
|
|
|
| layer.stackingNode()->updateLayerListsIfNeeded();
|
| - layer.update3dRenderingContext();
|
|
|
| const bool hasCompositedLayerMapping = layer.hasCompositedLayerMapping();
|
| CompositedLayerMappingPtr currentCompositedLayerMapping = layer.compositedLayerMapping();
|
|
|