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Unified Diff: ash/wm/overview/window_selector_item.cc

Issue 2087153003: Moves common code in ash/wm/overview to ash/common/wm/overview (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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Index: ash/wm/overview/window_selector_item.cc
diff --git a/ash/wm/overview/window_selector_item.cc b/ash/wm/overview/window_selector_item.cc
deleted file mode 100644
index b036a97724569fafba46f4d570347cdbc5cdf354..0000000000000000000000000000000000000000
--- a/ash/wm/overview/window_selector_item.cc
+++ /dev/null
@@ -1,597 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/wm/overview/window_selector_item.h"
-
-#include <algorithm>
-#include <vector>
-
-#include "ash/common/material_design/material_design_controller.h"
-#include "ash/common/shell_window_ids.h"
-#include "ash/common/wm/window_state.h"
-#include "ash/common/wm_lookup.h"
-#include "ash/common/wm_root_window_controller.h"
-#include "ash/common/wm_window.h"
-#include "ash/common/wm_window_property.h"
-#include "ash/wm/overview/overview_animation_type.h"
-#include "ash/wm/overview/scoped_overview_animation_settings.h"
-#include "ash/wm/overview/scoped_overview_animation_settings_factory.h"
-#include "ash/wm/overview/scoped_transform_overview_window.h"
-#include "ash/wm/overview/window_selector.h"
-#include "ash/wm/overview/window_selector_controller.h"
-#include "base/auto_reset.h"
-#include "base/strings/string_util.h"
-#include "base/strings/utf_string_conversions.h"
-#include "base/time/time.h"
-#include "grit/ash_resources.h"
-#include "grit/ash_strings.h"
-#include "ui/base/l10n/l10n_util.h"
-#include "ui/base/resource/resource_bundle.h"
-#include "ui/gfx/canvas.h"
-#include "ui/gfx/geometry/safe_integer_conversions.h"
-#include "ui/gfx/geometry/vector2d.h"
-#include "ui/gfx/paint_vector_icon.h"
-#include "ui/gfx/transform_util.h"
-#include "ui/gfx/vector_icons.h"
-#include "ui/strings/grit/ui_strings.h"
-#include "ui/views/background.h"
-#include "ui/views/border.h"
-#include "ui/views/controls/button/image_button.h"
-#include "ui/views/layout/box_layout.h"
-#include "ui/views/window/non_client_view.h"
-#include "ui/wm/core/window_util.h"
-
-namespace ash {
-
-namespace {
-
-// In the conceptual overview table, the window margin is the space reserved
-// around the window within the cell. This margin does not overlap so the
-// closest distance between adjacent windows will be twice this amount.
-static const int kWindowMargin = 30;
-static const int kWindowMarginMD = 5;
-
-// Cover the transformed window including the gaps between the windows with a
-// transparent shield to block the input events from reaching the transformed
-// window while in overview.
-static const int kWindowSelectorMargin = kWindowMarginMD * 2;
-
-// Foreground label color.
-static const SkColor kLabelColor = SK_ColorWHITE;
-
-// TODO(tdanderson): Move this to a central location.
-static const SkColor kCloseButtonColor = SK_ColorWHITE;
-
-// Label background color used with Material Design.
-// TODO(varkha): Make background color conform to window header.
-static const SkColor kLabelBackgroundColor = SkColorSetARGB(25, 255, 255, 255);
-
-// Corner radius for the selection tiles used with Material Design.
-static int kLabelBackgroundRadius = 2;
-
-// Label shadow color.
-static const SkColor kLabelShadow = SkColorSetARGB(176, 0, 0, 0);
-
-// Vertical padding for the label, on top of it.
-static const int kVerticalLabelPadding = 20;
-
-// Horizontal padding for the label, on both sides. Used with Material Design.
-static const int kHorizontalLabelPaddingMD = 8;
-
-// Solid shadow length from the label
-static const int kVerticalShadowOffset = 1;
-
-// Amount of blur applied to the label shadow
-static const int kShadowBlur = 10;
-
-// Height of an item header in Material Design.
-static const int kHeaderHeight = 32;
-
-// Opacity for dimmed items.
-static const float kDimmedItemOpacity = 0.5f;
-
-// Duration of background opacity transition for the selected label.
-static const int kSelectorFadeInMilliseconds = 350;
-
-// Calculates the |window| bounds after being transformed to the selector's
-// space. The returned Rect is in virtual screen coordinates.
-gfx::Rect GetTransformedBounds(WmWindow* window) {
- gfx::RectF bounds(
- window->GetRootWindow()->ConvertRectToScreen(window->GetTargetBounds()));
- gfx::Transform new_transform = TransformAboutPivot(
- gfx::Point(bounds.x(), bounds.y()), window->GetTargetTransform());
- new_transform.TransformRect(&bounds);
-
- // With Material Design the preview title is shown above the preview window.
- // Hide the window header for apps or browser windows with no tabs (web apps)
- // to avoid showing both the window header and the preview title.
- if (ash::MaterialDesignController::IsOverviewMaterial()) {
- gfx::RectF header_bounds(bounds);
- header_bounds.set_height(
- window->GetIntProperty(WmWindowProperty::TOP_VIEW_INSET));
- new_transform.TransformRect(&header_bounds);
- bounds.Inset(0, gfx::ToCeiledInt(header_bounds.height()), 0, 0);
- }
- return ToEnclosingRect(bounds);
-}
-
-// Convenience method to fade in a Window with predefined animation settings.
-// Note: The fade in animation will occur after a delay where the delay is how
-// long the lay out animations take.
-void SetupFadeInAfterLayout(views::Widget* widget) {
- WmWindow* window = WmLookup::Get()->GetWindowForWidget(widget);
- window->SetOpacity(0.0f);
- std::unique_ptr<ScopedOverviewAnimationSettings>
- scoped_overview_animation_settings =
- ScopedOverviewAnimationSettingsFactory::Get()
- ->CreateOverviewAnimationSettings(
- OverviewAnimationType::
- OVERVIEW_ANIMATION_ENTER_OVERVIEW_MODE_FADE_IN,
- window);
- window->SetOpacity(1.0f);
-}
-
-// An image button with a close window icon.
-class OverviewCloseButton : public views::ImageButton {
- public:
- explicit OverviewCloseButton(views::ButtonListener* listener);
- ~OverviewCloseButton() override;
-
- private:
- gfx::ImageSkia icon_image_;
-
- DISALLOW_COPY_AND_ASSIGN(OverviewCloseButton);
-};
-
-OverviewCloseButton::OverviewCloseButton(views::ButtonListener* listener)
- : views::ImageButton(listener) {
- if (ash::MaterialDesignController::IsOverviewMaterial()) {
- icon_image_ = gfx::CreateVectorIcon(gfx::VectorIconId::WINDOW_CONTROL_CLOSE,
- kCloseButtonColor);
- SetImage(views::CustomButton::STATE_NORMAL, &icon_image_);
- SetImage(views::CustomButton::STATE_HOVERED, &icon_image_);
- SetImage(views::CustomButton::STATE_PRESSED, &icon_image_);
- SetImageAlignment(views::ImageButton::ALIGN_CENTER,
- views::ImageButton::ALIGN_MIDDLE);
- SetMinimumImageSize(gfx::Size(kHeaderHeight, kHeaderHeight));
- } else {
- ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
- SetImage(views::CustomButton::STATE_NORMAL,
- rb.GetImageSkiaNamed(IDR_AURA_WINDOW_OVERVIEW_CLOSE));
- SetImage(views::CustomButton::STATE_HOVERED,
- rb.GetImageSkiaNamed(IDR_AURA_WINDOW_OVERVIEW_CLOSE_H));
- SetImage(views::CustomButton::STATE_PRESSED,
- rb.GetImageSkiaNamed(IDR_AURA_WINDOW_OVERVIEW_CLOSE_P));
- }
-}
-
-OverviewCloseButton::~OverviewCloseButton() {
-}
-
-// A View having rounded corners and a specified background color which is
-// only painted within the bounds defined by the rounded corners.
-// TODO(varkha): This duplicates code from RoundedImageView. Refactor these
-// classes and move into ui/views.
-class RoundedContainerView : public views::View {
- public:
- RoundedContainerView(int corner_radius, SkColor background)
- : corner_radius_(corner_radius), background_(background) {}
-
- ~RoundedContainerView() override {}
-
- void OnPaint(gfx::Canvas* canvas) override {
- views::View::OnPaint(canvas);
-
- SkScalar radius = SkIntToScalar(corner_radius_);
- const SkScalar kRadius[8] = {radius, radius, radius, radius,
- radius, radius, radius, radius};
- SkPath path;
- gfx::Rect bounds(size());
- bounds.set_height(bounds.height() + radius);
- path.addRoundRect(gfx::RectToSkRect(bounds), kRadius);
-
- SkPaint paint;
- paint.setAntiAlias(true);
- canvas->ClipPath(path, true);
- canvas->DrawColor(background_);
- }
-
- private:
- int corner_radius_;
- SkColor background_;
-
- DISALLOW_COPY_AND_ASSIGN(RoundedContainerView);
-};
-
-} // namespace
-
-WindowSelectorItem::OverviewLabelButton::OverviewLabelButton(
- views::ButtonListener* listener,
- const base::string16& text)
- : LabelButton(listener, text) {}
-
-WindowSelectorItem::OverviewLabelButton::~OverviewLabelButton() {
-}
-
-void WindowSelectorItem::OverviewLabelButton::SetBackgroundColor(
- SkColor color) {
- label()->SetBackgroundColor(color);
-}
-
-gfx::Rect WindowSelectorItem::OverviewLabelButton::GetChildAreaBounds() {
- gfx::Rect bounds = GetLocalBounds();
- bounds.Inset(padding_);
- if (ash::MaterialDesignController::IsOverviewMaterial())
- bounds.Inset(kHorizontalLabelPaddingMD, 0, kHorizontalLabelPaddingMD, 0);
- return bounds;
-}
-
-// Container View that has an item label and a close button as children.
-class WindowSelectorItem::CaptionContainerView : public views::View {
- public:
- CaptionContainerView(WindowSelectorItem::OverviewLabelButton* label,
- views::ImageButton* close_button)
- : label_(label), close_button_(close_button) {
- AddChildView(label_);
- AddChildView(close_button_);
- }
-
- protected:
- // views::View:
- void Layout() override {
- // Position close button in the top right corner sized to its icon size and
- // the label in the top left corner as tall as the button and extending to
- // the button's left edge.
- // The rest of this container view serves as a shield to prevent input
- // events from reaching the transformed window in overview.
- gfx::Rect bounds(GetLocalBounds());
- bounds.Inset(kWindowSelectorMargin, kWindowSelectorMargin);
- const int visible_height = close_button_->GetPreferredSize().height();
- gfx::Insets label_padding(0, 0, bounds.height() - visible_height,
- visible_height);
- label_->set_padding(label_padding);
- label_->SetBoundsRect(bounds);
- bounds.set_x(bounds.right() - visible_height);
- bounds.set_width(visible_height);
- bounds.set_height(visible_height);
- close_button_->SetBoundsRect(bounds);
- }
-
- void OnBoundsChanged(const gfx::Rect& previous_bounds) override { Layout(); }
-
- private:
- WindowSelectorItem::OverviewLabelButton* label_;
- views::ImageButton* close_button_;
-
- DISALLOW_COPY_AND_ASSIGN(CaptionContainerView);
-};
-
-WindowSelectorItem::WindowSelectorItem(WmWindow* window,
- WindowSelector* window_selector)
- : dimmed_(false),
- root_window_(window->GetRootWindow()),
- transform_window_(window),
- in_bounds_update_(false),
- caption_container_view_(nullptr),
- window_label_button_view_(nullptr),
- close_button_(new OverviewCloseButton(this)),
- window_selector_(window_selector) {
- CreateWindowLabel(window->GetTitle());
- if (!ash::MaterialDesignController::IsOverviewMaterial()) {
- views::Widget::InitParams params;
- params.type = views::Widget::InitParams::TYPE_POPUP;
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
- close_button_widget_.reset(new views::Widget);
- close_button_widget_->set_focus_on_creation(false);
- window->GetRootWindowController()->ConfigureWidgetInitParamsForContainer(
- close_button_widget_.get(), kShellWindowId_OverlayContainer, &params);
- close_button_widget_->Init(params);
- close_button_->SetVisible(false);
- close_button_widget_->SetContentsView(close_button_);
- close_button_widget_->SetSize(close_button_->GetPreferredSize());
- close_button_widget_->Show();
-
- gfx::Rect close_button_rect(close_button_->GetPreferredSize());
- // Align the center of the button with position (0, 0) so that the
- // translate transform does not need to take the button dimensions into
- // account.
- close_button_rect.set_x(-close_button_rect.width() / 2);
- close_button_rect.set_y(-close_button_rect.height() / 2);
- WmLookup::Get()
- ->GetWindowForWidget(close_button_widget_.get())
- ->SetBounds(close_button_rect);
- }
- GetWindow()->AddObserver(this);
-}
-
-WindowSelectorItem::~WindowSelectorItem() {
- GetWindow()->RemoveObserver(this);
-}
-
-WmWindow* WindowSelectorItem::GetWindow() {
- return transform_window_.window();
-}
-
-void WindowSelectorItem::RestoreWindow() {
- transform_window_.RestoreWindow();
-}
-
-void WindowSelectorItem::ShowWindowOnExit() {
- transform_window_.ShowWindowOnExit();
-}
-
-void WindowSelectorItem::PrepareForOverview() {
- transform_window_.PrepareForOverview();
-}
-
-bool WindowSelectorItem::Contains(const WmWindow* target) const {
- return transform_window_.Contains(target);
-}
-
-void WindowSelectorItem::SetBounds(const gfx::Rect& target_bounds,
- OverviewAnimationType animation_type) {
- if (in_bounds_update_)
- return;
- base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true);
- target_bounds_ = target_bounds;
-
- gfx::Rect inset_bounds(target_bounds);
- if (ash::MaterialDesignController::IsOverviewMaterial())
- inset_bounds.Inset(kWindowMarginMD, kWindowMarginMD);
- else
- inset_bounds.Inset(kWindowMargin, kWindowMargin);
- SetItemBounds(inset_bounds, animation_type);
-
- // SetItemBounds is called before UpdateHeaderLayout so the header can
- // properly use the updated windows bounds.
- UpdateHeaderLayout(animation_type);
- if (!ash::MaterialDesignController::IsOverviewMaterial())
- UpdateWindowLabel(target_bounds, animation_type);
-}
-
-void WindowSelectorItem::SetSelected(bool selected) {
- if (!ash::MaterialDesignController::IsOverviewMaterial())
- return;
- WmWindow* window =
- WmLookup::Get()->GetWindowForWidget(window_label_selector_.get());
- ui::ScopedLayerAnimationSettings animation_settings(
- window->GetLayer()->GetAnimator());
- animation_settings.SetTransitionDuration(
- base::TimeDelta::FromMilliseconds(kSelectorFadeInMilliseconds));
- animation_settings.SetTweenType(selected ? gfx::Tween::FAST_OUT_LINEAR_IN
- : gfx::Tween::LINEAR_OUT_SLOW_IN);
- animation_settings.SetPreemptionStrategy(
- ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
- window->SetOpacity(selected ? 0.0f : 1.0f);
-}
-
-void WindowSelectorItem::RecomputeWindowTransforms() {
- if (in_bounds_update_ || target_bounds_.IsEmpty())
- return;
- base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true);
- gfx::Rect inset_bounds(target_bounds_);
- if (ash::MaterialDesignController::IsOverviewMaterial())
- inset_bounds.Inset(kWindowMarginMD, kWindowMarginMD);
- else
- inset_bounds.Inset(kWindowMargin, kWindowMargin);
- SetItemBounds(inset_bounds, OverviewAnimationType::OVERVIEW_ANIMATION_NONE);
- UpdateHeaderLayout(OverviewAnimationType::OVERVIEW_ANIMATION_NONE);
-}
-
-void WindowSelectorItem::SendAccessibleSelectionEvent() {
- window_label_button_view_->NotifyAccessibilityEvent(
- ui::AX_EVENT_SELECTION, true);
-}
-
-void WindowSelectorItem::SetDimmed(bool dimmed) {
- dimmed_ = dimmed;
- SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f);
-}
-
-void WindowSelectorItem::ButtonPressed(views::Button* sender,
- const ui::Event& event) {
- if (sender == close_button_) {
- transform_window_.Close();
- return;
- }
- CHECK(sender == window_label_button_view_);
- window_selector_->SelectWindow(transform_window_.window());
-}
-
-void WindowSelectorItem::OnWindowDestroying(WmWindow* window) {
- window->RemoveObserver(this);
- transform_window_.OnWindowDestroyed();
-}
-
-void WindowSelectorItem::OnWindowTitleChanged(WmWindow* window) {
- // TODO(flackr): Maybe add the new title to a vector of titles so that we can
- // filter any of the titles the window had while in the overview session.
- window_label_button_view_->SetText(window->GetTitle());
- UpdateCloseButtonAccessibilityName();
-}
-
-float WindowSelectorItem::GetItemScale(const gfx::Size& size) {
- gfx::Size inset_size(size.width(), size.height() - 2 * kWindowMarginMD);
- return ScopedTransformOverviewWindow::GetItemScale(
- GetWindow()->GetTargetBounds().size(), inset_size,
- GetWindow()->GetIntProperty(WmWindowProperty::TOP_VIEW_INSET),
- close_button_->GetPreferredSize().height());
-}
-
-void WindowSelectorItem::SetItemBounds(const gfx::Rect& target_bounds,
- OverviewAnimationType animation_type) {
- DCHECK(root_window_ == GetWindow()->GetRootWindow());
- gfx::Rect screen_rect = transform_window_.GetTargetBoundsInScreen();
-
- // Avoid division by zero by ensuring screen bounds is not empty.
- gfx::Size screen_size(screen_rect.size());
- screen_size.SetToMax(gfx::Size(1, 1));
- screen_rect.set_size(screen_size);
-
- int top_view_inset = 0;
- int title_height = 0;
- if (ash::MaterialDesignController::IsOverviewMaterial()) {
- top_view_inset =
- GetWindow()->GetIntProperty(WmWindowProperty::TOP_VIEW_INSET);
- title_height = close_button_->GetPreferredSize().height();
- }
- gfx::Rect selector_item_bounds =
- ScopedTransformOverviewWindow::ShrinkRectToFitPreservingAspectRatio(
- screen_rect, target_bounds, top_view_inset, title_height);
- gfx::Transform transform = ScopedTransformOverviewWindow::GetTransformForRect(
- screen_rect, selector_item_bounds);
- ScopedTransformOverviewWindow::ScopedAnimationSettings animation_settings;
- transform_window_.BeginScopedAnimation(animation_type, &animation_settings);
- // Rounded corners are achieved by using a mask layer on the original window
- // before the transform. Dividing by scale factor obtains the corner radius
- // which when scaled will yield |kLabelBackgroundRadius|.
- transform_window_.SetTransform(
- root_window_, transform,
- gfx::ToFlooredInt(kLabelBackgroundRadius /
- GetItemScale(target_bounds.size())));
- transform_window_.set_overview_transform(transform);
-}
-
-void WindowSelectorItem::SetOpacity(float opacity) {
- window_label_->SetOpacity(opacity);
- if (!ash::MaterialDesignController::IsOverviewMaterial())
- close_button_widget_->SetOpacity(opacity);
-
- transform_window_.SetOpacity(opacity);
-}
-
-void WindowSelectorItem::UpdateWindowLabel(
- const gfx::Rect& window_bounds,
- OverviewAnimationType animation_type) {
- if (!window_label_->IsVisible()) {
- window_label_->Show();
- SetupFadeInAfterLayout(window_label_.get());
- }
-
- gfx::Rect label_bounds = root_window_->ConvertRectFromScreen(window_bounds);
- window_label_button_view_->set_padding(
- gfx::Insets(label_bounds.height() - kVerticalLabelPadding, 0, 0, 0));
- std::unique_ptr<ScopedOverviewAnimationSettings> animation_settings =
- ScopedOverviewAnimationSettingsFactory::Get()
- ->CreateOverviewAnimationSettings(
- animation_type,
- WmLookup::Get()->GetWindowForWidget(window_label_.get()));
-
- WmWindow* window_label_window =
- WmLookup::Get()->GetWindowForWidget(window_label_.get());
- window_label_window->SetBounds(label_bounds);
-}
-
-void WindowSelectorItem::CreateWindowLabel(const base::string16& title) {
- const bool material = ash::MaterialDesignController::IsOverviewMaterial();
- window_label_.reset(new views::Widget);
- views::Widget::InitParams params;
- params.type = views::Widget::InitParams::TYPE_POPUP;
- params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
- params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
- params.visible_on_all_workspaces = true;
- window_label_->set_focus_on_creation(false);
- root_window_->GetRootWindowController()
- ->ConfigureWidgetInitParamsForContainer(
- window_label_.get(), kShellWindowId_OverlayContainer, &params);
- window_label_->Init(params);
- window_label_button_view_ = new OverviewLabelButton(this, title);
- window_label_button_view_->SetBorder(views::Border::NullBorder());
- window_label_button_view_->SetEnabledTextColors(kLabelColor);
- window_label_button_view_->set_animate_on_state_change(false);
- if (material) {
- window_label_button_view_->SetHorizontalAlignment(gfx::ALIGN_LEFT);
- } else {
- window_label_button_view_->SetHorizontalAlignment(gfx::ALIGN_CENTER);
- window_label_button_view_->SetTextShadows(gfx::ShadowValues(
- 1, gfx::ShadowValue(gfx::Vector2d(0, kVerticalShadowOffset),
- kShadowBlur, kLabelShadow)));
- }
- ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance();
- window_label_button_view_->SetFontList(bundle.GetFontList(
- material ? ui::ResourceBundle::BaseFont : ui::ResourceBundle::BoldFont));
- if (material) {
- caption_container_view_ =
- new CaptionContainerView(window_label_button_view_, close_button_);
- window_label_->SetContentsView(caption_container_view_);
- window_label_button_view_->SetVisible(false);
- window_label_->Show();
-
- views::View* background_view =
- new RoundedContainerView(kLabelBackgroundRadius, kLabelBackgroundColor);
- window_label_selector_.reset(new views::Widget);
- params.activatable = views::Widget::InitParams::Activatable::ACTIVATABLE_NO;
- params.accept_events = false;
- window_label_selector_->Init(params);
- window_label_selector_->set_focus_on_creation(false);
- window_label_selector_->SetContentsView(background_view);
- window_label_selector_->Show();
- } else {
- window_label_->SetContentsView(window_label_button_view_);
- }
-}
-
-void WindowSelectorItem::UpdateHeaderLayout(
- OverviewAnimationType animation_type) {
- gfx::Rect transformed_window_bounds =
- root_window_->ConvertRectFromScreen(GetTransformedBounds(GetWindow()));
-
- if (ash::MaterialDesignController::IsOverviewMaterial()) {
- gfx::Rect label_rect(close_button_->GetPreferredSize());
- label_rect.set_y(-label_rect.height());
- label_rect.set_width(transformed_window_bounds.width());
-
- if (!window_label_button_view_->visible()) {
- window_label_button_view_->SetVisible(true);
- SetupFadeInAfterLayout(window_label_.get());
- SetupFadeInAfterLayout(window_label_selector_.get());
- }
- WmWindow* window_label_window =
- WmLookup::Get()->GetWindowForWidget(window_label_.get());
- WmWindow* window_label_selector_window =
- WmLookup::Get()->GetWindowForWidget(window_label_selector_.get());
- window_label_selector_window->SetBounds(label_rect);
- // |window_label_window| covers both the transformed window and the header
- // as well as the gap between the windows to prevent events from reaching
- // the window including its sizing borders.
- label_rect.set_height(label_rect.height() +
- transformed_window_bounds.height());
- label_rect.Inset(-kWindowSelectorMargin, -kWindowSelectorMargin);
- window_label_window->SetBounds(label_rect);
- std::unique_ptr<ScopedOverviewAnimationSettings> animation_settings =
- ScopedOverviewAnimationSettingsFactory::Get()
- ->CreateOverviewAnimationSettings(animation_type,
- window_label_window);
- gfx::Transform label_transform;
- label_transform.Translate(transformed_window_bounds.x(),
- transformed_window_bounds.y());
- window_label_window->SetTransform(label_transform);
- window_label_selector_window->SetTransform(label_transform);
- } else {
- if (!close_button_->visible()) {
- close_button_->SetVisible(true);
- SetupFadeInAfterLayout(close_button_widget_.get());
- }
- WmWindow* close_button_widget_window =
- WmLookup::Get()->GetWindowForWidget(close_button_widget_.get());
- std::unique_ptr<ScopedOverviewAnimationSettings> animation_settings =
- ScopedOverviewAnimationSettingsFactory::Get()
- ->CreateOverviewAnimationSettings(animation_type,
- close_button_widget_window);
-
- gfx::Transform close_button_transform;
- close_button_transform.Translate(transformed_window_bounds.right(),
- transformed_window_bounds.y());
- close_button_widget_window->SetTransform(close_button_transform);
- }
-}
-
-void WindowSelectorItem::UpdateCloseButtonAccessibilityName() {
- close_button_->SetAccessibleName(l10n_util::GetStringFUTF16(
- IDS_ASH_OVERVIEW_CLOSE_ITEM_BUTTON_ACCESSIBLE_NAME,
- GetWindow()->GetTitle()));
-}
-
-} // namespace ash
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