| Index: cc/output/gl_renderer.h
|
| diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h
|
| index ba6c7d3bcc7b11117afe6808fba113b70cb2f93c..5f4172087c7ef3f97540eef4f13ccd59e1000028 100644
|
| --- a/cc/output/gl_renderer.h
|
| +++ b/cc/output/gl_renderer.h
|
| @@ -265,7 +265,7 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| void ScheduleOverlays(DrawingFrame* frame);
|
|
|
| using OverlayResourceLock =
|
| - std::unique_ptr<ResourceProvider::ScopedReadLockGpuMemoryBuffer>;
|
| + std::unique_ptr<ResourceProvider::ScopedReadLockGL>;
|
| using OverlayResourceLockList = std::vector<OverlayResourceLock>;
|
|
|
| // Resources that have been sent to the GPU process, but not yet swapped.
|
|
|