Index: Source/core/rendering/compositing/GraphicsLayerUpdater.cpp |
diff --git a/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp b/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp |
index c27f6d0a28d91e94397ef718b1de47c3bcd8ac43..aa70abfc4c9789da957dc3d75afcd75bb723273b 100644 |
--- a/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp |
+++ b/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp |
@@ -66,7 +66,6 @@ void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, UpdateType updateType |
// have been processed. computeCompositingRequirements() will already have done the repaint if necessary. |
layer.stackingNode()->updateLayerListsIfNeeded(); |
- layer.update3dRenderingContext(); |
const bool hasCompositedLayerMapping = layer.hasCompositedLayerMapping(); |
CompositedLayerMappingPtr currentCompositedLayerMapping = layer.compositedLayerMapping(); |