Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrNonAtomicRef.h" | |
| 9 #include "gl/GrGLInterface.h" | 10 #include "gl/GrGLInterface.h" |
| 10 #include "GrGLTestInterface.h" | 11 #include "GrGLTestInterface.h" |
| 11 #include "SkMutex.h" | 12 #include "SkMutex.h" |
| 12 #include "SkTDArray.h" | 13 #include "SkTDArray.h" |
| 14 #include <type_traits> | |
| 13 | 15 |
| 14 // added to suppress 'no previous prototype' warning and because this code is du plicated in | 16 // added to suppress 'no previous prototype' warning and because this code is du plicated in |
| 15 // SkNullGLContext.cpp | 17 // SkNullGLContext.cpp |
| 16 namespace { | 18 namespace { |
| 17 | 19 |
| 18 class BufferObj { | 20 class GLObject : public GrNonAtomicRef<GLObject> { |
| 19 public: | 21 public: |
| 20 BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false ) {} | 22 GLObject(GrGLuint id) : fID(id) {} |
| 21 ~BufferObj() { delete[] fDataPtr; } | 23 GrGLuint id() const { return fID; } |
| 24 | |
| 25 private: | |
| 26 GrGLuint fID; | |
| 27 }; | |
| 28 | |
| 29 // This class maintains a sparsely populated array of object pointers. | |
| 30 template<typename T> class TGLObjectManager { | |
| 31 static_assert(std::is_convertible<T*, GLObject*>::value, "T must be a subclas s of GLObject"); | |
| 32 | |
| 33 public: | |
| 34 TGLObjectManager() : fFreeListHead(kFreeListEnd) { | |
| 35 *fGLObjects.append() = nullptr; // 0 is not a valid GL object id. | |
| 36 } | |
| 37 | |
| 38 ~TGLObjectManager() { | |
| 39 // nullptr out the entries that are really free list links rather than p trs before deleting. | |
| 40 intptr_t curr = fFreeListHead; | |
| 41 while (kFreeListEnd != curr) { | |
| 42 intptr_t next = reinterpret_cast<intptr_t>(fGLObjects[SkToS32(curr)] ); | |
| 43 fGLObjects[SkToS32(curr)] = nullptr; | |
| 44 curr = next; | |
| 45 } | |
| 46 | |
| 47 fGLObjects.safeUnrefAll(); | |
| 48 } | |
| 49 | |
| 50 T* lookUp(GrGLuint id) { | |
| 51 T* object = fGLObjects[id]; | |
| 52 SkASSERT(object && object->id() == id); | |
| 53 return object; | |
| 54 } | |
| 55 | |
| 56 T* create() { | |
| 57 GrGLuint id; | |
| 58 T* object; | |
| 59 | |
| 60 if (kFreeListEnd == fFreeListHead) { | |
| 61 // no free slots - create a new one | |
| 62 id = fGLObjects.count(); | |
| 63 object = new T(id); | |
| 64 *fGLObjects.append() = object; | |
| 65 } else { | |
| 66 // grab the head of the free list and advance the head to the next f ree slot. | |
| 67 id = static_cast<GrGLuint>(fFreeListHead); | |
| 68 fFreeListHead = reinterpret_cast<intptr_t>(fGLObjects[id]); | |
| 69 | |
| 70 object = new T(id); | |
| 71 fGLObjects[id] = object; | |
| 72 } | |
| 73 | |
| 74 return object; | |
| 75 } | |
| 76 | |
| 77 void free(T* object) { | |
| 78 SkASSERT(object); | |
| 79 SkASSERT(fGLObjects.count() > 0); | |
| 80 | |
| 81 GrGLuint id = object->id(); | |
| 82 object->unref(); | |
| 83 | |
| 84 fGLObjects[id] = reinterpret_cast<T*>(fFreeListHead); | |
| 85 fFreeListHead = id; | |
| 86 } | |
| 87 | |
| 88 private: | |
| 89 static const intptr_t kFreeListEnd = -1; | |
| 90 // Index of the first entry of fGLObjects in the free list. Free slots in fG LObjects are indices | |
| 91 // to the next free slot. The last free slot has a value of kFreeListEnd. | |
| 92 intptr_t fFreeListHead; | |
| 93 SkTDArray<T*> fGLObjects; | |
| 94 }; | |
| 95 | |
| 96 class Buffer : public GLObject { | |
| 97 public: | |
| 98 Buffer(GrGLuint id) : INHERITED(id), fDataPtr(nullptr), fSize(0), fMapped(fa lse) {} | |
| 99 ~Buffer() { delete[] fDataPtr; } | |
| 22 | 100 |
| 23 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { | 101 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { |
| 24 if (fDataPtr) { | 102 if (fDataPtr) { |
| 25 SkASSERT(0 != fSize); | 103 SkASSERT(0 != fSize); |
| 26 delete[] fDataPtr; | 104 delete[] fDataPtr; |
| 27 } | 105 } |
| 28 | 106 |
| 29 fSize = size; | 107 fSize = size; |
| 30 fDataPtr = new char[size]; | 108 fDataPtr = new char[size]; |
| 31 } | 109 } |
| 32 | 110 |
| 33 GrGLuint id() const { return fID; } | |
| 34 GrGLchar* dataPtr() { return fDataPtr; } | 111 GrGLchar* dataPtr() { return fDataPtr; } |
| 35 GrGLsizeiptr size() const { return fSize; } | 112 GrGLsizeiptr size() const { return fSize; } |
| 36 | 113 |
| 37 void setMapped(bool mapped) { fMapped = mapped; } | 114 void setMapped(bool mapped) { fMapped = mapped; } |
| 38 bool mapped() const { return fMapped; } | 115 bool mapped() const { return fMapped; } |
| 39 | 116 |
| 40 private: | 117 private: |
| 41 GrGLuint fID; | |
| 42 GrGLchar* fDataPtr; | 118 GrGLchar* fDataPtr; |
| 43 GrGLsizeiptr fSize; // size in bytes | 119 GrGLsizeiptr fSize; // size in bytes |
| 44 bool fMapped; | 120 bool fMapped; |
| 121 | |
| 122 typedef GLObject INHERITED; | |
| 45 }; | 123 }; |
| 46 | 124 |
| 47 // This class maintains a sparsely populated array of buffer pointers. | 125 class FramebufferAttachment : public GLObject { |
| 48 class BufferManager { | |
| 49 public: | 126 public: |
| 50 BufferManager() : fFreeListHead(kFreeListEnd) { | 127 FramebufferAttachment(int id) : INHERITED(id), fNumSamples(1) {} |
| 51 *fBuffers.append() = nullptr; // 0 is not a valid GL buffer id. | 128 int numSamples() const { return fNumSamples; } |
| 52 } | |
| 53 | 129 |
| 54 ~BufferManager() { | 130 protected: |
| 55 // nullptr out the entries that are really free list links rather than p trs before deleting. | 131 int fNumSamples; |
| 56 intptr_t curr = fFreeListHead; | 132 |
| 57 while (kFreeListEnd != curr) { | 133 typedef GLObject INHERITED; |
| 58 intptr_t next = reinterpret_cast<intptr_t>(fBuffers[SkToS32(curr)]); | 134 }; |
| 59 fBuffers[SkToS32(curr)] = nullptr; | 135 |
| 60 curr = next; | 136 class Renderbuffer : public FramebufferAttachment { |
| 137 public: | |
| 138 Renderbuffer(int id) : INHERITED(id) {} | |
| 139 void setNumSamples(int numSamples) { fNumSamples = numSamples; } | |
| 140 | |
| 141 private: | |
| 142 typedef FramebufferAttachment INHERITED; | |
| 143 }; | |
| 144 | |
| 145 class Texture : public FramebufferAttachment { | |
| 146 public: | |
| 147 static Texture* GetSingleInstance() { | |
|
bsalomon
2016/06/22 19:46:01
Can you add a comment about why we did this?
| |
| 148 static Texture* singleInstance; | |
| 149 if (!singleInstance) { | |
| 150 singleInstance = new Texture(); | |
| 61 } | 151 } |
| 62 | 152 return singleInstance; |
| 63 fBuffers.deleteAll(); | |
| 64 } | |
| 65 | |
| 66 BufferObj* lookUp(GrGLuint id) { | |
| 67 BufferObj* buffer = fBuffers[id]; | |
| 68 SkASSERT(buffer && buffer->id() == id); | |
| 69 return buffer; | |
| 70 } | |
| 71 | |
| 72 BufferObj* create() { | |
| 73 GrGLuint id; | |
| 74 BufferObj* buffer; | |
| 75 | |
| 76 if (kFreeListEnd == fFreeListHead) { | |
| 77 // no free slots - create a new one | |
| 78 id = fBuffers.count(); | |
| 79 buffer = new BufferObj(id); | |
| 80 *fBuffers.append() = buffer; | |
| 81 } else { | |
| 82 // grab the head of the free list and advance the head to the next f ree slot. | |
| 83 id = static_cast<GrGLuint>(fFreeListHead); | |
| 84 fFreeListHead = reinterpret_cast<intptr_t>(fBuffers[id]); | |
| 85 | |
| 86 buffer = new BufferObj(id); | |
| 87 fBuffers[id] = buffer; | |
| 88 } | |
| 89 | |
| 90 return buffer; | |
| 91 } | |
| 92 | |
| 93 void free(BufferObj* buffer) { | |
| 94 SkASSERT(buffer); | |
| 95 SkASSERT(fBuffers.count() > 0); | |
| 96 | |
| 97 GrGLuint id = buffer->id(); | |
| 98 delete buffer; | |
| 99 | |
| 100 fBuffers[id] = reinterpret_cast<BufferObj*>(fFreeListHead); | |
| 101 fFreeListHead = id; | |
| 102 } | 153 } |
| 103 | 154 |
| 104 private: | 155 private: |
| 105 static const intptr_t kFreeListEnd = -1; | 156 Texture() : INHERITED(1) {} |
| 106 // Index of the first entry of fBuffers in the free list. Free slots in fBuf fers are indices to | 157 |
| 107 // the next free slot. The last free slot has a value of kFreeListEnd. | 158 typedef FramebufferAttachment INHERITED; |
| 108 intptr_t fFreeListHead; | 159 }; |
| 109 SkTDArray<BufferObj*> fBuffers; | 160 |
| 161 class Framebuffer : public GLObject { | |
| 162 public: | |
| 163 Framebuffer(int id) : INHERITED(id) {} | |
| 164 | |
| 165 void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* at tachment) { | |
| 166 switch (attachmentPoint) { | |
| 167 default: | |
| 168 SK_ABORT("Invalid framebuffer attachment."); | |
| 169 break; | |
| 170 case GR_GL_STENCIL_ATTACHMENT: | |
| 171 fAttachments[(int)AttachmentPoint::kStencil].reset(SkRef(attachm ent)); | |
| 172 break; | |
| 173 case GR_GL_DEPTH_ATTACHMENT: | |
| 174 fAttachments[(int)AttachmentPoint::kDepth].reset(SkRef(attachmen t)); | |
| 175 break; | |
| 176 case GR_GL_COLOR_ATTACHMENT0: | |
| 177 fAttachments[(int)AttachmentPoint::kColor].reset(SkRef(attachmen t)); | |
| 178 break; | |
| 179 } | |
| 180 } | |
| 181 | |
| 182 void notifyAttachmentDeleteWhileBound(const FramebufferAttachment* deleted) { | |
| 183 for (auto& attachment : fAttachments) { | |
| 184 if (attachment == deleted) { | |
| 185 attachment.reset(nullptr); | |
| 186 } | |
| 187 } | |
| 188 } | |
| 189 | |
| 190 int numSamples() const { | |
| 191 int numSamples = 0; | |
| 192 for (auto& attachment : fAttachments) { | |
| 193 if (!attachment) { | |
| 194 continue; | |
| 195 } | |
| 196 if (numSamples) { | |
| 197 GrAlwaysAssert(attachment->numSamples() == numSamples); | |
| 198 continue; | |
| 199 } | |
| 200 numSamples = attachment->numSamples(); | |
| 201 } | |
| 202 GrAlwaysAssert(numSamples); | |
| 203 return numSamples; | |
| 204 } | |
| 205 | |
| 206 private: | |
| 207 enum AttachmentPoint { | |
| 208 kStencil, | |
| 209 kDepth, | |
| 210 kColor | |
| 211 }; | |
| 212 constexpr int static kNumAttachmentPoints = 1 + (int)AttachmentPoint::kColor ; | |
| 213 | |
| 214 SkAutoTUnref<const FramebufferAttachment> fAttachments[kNumAttachmentPoints] ; | |
| 215 | |
| 216 typedef GLObject INHERITED; | |
| 110 }; | 217 }; |
| 111 | 218 |
| 112 /** Null interface implementation */ | 219 /** Null interface implementation */ |
| 113 class NullInterface : public GrGLTestInterface { | 220 class NullInterface : public GrGLTestInterface { |
| 114 public: | 221 public: |
| 115 NullInterface(bool enableNVPR) | 222 NullInterface(bool enableNVPR) |
| 116 : fCurrProgramID(0) | 223 : fCurrDrawFramebuffer(0) |
| 224 , fCurrReadFramebuffer(0) | |
| 225 , fCurrRenderbuffer(0) | |
| 226 , fCurrProgramID(0) | |
| 117 , fCurrShaderID(0) | 227 , fCurrShaderID(0) |
| 118 , fCurrGenericID(0) | 228 , fCurrGenericID(0) |
| 119 , fCurrUniformLocation(0) | 229 , fCurrUniformLocation(0) |
| 120 , fCurrPathID(0) { | 230 , fCurrPathID(0) { |
| 121 memset(fBoundBuffers, 0, sizeof(fBoundBuffers)); | 231 memset(fBoundBuffers, 0, sizeof(fBoundBuffers)); |
| 122 fExtensions.push_back("GL_ARB_framebuffer_object"); | 232 fExtensions.push_back("GL_ARB_framebuffer_object"); |
| 123 fExtensions.push_back("GL_ARB_blend_func_extended"); | 233 fExtensions.push_back("GL_ARB_blend_func_extended"); |
| 124 fExtensions.push_back("GL_ARB_timer_query"); | 234 fExtensions.push_back("GL_ARB_timer_query"); |
| 125 fExtensions.push_back("GL_ARB_draw_buffers"); | 235 fExtensions.push_back("GL_ARB_draw_buffers"); |
| 126 fExtensions.push_back("GL_ARB_occlusion_query"); | 236 fExtensions.push_back("GL_ARB_occlusion_query"); |
| 127 fExtensions.push_back("GL_EXT_stencil_wrap"); | 237 fExtensions.push_back("GL_EXT_stencil_wrap"); |
| 128 if (enableNVPR) { | 238 if (enableNVPR) { |
| 129 fExtensions.push_back("GL_NV_path_rendering"); | 239 fExtensions.push_back("GL_NV_path_rendering"); |
| 130 fExtensions.push_back("GL_ARB_program_interface_query"); | 240 fExtensions.push_back("GL_ARB_program_interface_query"); |
| 131 } | 241 } |
| 132 fExtensions.push_back(nullptr); | 242 fExtensions.push_back(nullptr); |
| 133 | 243 |
| 134 this->init(kGL_GrGLStandard); | 244 this->init(kGL_GrGLStandard); |
| 135 } | 245 } |
| 136 | 246 |
| 137 GrGLenum checkFramebufferStatus(GrGLenum target) override { | 247 GrGLenum checkFramebufferStatus(GrGLenum target) override { |
| 138 return GR_GL_FRAMEBUFFER_COMPLETE; | 248 return GR_GL_FRAMEBUFFER_COMPLETE; |
| 139 } | 249 } |
| 140 | 250 |
| 141 GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override { | 251 GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override { |
| 142 for (int i = 0; i < n; ++i) { | 252 for (int i = 0; i < n; ++i) { |
| 143 BufferObj* buffer = fBufferManager.create(); | 253 Buffer* buffer = fBufferManager.create(); |
| 144 ids[i] = buffer->id(); | 254 ids[i] = buffer->id(); |
| 145 } | 255 } |
| 146 } | 256 } |
| 147 | 257 |
| 148 GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data , | 258 GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data , |
| 149 GrGLenum usage) override { | 259 GrGLenum usage) override { |
| 150 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 260 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 151 if (id > 0) { | 261 if (id > 0) { |
| 152 BufferObj* buffer = fBufferManager.lookUp(id); | 262 Buffer* buffer = fBufferManager.lookUp(id); |
| 153 buffer->allocate(size, (const GrGLchar*) data); | 263 buffer->allocate(size, (const GrGLchar*) data); |
| 154 } | 264 } |
| 155 } | 265 } |
| 156 | 266 |
| 157 GrGLuint createProgram() override { | 267 GrGLuint createProgram() override { |
| 158 return ++fCurrProgramID; | 268 return ++fCurrProgramID; |
| 159 } | 269 } |
| 160 | 270 |
| 161 GrGLuint createShader(GrGLenum type) override { | 271 GrGLuint createShader(GrGLenum type) override { |
| 162 return ++fCurrShaderID; | 272 return ++fCurrShaderID; |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 177 if (ids[i] == fBoundBuffers[buffIdx]) { | 287 if (ids[i] == fBoundBuffers[buffIdx]) { |
| 178 fBoundBuffers[buffIdx] = 0; | 288 fBoundBuffers[buffIdx] = 0; |
| 179 break; | 289 break; |
| 180 } | 290 } |
| 181 } | 291 } |
| 182 } | 292 } |
| 183 | 293 |
| 184 // Then actually "delete" the buffers. | 294 // Then actually "delete" the buffers. |
| 185 for (int i = 0; i < n; ++i) { | 295 for (int i = 0; i < n; ++i) { |
| 186 if (ids[i] > 0) { | 296 if (ids[i] > 0) { |
| 187 BufferObj* buffer = fBufferManager.lookUp(ids[i]); | 297 Buffer* buffer = fBufferManager.lookUp(ids[i]); |
| 188 fBufferManager.free(buffer); | 298 fBufferManager.free(buffer); |
| 189 } | 299 } |
| 190 } | 300 } |
| 191 } | 301 } |
| 192 | 302 |
| 193 GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override { | 303 GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override { |
| 194 this->genGenericIds(n, framebuffers); | 304 for (int i = 0; i < n; ++i) { |
| 305 Framebuffer* framebuffer = fFramebufferManager.create(); | |
| 306 framebuffers[i] = framebuffer->id(); | |
| 307 } | |
| 308 } | |
| 309 | |
| 310 GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) override { | |
| 311 SkASSERT(GR_GL_FRAMEBUFFER == target || GR_GL_DRAW_FRAMEBUFFER == target || | |
| 312 GR_GL_READ_FRAMEBUFFER == target); | |
| 313 if (GR_GL_READ_FRAMEBUFFER != target) { | |
| 314 fCurrDrawFramebuffer = framebuffer; | |
| 315 } | |
| 316 if (GR_GL_DRAW_FRAMEBUFFER != target) { | |
| 317 fCurrReadFramebuffer = framebuffer; | |
| 318 } | |
| 319 } | |
| 320 | |
| 321 GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint* ids) override { | |
| 322 for (int i = 0; i < n; ++i) { | |
| 323 if (ids[i] == fCurrDrawFramebuffer) { | |
| 324 fCurrDrawFramebuffer = 0; | |
| 325 } | |
| 326 if (ids[i] == fCurrReadFramebuffer) { | |
| 327 fCurrReadFramebuffer = 0; | |
| 328 } | |
| 329 | |
| 330 if (ids[i] > 0) { | |
| 331 Framebuffer* framebuffer = fFramebufferManager.lookUp(ids[i]); | |
| 332 fFramebufferManager.free(framebuffer); | |
| 333 } | |
| 334 } | |
| 195 } | 335 } |
| 196 | 336 |
| 197 GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericI ds(n, ids); } | 337 GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericI ds(n, ids); } |
| 198 | 338 |
| 199 GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override { | 339 GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override { |
| 200 this->genGenericIds(n, renderbuffers); | 340 for (int i = 0; i < n; ++i) { |
| 341 Renderbuffer* renderbuffer = fRenderbufferManager.create(); | |
| 342 renderbuffers[i] = renderbuffer->id(); | |
| 343 } | |
| 344 } | |
| 345 | |
| 346 GrGLvoid bindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) override { | |
| 347 SkASSERT(GR_GL_RENDERBUFFER == target); | |
| 348 fCurrRenderbuffer = renderbuffer; | |
| 349 } | |
| 350 | |
| 351 GrGLvoid deleteRenderbuffers(GrGLsizei n, const GrGLuint* ids) override { | |
| 352 for (int i = 0; i < n; ++i) { | |
| 353 if (ids[i] <= 0) { | |
| 354 continue; | |
| 355 } | |
| 356 if (ids[i] == fCurrRenderbuffer) { | |
| 357 fCurrRenderbuffer = 0; | |
| 358 } | |
| 359 Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(ids[i]); | |
| 360 | |
| 361 if (fCurrDrawFramebuffer) { | |
| 362 Framebuffer* drawFramebuffer = fFramebufferManager.lookUp(fCurrD rawFramebuffer); | |
| 363 drawFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer); | |
| 364 } | |
| 365 if (fCurrReadFramebuffer) { | |
| 366 Framebuffer* readFramebuffer = fFramebufferManager.lookUp(fCurrR eadFramebuffer); | |
| 367 readFramebuffer->notifyAttachmentDeleteWhileBound(renderbuffer); | |
| 368 } | |
| 369 | |
| 370 fRenderbufferManager.free(renderbuffer); | |
| 371 } | |
| 372 } | |
| 373 | |
| 374 GrGLvoid renderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLs izei width, | |
| 375 GrGLsizei height) override { | |
| 376 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); | |
| 377 GrAlwaysAssert(fCurrRenderbuffer); | |
| 378 Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuff er); | |
| 379 renderbuffer->setNumSamples(1); | |
| 380 } | |
| 381 | |
| 382 GrGLvoid renderbufferStorageMultisample(GrGLenum target, GrGLsizei samples, | |
| 383 GrGLenum internalformat, GrGLsizei w idth, | |
| 384 GrGLsizei height) override { | |
| 385 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); | |
| 386 GrAlwaysAssert(samples > 0); | |
| 387 GrAlwaysAssert(fCurrRenderbuffer); | |
| 388 Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuff er); | |
| 389 renderbuffer->setNumSamples(samples); | |
| 390 } | |
| 391 | |
| 392 GrGLvoid namedRenderbufferStorage(GrGLuint renderbuffer, GrGLenum GrGLintern alformat, | |
| 393 GrGLsizei width, GrGLsizei height) overrid e { | |
| 394 SK_ABORT("Not implemented"); | |
| 395 } | |
| 396 | |
| 397 GrGLvoid namedRenderbufferStorageMultisample(GrGLuint renderbuffer, GrGLsize i samples, | |
| 398 GrGLenum GrGLinternalformat, Gr GLsizei width, | |
| 399 GrGLsizei height) override { | |
| 400 SK_ABORT("Not implemented"); | |
| 401 } | |
| 402 | |
| 403 GrGLvoid framebufferRenderbuffer(GrGLenum target, GrGLenum attachment, | |
| 404 GrGLenum renderbuffertarget, | |
| 405 GrGLuint renderBufferID) override { | |
| 406 GrGLuint id = this->getBoundFramebufferID(target); | |
| 407 GrAlwaysAssert(id); | |
| 408 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); | |
| 409 | |
| 410 GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget); | |
| 411 GrAlwaysAssert(fCurrRenderbuffer); | |
| 412 Renderbuffer* renderbuffer = fRenderbufferManager.lookUp(fCurrRenderbuff er); | |
| 413 | |
| 414 framebuffer->setAttachment(attachment, renderbuffer); | |
| 415 } | |
| 416 | |
| 417 GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachm ent, | |
| 418 GrGLenum renderbuffertarget, | |
| 419 GrGLuint renderbuffer) override { | |
| 420 SK_ABORT("Not implemented"); | |
| 201 } | 421 } |
| 202 | 422 |
| 203 GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override { | 423 GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override { |
| 204 this->genGenericIds(n, textures); | 424 this->genGenericIds(n, textures); |
| 205 } | 425 } |
| 206 | 426 |
| 427 GrGLvoid framebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, | |
| 428 GrGLuint textureID, GrGLint level) override { | |
| 429 GrGLuint id = this->getBoundFramebufferID(target); | |
| 430 GrAlwaysAssert(id); | |
| 431 Framebuffer* framebuffer = fFramebufferManager.lookUp(id); | |
| 432 framebuffer->setAttachment(attachment, Texture::GetSingleInstance()); | |
| 433 } | |
| 434 | |
| 435 GrGLvoid framebufferTexture2DMultisample(GrGLenum target, GrGLenum attachmen t, | |
| 436 GrGLenum textarget, GrGLuint textur e, GrGLint level, | |
| 437 GrGLsizei samples) override { | |
| 438 SK_ABORT("Not implemented"); | |
| 439 } | |
| 440 | |
| 441 GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment , | |
| 442 GrGLenum textarget, GrGLuint texture, | |
| 443 GrGLint level) override { | |
| 444 SK_ABORT("Not implemented"); | |
| 445 } | |
| 446 | |
| 447 GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment , | |
| 448 GrGLenum textarget, GrGLuint texture, | |
| 449 GrGLint level) override { | |
| 450 SK_ABORT("Not implemented"); | |
| 451 } | |
| 452 | |
| 453 GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment , | |
| 454 GrGLenum textarget, GrGLuint texture, GrG Lint level, | |
| 455 GrGLint zoffset) override { | |
| 456 SK_ABORT("Not implemented"); | |
| 457 } | |
| 458 | |
| 207 GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override { | 459 GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override { |
| 208 this->genGenericIds(n, arrays); | 460 this->genGenericIds(n, arrays); |
| 209 } | 461 } |
| 210 | 462 |
| 211 GrGLenum getError() override { return GR_GL_NO_ERROR; } | 463 GrGLenum getError() override { return GR_GL_NO_ERROR; } |
| 212 | 464 |
| 213 GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override { | 465 GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override { |
| 214 // TODO: remove from Ganesh the #defines for gets we don't use. | 466 // TODO: remove from Ganesh the #defines for gets we don't use. |
| 215 // We would like to minimize gets overall due to performance issues | 467 // We would like to minimize gets overall due to performance issues |
| 216 switch (pname) { | 468 switch (pname) { |
| 217 case GR_GL_CONTEXT_PROFILE_MASK: | 469 case GR_GL_CONTEXT_PROFILE_MASK: |
| 218 *params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; | 470 *params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; |
| 219 break; | 471 break; |
| 220 case GR_GL_STENCIL_BITS: | 472 case GR_GL_STENCIL_BITS: |
| 221 *params = 8; | 473 *params = 8; |
| 222 break; | 474 break; |
| 223 case GR_GL_SAMPLES: | 475 case GR_GL_SAMPLES: { |
| 224 *params = 1; | 476 GrAlwaysAssert(fCurrDrawFramebuffer); |
| 477 Framebuffer* framebuffer = fFramebufferManager.lookUp(fCurrDrawF ramebuffer); | |
| 478 *params = framebuffer->numSamples(); | |
| 225 break; | 479 break; |
| 480 } | |
| 226 case GR_GL_FRAMEBUFFER_BINDING: | 481 case GR_GL_FRAMEBUFFER_BINDING: |
| 227 *params = 0; | 482 *params = 0; |
| 228 break; | 483 break; |
| 229 case GR_GL_VIEWPORT: | 484 case GR_GL_VIEWPORT: |
| 230 params[0] = 0; | 485 params[0] = 0; |
| 231 params[1] = 0; | 486 params[1] = 0; |
| 232 params[2] = 800; | 487 params[2] = 800; |
| 233 params[3] = 600; | 488 params[3] = 600; |
| 234 break; | 489 break; |
| 235 case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: | 490 case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: |
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| 369 | 624 |
| 370 GrGLint getUniformLocation(GrGLuint program, const char* name) override { | 625 GrGLint getUniformLocation(GrGLuint program, const char* name) override { |
| 371 return ++fCurrUniformLocation; | 626 return ++fCurrUniformLocation; |
| 372 } | 627 } |
| 373 | 628 |
| 374 GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr le ngth, | 629 GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr le ngth, |
| 375 GrGLbitfield access) override { | 630 GrGLbitfield access) override { |
| 376 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 631 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 377 if (id > 0) { | 632 if (id > 0) { |
| 378 // We just ignore the offset and length here. | 633 // We just ignore the offset and length here. |
| 379 BufferObj* buffer = fBufferManager.lookUp(id); | 634 Buffer* buffer = fBufferManager.lookUp(id); |
| 380 SkASSERT(!buffer->mapped()); | 635 SkASSERT(!buffer->mapped()); |
| 381 buffer->setMapped(true); | 636 buffer->setMapped(true); |
| 382 return buffer->dataPtr(); | 637 return buffer->dataPtr(); |
| 383 } | 638 } |
| 384 return nullptr; | 639 return nullptr; |
| 385 } | 640 } |
| 386 | 641 |
| 387 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { | 642 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override { |
| 388 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 643 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 389 if (id > 0) { | 644 if (id > 0) { |
| 390 BufferObj* buffer = fBufferManager.lookUp(id); | 645 Buffer* buffer = fBufferManager.lookUp(id); |
| 391 SkASSERT(!buffer->mapped()); | 646 SkASSERT(!buffer->mapped()); |
| 392 buffer->setMapped(true); | 647 buffer->setMapped(true); |
| 393 return buffer->dataPtr(); | 648 return buffer->dataPtr(); |
| 394 } | 649 } |
| 395 | 650 |
| 396 SkASSERT(false); | 651 SkASSERT(false); |
| 397 return nullptr; // no buffer bound to target | 652 return nullptr; // no buffer bound to target |
| 398 } | 653 } |
| 399 | 654 |
| 400 GrGLboolean unmapBuffer(GrGLenum target) override { | 655 GrGLboolean unmapBuffer(GrGLenum target) override { |
| 401 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 656 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 402 if (id > 0) { | 657 if (id > 0) { |
| 403 BufferObj* buffer = fBufferManager.lookUp(id); | 658 Buffer* buffer = fBufferManager.lookUp(id); |
| 404 SkASSERT(buffer->mapped()); | 659 SkASSERT(buffer->mapped()); |
| 405 buffer->setMapped(false); | 660 buffer->setMapped(false); |
| 406 return GR_GL_TRUE; | 661 return GR_GL_TRUE; |
| 407 } | 662 } |
| 408 | 663 |
| 409 GrAlwaysAssert(false); | 664 GrAlwaysAssert(false); |
| 410 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; | 665 return GR_GL_FALSE; // GR_GL_INVALID_OPERATION; |
| 411 } | 666 } |
| 412 | 667 |
| 413 GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* para ms) override { | 668 GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* para ms) override { |
| 414 switch (pname) { | 669 switch (pname) { |
| 415 case GR_GL_BUFFER_MAPPED: { | 670 case GR_GL_BUFFER_MAPPED: { |
| 416 *params = GR_GL_FALSE; | 671 *params = GR_GL_FALSE; |
| 417 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; | 672 GrGLuint id = fBoundBuffers[GetBufferIndex(target)]; |
| 418 if (id > 0) { | 673 if (id > 0) { |
| 419 BufferObj* buffer = fBufferManager.lookUp(id); | 674 Buffer* buffer = fBufferManager.lookUp(id); |
| 420 if (buffer->mapped()) { | 675 if (buffer->mapped()) { |
| 421 *params = GR_GL_TRUE; | 676 *params = GR_GL_TRUE; |
| 422 } | 677 } |
| 423 } | 678 } |
| 424 break; } | 679 break; } |
| 425 default: | 680 default: |
| 426 SkFAIL("Unexpected pname to GetBufferParamateriv"); | 681 SkFAIL("Unexpected pname to GetBufferParamateriv"); |
| 427 break; | 682 break; |
| 428 } | 683 } |
| 429 }; | 684 }; |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 441 case GR_GL_ARRAY_BUFFER: return 0; | 696 case GR_GL_ARRAY_BUFFER: return 0; |
| 442 case GR_GL_ELEMENT_ARRAY_BUFFER: return 1; | 697 case GR_GL_ELEMENT_ARRAY_BUFFER: return 1; |
| 443 case GR_GL_TEXTURE_BUFFER: return 2; | 698 case GR_GL_TEXTURE_BUFFER: return 2; |
| 444 case GR_GL_DRAW_INDIRECT_BUFFER: return 3; | 699 case GR_GL_DRAW_INDIRECT_BUFFER: return 3; |
| 445 case GR_GL_PIXEL_PACK_BUFFER: return 4; | 700 case GR_GL_PIXEL_PACK_BUFFER: return 4; |
| 446 case GR_GL_PIXEL_UNPACK_BUFFER: return 5; | 701 case GR_GL_PIXEL_UNPACK_BUFFER: return 5; |
| 447 } | 702 } |
| 448 } | 703 } |
| 449 constexpr int static kNumBufferTargets = 6; | 704 constexpr int static kNumBufferTargets = 6; |
| 450 | 705 |
| 451 BufferManager fBufferManager; | 706 TGLObjectManager<Buffer> fBufferManager; |
| 452 GrGLuint fBoundBuffers[kNumBufferTargets]; | 707 GrGLuint fBoundBuffers[kNumBufferTargets]; |
| 453 GrGLuint fCurrProgramID; | 708 TGLObjectManager<Framebuffer> fFramebufferManager; |
| 454 GrGLuint fCurrShaderID; | 709 GrGLuint fCurrDrawFramebuffer; |
| 455 GrGLuint fCurrGenericID; | 710 GrGLuint fCurrReadFramebuffer; |
| 456 GrGLuint fCurrUniformLocation; | 711 TGLObjectManager<Renderbuffer> fRenderbufferManager; |
| 457 GrGLuint fCurrPathID; | 712 GrGLuint fCurrRenderbuffer; |
| 458 SkTArray<const char*> fExtensions; | 713 GrGLuint fCurrProgramID; |
| 714 GrGLuint fCurrShaderID; | |
| 715 GrGLuint fCurrGenericID; | |
| 716 GrGLuint fCurrUniformLocation; | |
| 717 GrGLuint fCurrPathID; | |
| 718 SkTArray<const char*> fExtensions; | |
| 459 | 719 |
| 460 // the OpenGLES 2.0 spec says this must be >= 128 | 720 // the OpenGLES 2.0 spec says this must be >= 128 |
| 461 static const GrGLint kDefaultMaxVertexUniformVectors = 128; | 721 static const GrGLint kDefaultMaxVertexUniformVectors = 128; |
| 462 | 722 |
| 463 // the OpenGLES 2.0 spec says this must be >=16 | 723 // the OpenGLES 2.0 spec says this must be >=16 |
| 464 static const GrGLint kDefaultMaxFragmentUniformVectors = 16; | 724 static const GrGLint kDefaultMaxFragmentUniformVectors = 16; |
| 465 | 725 |
| 466 // the OpenGLES 2.0 spec says this must be >= 8 | 726 // the OpenGLES 2.0 spec says this must be >= 8 |
| 467 static const GrGLint kDefaultMaxVertexAttribs = 8; | 727 static const GrGLint kDefaultMaxVertexAttribs = 8; |
| 468 | 728 |
| 469 // the OpenGLES 2.0 spec says this must be >= 8 | 729 // the OpenGLES 2.0 spec says this must be >= 8 |
| 470 static const GrGLint kDefaultMaxVaryingVectors = 8; | 730 static const GrGLint kDefaultMaxVaryingVectors = 8; |
| 471 | 731 |
| 732 GrGLuint getBoundFramebufferID(GrGLenum target) { | |
| 733 switch (target) { | |
| 734 case GR_GL_FRAMEBUFFER: | |
| 735 case GR_GL_DRAW_FRAMEBUFFER: | |
| 736 return fCurrDrawFramebuffer; | |
| 737 case GR_GL_READ_FRAMEBUFFER: | |
| 738 return fCurrReadFramebuffer; | |
| 739 default: | |
| 740 SK_ABORT("Invalid framebuffer target."); | |
| 741 return 0; | |
| 742 } | |
| 743 } | |
| 744 | |
| 472 const GrGLubyte* CombinedExtensionString() { | 745 const GrGLubyte* CombinedExtensionString() { |
| 473 static SkString gExtString; | 746 static SkString gExtString; |
| 474 static SkMutex gMutex; | 747 static SkMutex gMutex; |
| 475 gMutex.acquire(); | 748 gMutex.acquire(); |
| 476 if (0 == gExtString.size()) { | 749 if (0 == gExtString.size()) { |
| 477 int i = 0; | 750 int i = 0; |
| 478 while (fExtensions[i]) { | 751 while (fExtensions[i]) { |
| 479 if (i > 0) { | 752 if (i > 0) { |
| 480 gExtString.append(" "); | 753 gExtString.append(" "); |
| 481 } | 754 } |
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| 533 break; | 806 break; |
| 534 } | 807 } |
| 535 } | 808 } |
| 536 | 809 |
| 537 typedef GrGLTestInterface INHERITED; | 810 typedef GrGLTestInterface INHERITED; |
| 538 }; | 811 }; |
| 539 | 812 |
| 540 } // anonymous namespace | 813 } // anonymous namespace |
| 541 | 814 |
| 542 const GrGLInterface* GrGLCreateNullInterface(bool enableNVPR) { return new NullI nterface(enableNVPR); } | 815 const GrGLInterface* GrGLCreateNullInterface(bool enableNVPR) { return new NullI nterface(enableNVPR); } |
| OLD | NEW |