Chromium Code Reviews| Index: src/gpu/gl/GrGLCreateNullInterface.cpp |
| diff --git a/src/gpu/gl/GrGLCreateNullInterface.cpp b/src/gpu/gl/GrGLCreateNullInterface.cpp |
| index efdea2b47fb8eecacee859318359cbd64fe7640b..13e8849fbe74b3563e7a74381acdee52db5ff455 100644 |
| --- a/src/gpu/gl/GrGLCreateNullInterface.cpp |
| +++ b/src/gpu/gl/GrGLCreateNullInterface.cpp |
| @@ -6,19 +6,97 @@ |
| */ |
| +#include "GrNonAtomicRef.h" |
| #include "gl/GrGLInterface.h" |
| #include "GrGLTestInterface.h" |
| #include "SkMutex.h" |
| #include "SkTDArray.h" |
| +#include <type_traits> |
| // added to suppress 'no previous prototype' warning and because this code is duplicated in |
| // SkNullGLContext.cpp |
| namespace { |
| -class BufferObj { |
| +class GLObject : public GrNonAtomicRef<GLObject> { |
| public: |
| - BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false) {} |
| - ~BufferObj() { delete[] fDataPtr; } |
| + GLObject(GrGLuint id) : fID(id) {} |
| + GrGLuint id() const { return fID; } |
| + |
| +private: |
| + GrGLuint fID; |
| +}; |
| + |
| +// This class maintains a sparsely populated array of object pointers. |
| +template<typename T> class TGLObjectManager { |
| + static_assert(std::is_convertible<T*, GLObject*>::value, "T must be a subclass of GLObject"); |
| + |
| +public: |
| + TGLObjectManager() : fFreeListHead(kFreeListEnd) { |
| + *fGLObjects.append() = nullptr; // 0 is not a valid GL object id. |
| + } |
| + |
| + ~TGLObjectManager() { |
| + // nullptr out the entries that are really free list links rather than ptrs before deleting. |
| + intptr_t curr = fFreeListHead; |
| + while (kFreeListEnd != curr) { |
| + intptr_t next = reinterpret_cast<intptr_t>(fGLObjects[SkToS32(curr)]); |
| + fGLObjects[SkToS32(curr)] = nullptr; |
| + curr = next; |
| + } |
| + |
| + fGLObjects.safeUnrefAll(); |
| + } |
| + |
| + T* lookUp(GrGLuint id) { |
| + T* object = fGLObjects[id]; |
| + SkASSERT(object && object->id() == id); |
| + return object; |
| + } |
| + |
| + T* create() { |
| + GrGLuint id; |
| + T* object; |
| + |
| + if (kFreeListEnd == fFreeListHead) { |
| + // no free slots - create a new one |
| + id = fGLObjects.count(); |
| + object = new T(id); |
| + *fGLObjects.append() = object; |
| + } else { |
| + // grab the head of the free list and advance the head to the next free slot. |
| + id = static_cast<GrGLuint>(fFreeListHead); |
| + fFreeListHead = reinterpret_cast<intptr_t>(fGLObjects[id]); |
| + |
| + object = new T(id); |
| + fGLObjects[id] = object; |
| + } |
| + |
| + return object; |
| + } |
| + |
| + void free(T* object) { |
| + SkASSERT(object); |
| + SkASSERT(fGLObjects.count() > 0); |
| + |
| + GrGLuint id = object->id(); |
| + object->unref(); |
| + |
| + fGLObjects[id] = reinterpret_cast<T*>(fFreeListHead); |
| + fFreeListHead = id; |
| + } |
| + |
| +private: |
| + static const intptr_t kFreeListEnd = -1; |
| + // Index of the first entry of fGLObjects in the free list. Free slots in fGLObjects are indices |
| + // to the next free slot. The last free slot has a value of kFreeListEnd. |
| + intptr_t fFreeListHead; |
| + SkTDArray<T*> fGLObjects; |
| +}; |
| + |
| +class Buffer : public GLObject { |
| +public: |
| + Buffer(GrGLuint id) : INHERITED(id), fDataPtr(nullptr), fSize(0), fMapped(false) {} |
| + ~Buffer() { delete[] fDataPtr; } |
| void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { |
| if (fDataPtr) { |
| @@ -30,7 +108,6 @@ public: |
| fDataPtr = new char[size]; |
| } |
| - GrGLuint id() const { return fID; } |
| GrGLchar* dataPtr() { return fDataPtr; } |
| GrGLsizeiptr size() const { return fSize; } |
| @@ -38,82 +115,115 @@ public: |
| bool mapped() const { return fMapped; } |
| private: |
| - GrGLuint fID; |
| GrGLchar* fDataPtr; |
| GrGLsizeiptr fSize; // size in bytes |
| bool fMapped; |
| + |
| + typedef GLObject INHERITED; |
| }; |
| -// This class maintains a sparsely populated array of buffer pointers. |
| -class BufferManager { |
| +class FramebufferAttachment : public GLObject { |
| public: |
| - BufferManager() : fFreeListHead(kFreeListEnd) { |
| - *fBuffers.append() = nullptr; // 0 is not a valid GL buffer id. |
| - } |
| + FramebufferAttachment(int id) : INHERITED(id), fNumSamples(1) {} |
| + int numSamples() const { return fNumSamples; } |
| - ~BufferManager() { |
| - // nullptr out the entries that are really free list links rather than ptrs before deleting. |
| - intptr_t curr = fFreeListHead; |
| - while (kFreeListEnd != curr) { |
| - intptr_t next = reinterpret_cast<intptr_t>(fBuffers[SkToS32(curr)]); |
| - fBuffers[SkToS32(curr)] = nullptr; |
| - curr = next; |
| - } |
| +protected: |
| + int fNumSamples; |
| - fBuffers.deleteAll(); |
| - } |
| + typedef GLObject INHERITED; |
| +}; |
| + |
| +class Renderbuffer : public FramebufferAttachment { |
| +public: |
| + Renderbuffer(int id) : INHERITED(id) {} |
| + void setNumSamples(int numSamples) { fNumSamples = numSamples; } |
| + |
| +private: |
| + typedef FramebufferAttachment INHERITED; |
| +}; |
| - BufferObj* lookUp(GrGLuint id) { |
| - BufferObj* buffer = fBuffers[id]; |
| - SkASSERT(buffer && buffer->id() == id); |
| - return buffer; |
| +class Texture : public FramebufferAttachment { |
| +public: |
| + static Texture* GetSingleInstance() { |
|
bsalomon
2016/06/22 19:46:01
Can you add a comment about why we did this?
|
| + static Texture* singleInstance; |
| + if (!singleInstance) { |
| + singleInstance = new Texture(); |
| + } |
| + return singleInstance; |
| } |
| - BufferObj* create() { |
| - GrGLuint id; |
| - BufferObj* buffer; |
| +private: |
| + Texture() : INHERITED(1) {} |
| - if (kFreeListEnd == fFreeListHead) { |
| - // no free slots - create a new one |
| - id = fBuffers.count(); |
| - buffer = new BufferObj(id); |
| - *fBuffers.append() = buffer; |
| - } else { |
| - // grab the head of the free list and advance the head to the next free slot. |
| - id = static_cast<GrGLuint>(fFreeListHead); |
| - fFreeListHead = reinterpret_cast<intptr_t>(fBuffers[id]); |
| + typedef FramebufferAttachment INHERITED; |
| +}; |
| - buffer = new BufferObj(id); |
| - fBuffers[id] = buffer; |
| - } |
| +class Framebuffer : public GLObject { |
| +public: |
| + Framebuffer(int id) : INHERITED(id) {} |
| - return buffer; |
| + void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* attachment) { |
| + switch (attachmentPoint) { |
| + default: |
| + SK_ABORT("Invalid framebuffer attachment."); |
| + break; |
| + case GR_GL_STENCIL_ATTACHMENT: |
| + fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachment)); |
| + break; |
| + case GR_GL_DEPTH_ATTACHMENT: |
| + fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachment)); |
| + break; |
| + case GR_GL_COLOR_ATTACHMENT0: |
| + fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachment)); |
| + break; |
| + } |
| } |
| - void free(BufferObj* buffer) { |
| - SkASSERT(buffer); |
| - SkASSERT(fBuffers.count() > 0); |
| - |
| - GrGLuint id = buffer->id(); |
| - delete buffer; |
| + void notifyAttachmentDeleteWhileBound(const FramebufferAttachment* deleted) { |
| + for (auto& attachment : fAttachments) { |
| + if (attachment == deleted) { |
| + attachment.reset(nullptr); |
| + } |
| + } |
| + } |
| - fBuffers[id] = reinterpret_cast<BufferObj*>(fFreeListHead); |
| - fFreeListHead = id; |
| + int numSamples() const { |
| + int numSamples = 0; |
| + for (auto& attachment : fAttachments) { |
| + if (!attachment) { |
| + continue; |
| + } |
| + if (numSamples) { |
| + GrAlwaysAssert(attachment->numSamples() == numSamples); |
| + continue; |
| + } |
| + numSamples = attachment->numSamples(); |
| + } |
| + GrAlwaysAssert(numSamples); |
| + return numSamples; |
| } |
| private: |
| - static const intptr_t kFreeListEnd = -1; |
| - // Index of the first entry of fBuffers in the free list. Free slots in fBuffers are indices to |
| - // the next free slot. The last free slot has a value of kFreeListEnd. |
| - intptr_t fFreeListHead; |
| - SkTDArray<BufferObj*> fBuffers; |
| + enum AttachmentPoint { |
| + kStencil, |
| + kDepth, |
| + kColor |
| + }; |
| + constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor; |
| + |
| + SkAutoTUnref<const FramebufferAttachment> fAttachments[kNumAttachmentPoints]; |
| + |
| + typedef GLObject INHERITED; |
| }; |
| /** Null interface implementation */ |
| class NullInterface : public GrGLTestInterface { |
| public: |
| NullInterface(bool enableNVPR) |
| - : fCurrProgramID(0) |
| + : fCurrDrawFramebuffer(0) |
| + , fCurrReadFramebuffer(0) |
| + , fCurrRenderbuffer(0) |
| + , fCurrProgramID(0) |
| , fCurrShaderID(0) |
| , fCurrGenericID(0) |
| , fCurrUniformLocation(0) |
| @@ -140,7 +250,7 @@ public: |
| GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override { |
| for (int i = 0; i < n; ++i) { |
| - BufferObj* buffer = fBufferManager.create(); |
| + Buffer* buffer = fBufferManager.create(); |
| ids[i] = buffer->id(); |
| } |
| } |
| @@ -149,7 +259,7 @@ public: |
| GrGLenum usage) override { |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| - BufferObj* buffer = fBufferManager.lookUp(id); |
| + Buffer* buffer = fBufferManager.lookUp(id); |
| buffer->allocate(size, (const GrGLchar*) data); |
| } |
| } |
| @@ -184,26 +294,168 @@ public: |
| // Then actually "delete" the buffers. |
| for (int i = 0; i < n; ++i) { |
| if (ids[i] > 0) { |
| - BufferObj* buffer = fBufferManager.lookUp(ids[i]); |
| + Buffer* buffer = fBufferManager.lookUp(ids[i]); |
| fBufferManager.free(buffer); |
| } |
| } |
| } |
| GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override { |
| - this->genGenericIds(n, framebuffers); |
| + for (int i = 0; i < n; ++i) { |
| + Framebuffer* framebuffer = fFramebufferManager.create(); |
| + framebuffers[i] = framebuffer->id(); |
| + } |
| + } |
| + |
| + GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override { |
| + SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target || |
| + GR_GL_READ_FRAMEBUFFER == target); |
| + if (GR_GL_READ_FRAMEBUFFER != target) { |
| + fCurrDrawFramebuffer = framebuffer; |
| + } |
| + if (GR_GL_DRAW_FRAMEBUFFER != target) { |
| + fCurrReadFramebuffer = framebuffer; |
| + } |
| + } |
| + |
| + GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override { |
| + for (int i = 0; i < n; ++i) { |
| + if (ids[i] == fCurrDrawFramebuffer) { |
| + fCurrDrawFramebuffer = 0; |
| + } |
| + if (ids[i] == fCurrReadFramebuffer) { |
| + fCurrReadFramebuffer = 0; |
| + } |
| + |
| + if (ids[i] > 0) { |
| + Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]); |
| + fFramebufferManager.free(framebuffer); |
| + } |
| + } |
| } |
| GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); } |
| GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override { |
| - this->genGenericIds(n, renderbuffers); |
| + for (int i = 0; i < n; ++i) { |
| + Renderbuffer* renderbuffer = fRenderbufferManager.create(); |
| + renderbuffers[i] = renderbuffer->id(); |
| + } |
| + } |
| + |
| + GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override { |
| + SkASSERT(GR_GL_RENDERBUFFER == target); |
| + fCurrRenderbuffer = renderbuffer; |
| + } |
| + |
| + GrGLvoid deleteRenderbuffers(GrGLsizei n, const GrGLuint* ids) override { |
| + for (int i = 0; i < n; ++i) { |
| + if (ids[i] <= 0) { |
| + continue; |
| + } |
| + if (ids[i] == fCurrRenderbuffer) { |
| + fCurrRenderbuffer = 0; |
| + } |
| + Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(ids[i]); |
| + |
| + if (fCurrDrawFramebuffer) { |
| + Framebuffer* drawFramebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer); |
| + drawFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer); |
| + } |
| + if (fCurrReadFramebuffer) { |
| + Framebuffer* readFramebuffer = fFramebufferManager.lookUp(fCurrReadFramebuffer); |
| + readFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer); |
| + } |
| + |
| + fRenderbufferManager.free(renderbuffer); |
| + } |
| + } |
| + |
| + GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width, |
| + GrGLsizei height) override { |
| + GrAlwaysAssert(GR_GL_RENDERBUFFER == target); |
| + GrAlwaysAssert(fCurrRenderbuffer); |
| + Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer); |
| + renderbuffer->setNumSamples(1); |
| + } |
| + |
| + GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples, |
| + GrGLenum internalformat, GrGLsizei width, |
| + GrGLsizei height) override { |
| + GrAlwaysAssert(GR_GL_RENDERBUFFER == target); |
| + GrAlwaysAssert(samples > 0); |
| + GrAlwaysAssert(fCurrRenderbuffer); |
| + Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer); |
| + renderbuffer->setNumSamples(samples); |
| + } |
| + |
| + GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLinternalformat, |
| + GrGLsizei width, GrGLsizei height) override { |
| + SK_ABORT("Not implemented"); |
| + } |
| + |
| + GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsizei samples, |
| + GrGLenum GrGLinternalformat, GrGLsizei width, |
| + GrGLsizei height) override { |
| + SK_ABORT("Not implemented"); |
| + } |
| + |
| + GrGLvoid framebufferRenderbuffer(GrGLenum target, GrGLenum attachment, |
| + GrGLenum renderbuffertarget, |
| + GrGLuint renderBufferID) override { |
| + GrGLuint id = this->getBoundFramebufferID(target); |
| + GrAlwaysAssert(id); |
| + Framebuffer* framebuffer = fFramebufferManager.lookUp(id); |
| + |
| + GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget); |
| + GrAlwaysAssert(fCurrRenderbuffer); |
| + Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuffer); |
| + |
| + framebuffer->setAttachment(attachment, renderbuffer); |
| + } |
| + |
| + GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment, |
| + GrGLenum renderbuffertarget, |
| + GrGLuint renderbuffer) override { |
| + SK_ABORT("Not implemented"); |
| } |
| GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override { |
| this->genGenericIds(n, textures); |
| } |
| + GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, |
| + GrGLuint textureID, GrGLint level) override { |
| + GrGLuint id = this->getBoundFramebufferID(target); |
| + GrAlwaysAssert(id); |
| + Framebuffer* framebuffer = fFramebufferManager.lookUp(id); |
| + framebuffer->setAttachment(attachment, Texture::GetSingleInstance()); |
| + } |
| + |
| + GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachment, |
| + GrGLenum textarget, GrGLuint texture, GrGLint level, |
| + GrGLsizei samples) override { |
| + SK_ABORT("Not implemented"); |
| + } |
| + |
| + GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment, |
| + GrGLenum textarget, GrGLuint texture, |
| + GrGLint level) override { |
| + SK_ABORT("Not implemented"); |
| + } |
| + |
| + GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment, |
| + GrGLenum textarget, GrGLuint texture, |
| + GrGLint level) override { |
| + SK_ABORT("Not implemented"); |
| + } |
| + |
| + GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment, |
| + GrGLenum textarget, GrGLuint texture, GrGLint level, |
| + GrGLint zoffset) override { |
| + SK_ABORT("Not implemented"); |
| + } |
| + |
| GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override { |
| this->genGenericIds(n, arrays); |
| } |
| @@ -220,9 +472,12 @@ public: |
| case GR_GL_STENCIL_BITS: |
| *params = 8; |
| break; |
| - case GR_GL_SAMPLES: |
| - *params = 1; |
| + case GR_GL_SAMPLES: { |
| + GrAlwaysAssert(fCurrDrawFramebuffer); |
| + Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawFramebuffer); |
| + *params = framebuffer->numSamples(); |
| break; |
| + } |
| case GR_GL_FRAMEBUFFER_BINDING: |
| *params = 0; |
| break; |
| @@ -376,7 +631,7 @@ public: |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| // We just ignore the offset and length here. |
| - BufferObj* buffer = fBufferManager.lookUp(id); |
| + Buffer* buffer = fBufferManager.lookUp(id); |
| SkASSERT(!buffer->mapped()); |
| buffer->setMapped(true); |
| return buffer->dataPtr(); |
| @@ -387,7 +642,7 @@ public: |
| GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| - BufferObj* buffer = fBufferManager.lookUp(id); |
| + Buffer* buffer = fBufferManager.lookUp(id); |
| SkASSERT(!buffer->mapped()); |
| buffer->setMapped(true); |
| return buffer->dataPtr(); |
| @@ -400,7 +655,7 @@ public: |
| GrGLboolean unmapBuffer(GrGLenum target) override { |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| - BufferObj* buffer = fBufferManager.lookUp(id); |
| + Buffer* buffer = fBufferManager.lookUp(id); |
| SkASSERT(buffer->mapped()); |
| buffer->setMapped(false); |
| return GR_GL_TRUE; |
| @@ -416,7 +671,7 @@ public: |
| *params = GR_GL_FALSE; |
| GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| if (id > 0) { |
| - BufferObj* buffer = fBufferManager.lookUp(id); |
| + Buffer* buffer = fBufferManager.lookUp(id); |
| if (buffer->mapped()) { |
| *params = GR_GL_TRUE; |
| } |
| @@ -448,14 +703,19 @@ private: |
| } |
| constexpr int static kNumBufferTargets = 6; |
| - BufferManager fBufferManager; |
| - GrGLuint fBoundBuffers[kNumBufferTargets]; |
| - GrGLuint fCurrProgramID; |
| - GrGLuint fCurrShaderID; |
| - GrGLuint fCurrGenericID; |
| - GrGLuint fCurrUniformLocation; |
| - GrGLuint fCurrPathID; |
| - SkTArray<const char*> fExtensions; |
| + TGLObjectManager<Buffer> fBufferManager; |
| + GrGLuint fBoundBuffers[kNumBufferTargets]; |
| + TGLObjectManager<Framebuffer> fFramebufferManager; |
| + GrGLuint fCurrDrawFramebuffer; |
| + GrGLuint fCurrReadFramebuffer; |
| + TGLObjectManager<Renderbuffer> fRenderbufferManager; |
| + GrGLuint fCurrRenderbuffer; |
| + GrGLuint fCurrProgramID; |
| + GrGLuint fCurrShaderID; |
| + GrGLuint fCurrGenericID; |
| + GrGLuint fCurrUniformLocation; |
| + GrGLuint fCurrPathID; |
| + SkTArray<const char*> fExtensions; |
| // the OpenGLES 2.0 spec says this must be >= 128 |
| static const GrGLint kDefaultMaxVertexUniformVectors = 128; |
| @@ -469,6 +729,19 @@ private: |
| // the OpenGLES 2.0 spec says this must be >= 8 |
| static const GrGLint kDefaultMaxVaryingVectors = 8; |
| + GrGLuint getBoundFramebufferID(GrGLenum target) { |
| + switch (target) { |
| + case GR_GL_FRAMEBUFFER: |
| + case GR_GL_DRAW_FRAMEBUFFER: |
| + return fCurrDrawFramebuffer; |
| + case GR_GL_READ_FRAMEBUFFER: |
| + return fCurrReadFramebuffer; |
| + default: |
| + SK_ABORT("Invalid framebuffer target."); |
| + return 0; |
| + } |
| + } |
| + |
| const GrGLubyte* CombinedExtensionString() { |
| static SkString gExtString; |
| static SkMutex gMutex; |