| Index: Source/core/rendering/compositing/GraphicsLayerUpdater.cpp
|
| diff --git a/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp b/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp
|
| index c27f6d0a28d91e94397ef718b1de47c3bcd8ac43..aa70abfc4c9789da957dc3d75afcd75bb723273b 100644
|
| --- a/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp
|
| +++ b/Source/core/rendering/compositing/GraphicsLayerUpdater.cpp
|
| @@ -66,7 +66,6 @@ void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, UpdateType updateType
|
| // have been processed. computeCompositingRequirements() will already have done the repaint if necessary.
|
|
|
| layer.stackingNode()->updateLayerListsIfNeeded();
|
| - layer.update3dRenderingContext();
|
|
|
| const bool hasCompositedLayerMapping = layer.hasCompositedLayerMapping();
|
| CompositedLayerMappingPtr currentCompositedLayerMapping = layer.compositedLayerMapping();
|
|
|