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Side by Side Diff: cc/output/gl_renderer.h

Issue 2089433002: cc: Remove ScopedReadLockGpuMemoryBuffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
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258 void RestoreFramebuffer(DrawingFrame* frame); 258 void RestoreFramebuffer(DrawingFrame* frame);
259 259
260 void DiscardBackbuffer() override; 260 void DiscardBackbuffer() override;
261 void EnsureBackbuffer() override; 261 void EnsureBackbuffer() override;
262 void EnforceMemoryPolicy(); 262 void EnforceMemoryPolicy();
263 263
264 void ScheduleCALayers(DrawingFrame* frame); 264 void ScheduleCALayers(DrawingFrame* frame);
265 void ScheduleOverlays(DrawingFrame* frame); 265 void ScheduleOverlays(DrawingFrame* frame);
266 266
267 using OverlayResourceLock = 267 using OverlayResourceLock =
268 std::unique_ptr<ResourceProvider::ScopedReadLockGpuMemoryBuffer>; 268 std::unique_ptr<ResourceProvider::ScopedReadLockGL>;
269 using OverlayResourceLockList = std::vector<OverlayResourceLock>; 269 using OverlayResourceLockList = std::vector<OverlayResourceLock>;
270 270
271 // Resources that have been sent to the GPU process, but not yet swapped. 271 // Resources that have been sent to the GPU process, but not yet swapped.
272 OverlayResourceLockList pending_overlay_resources_; 272 OverlayResourceLockList pending_overlay_resources_;
273 273
274 // Resources that should be shortly swapped by the GPU process. 274 // Resources that should be shortly swapped by the GPU process.
275 std::deque<OverlayResourceLockList> swapping_overlay_resources_; 275 std::deque<OverlayResourceLockList> swapping_overlay_resources_;
276 276
277 // Resources that the GPU process has finished swapping. The key is the 277 // Resources that the GPU process has finished swapping. The key is the
278 // texture id of the resource. 278 // texture id of the resource.
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534 534
535 SkBitmap on_demand_tile_raster_bitmap_; 535 SkBitmap on_demand_tile_raster_bitmap_;
536 ResourceId on_demand_tile_raster_resource_id_; 536 ResourceId on_demand_tile_raster_resource_id_;
537 BoundGeometry bound_geometry_; 537 BoundGeometry bound_geometry_;
538 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 538 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
539 }; 539 };
540 540
541 } // namespace cc 541 } // namespace cc
542 542
543 #endif // CC_OUTPUT_GL_RENDERER_H_ 543 #endif // CC_OUTPUT_GL_RENDERER_H_
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