| Index: Source/core/rendering/RenderLayer.cpp
|
| diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
|
| index 9ff127f6f537d2f806cc3a4ce0bf1d84141bd25f..2265e5efa264c513d7358f57838c3b5589103408 100644
|
| --- a/Source/core/rendering/RenderLayer.cpp
|
| +++ b/Source/core/rendering/RenderLayer.cpp
|
| @@ -3313,11 +3313,6 @@ void RenderLayer::repaintBlockSelectionGaps()
|
| renderer()->repaintRectangle(rect);
|
| }
|
|
|
| -bool RenderLayer::hasBlockSelectionGapBounds() const
|
| -{
|
| - return !m_blockSelectionGapsBounds.isEmpty();
|
| -}
|
| -
|
| bool RenderLayer::intersectsDamageRect(const LayoutRect& layerBounds, const LayoutRect& damageRect, const RenderLayer* rootLayer, const LayoutPoint* offsetFromRoot) const
|
| {
|
| // Always examine the canvas and the root.
|
|
|