| Index: third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h b/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h
|
| index 585dec1f71edfef74b2d750455901d5eb155803e..e4d1fd0f9ae75929f9b50392b25853f2e5f7e91e 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/BaseAudioContext.h
|
| @@ -57,6 +57,7 @@ class BiquadFilterNode;
|
| class ChannelMergerNode;
|
| class ChannelSplitterNode;
|
| class ConvolverNode;
|
| +class DecodeAudioDataOptions;
|
| class DelayNode;
|
| class Dictionary;
|
| class Document;
|
| @@ -141,6 +142,7 @@ public:
|
|
|
| // Asynchronous audio file data decoding.
|
| ScriptPromise decodeAudioData(ScriptState*, DOMArrayBuffer* audioData, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback, ExceptionState&);
|
| + ScriptPromise decodeAudioData(ScriptState*, DOMArrayBuffer* audioData, const DecodeAudioDataOptions&, ExceptionState&);
|
|
|
| // Handles the promise and callbacks when |decodeAudioData| is finished decoding.
|
| void handleDecodeAudioData(AudioBuffer*, ScriptPromiseResolver*, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback);
|
| @@ -300,6 +302,14 @@ private:
|
| bool m_isCleared;
|
| void clear();
|
|
|
| + ScriptPromise decodeAudioData(
|
| + ScriptState*,
|
| + DOMArrayBuffer* audioData,
|
| + bool disableResampling,
|
| + AudioBufferCallback* successCallback,
|
| + AudioBufferCallback* errorCallback,
|
| + ExceptionState&);
|
| +
|
| // When the context goes away, there might still be some sources which
|
| // haven't finished playing. Make sure to release them here.
|
| void releaseActiveSourceNodes();
|
|
|