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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/raster/gpu_raster_buffer_provider.h" | 5 #include "cc/raster/gpu_raster_buffer_provider.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ptr_util.h" | 12 #include "base/memory/ptr_util.h" |
| 13 #include "base/trace_event/trace_event.h" | 13 #include "base/trace_event/trace_event.h" |
| 14 #include "cc/playback/raster_source.h" | 14 #include "cc/playback/raster_source.h" |
| 15 #include "cc/raster/gpu_rasterizer.h" |
| 15 #include "cc/raster/scoped_gpu_raster.h" | 16 #include "cc/raster/scoped_gpu_raster.h" |
| 16 #include "cc/resources/resource.h" | 17 #include "cc/resources/resource.h" |
| 17 #include "gpu/command_buffer/client/gles2_interface.h" | 18 #include "gpu/command_buffer/client/gles2_interface.h" |
| 18 #include "third_party/skia/include/core/SkMultiPictureDraw.h" | 19 #include "third_party/skia/include/core/SkMultiPictureDraw.h" |
| 19 #include "third_party/skia/include/core/SkPictureRecorder.h" | 20 #include "third_party/skia/include/core/SkPictureRecorder.h" |
| 20 #include "third_party/skia/include/core/SkSurface.h" | 21 #include "third_party/skia/include/core/SkSurface.h" |
| 21 #include "third_party/skia/include/gpu/GrContext.h" | 22 #include "third_party/skia/include/gpu/GrContext.h" |
| 22 | 23 |
| 23 namespace cc { | 24 namespace cc { |
| 24 namespace { | 25 namespace { |
| 25 | 26 |
| 26 static sk_sp<SkPicture> PlaybackToPicture( | 27 class RasterBufferImpl : public RasterBuffer { |
| 27 const RasterSource* raster_source, | 28 public: |
| 28 bool resource_has_previous_content, | 29 RasterBufferImpl(GpuRasterizer* rasterizer, |
| 29 const gfx::Size& resource_size, | 30 const Resource* resource, |
| 30 const gfx::Rect& raster_full_rect, | 31 uint64_t resource_content_id, |
| 31 const gfx::Rect& raster_dirty_rect, | 32 uint64_t previous_content_id) |
| 32 float scale, | 33 : rasterizer_(rasterizer), |
| 33 const RasterSource::PlaybackSettings& playback_settings) { | 34 lock_(rasterizer->resource_provider(), resource->id()), |
| 34 // GPU raster doesn't do low res tiles, so should always include images. | 35 resource_has_previous_content_( |
| 35 DCHECK(!playback_settings.skip_images); | 36 resource_content_id && resource_content_id == previous_content_id) { |
| 37 } |
| 36 | 38 |
| 37 gfx::Rect playback_rect = raster_full_rect; | 39 // Overridden from RasterBuffer: |
| 38 if (resource_has_previous_content) { | 40 void Playback( |
| 39 playback_rect.Intersect(raster_dirty_rect); | 41 const RasterSource* raster_source, |
| 42 const gfx::Rect& raster_full_rect, |
| 43 const gfx::Rect& raster_dirty_rect, |
| 44 uint64_t new_content_id, |
| 45 float scale, |
| 46 const RasterSource::PlaybackSettings& playback_settings) override { |
| 47 TRACE_EVENT0("cc", "GpuRasterBuffer::Playback"); |
| 48 // GPU raster doesn't do low res tiles, so should always include images. |
| 49 DCHECK(!playback_settings.skip_images); |
| 50 |
| 51 ContextProvider::ScopedContextLock scoped_context( |
| 52 rasterizer_->worker_context_provider()); |
| 53 |
| 54 gfx::Rect playback_rect = raster_full_rect; |
| 55 if (resource_has_previous_content_) { |
| 56 playback_rect.Intersect(raster_dirty_rect); |
| 57 } |
| 58 DCHECK(!playback_rect.IsEmpty()) |
| 59 << "Why are we rastering a tile that's not dirty?"; |
| 60 |
| 61 // TODO(danakj): Implement partial raster with raster_dirty_rect. |
| 62 // Rasterize source into resource. |
| 63 rasterizer_->RasterizeSource(&lock_, raster_source, raster_full_rect, |
| 64 playback_rect, scale, playback_settings); |
| 65 |
| 66 gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL(); |
| 67 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
| 68 |
| 69 // Barrier to sync worker context output to cc context. |
| 70 gl->OrderingBarrierCHROMIUM(); |
| 71 |
| 72 // Generate sync token after the barrier for cross context synchronization. |
| 73 gpu::SyncToken sync_token; |
| 74 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
| 75 lock_.UpdateResourceSyncToken(sync_token); |
| 40 } | 76 } |
| 41 DCHECK(!playback_rect.IsEmpty()) | |
| 42 << "Why are we rastering a tile that's not dirty?"; | |
| 43 | 77 |
| 44 // Play back raster_source into temp SkPicture. | 78 private: |
| 45 SkPictureRecorder recorder; | 79 GpuRasterizer* rasterizer_; |
| 46 const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag; | 80 ResourceProvider::ScopedWriteLockGr lock_; |
| 47 sk_sp<SkCanvas> canvas = sk_ref_sp(recorder.beginRecording( | 81 bool resource_has_previous_content_; |
| 48 resource_size.width(), resource_size.height(), NULL, flags)); | |
| 49 canvas->save(); | |
| 50 raster_source->PlaybackToCanvas(canvas.get(), raster_full_rect, playback_rect, | |
| 51 scale, playback_settings); | |
| 52 canvas->restore(); | |
| 53 return recorder.finishRecordingAsPicture(); | |
| 54 } | |
| 55 | 82 |
| 56 static void RasterizePicture(SkPicture* picture, | 83 DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl); |
| 57 ContextProvider* context_provider, | 84 }; |
| 58 ResourceProvider::ScopedWriteLockGL* resource_lock, | |
| 59 bool async_worker_context_enabled, | |
| 60 bool use_distance_field_text, | |
| 61 bool can_use_lcd_text, | |
| 62 int msaa_sample_count) { | |
| 63 ScopedGpuRaster gpu_raster(context_provider); | |
| 64 | |
| 65 ResourceProvider::ScopedSkSurfaceProvider scoped_surface( | |
| 66 context_provider, resource_lock, async_worker_context_enabled, | |
| 67 use_distance_field_text, can_use_lcd_text, msaa_sample_count); | |
| 68 SkSurface* sk_surface = scoped_surface.sk_surface(); | |
| 69 // Allocating an SkSurface will fail after a lost context. Pretend we | |
| 70 // rasterized, as the contents of the resource don't matter anymore. | |
| 71 if (!sk_surface) | |
| 72 return; | |
| 73 | |
| 74 SkMultiPictureDraw multi_picture_draw; | |
| 75 multi_picture_draw.add(sk_surface->getCanvas(), picture); | |
| 76 multi_picture_draw.draw(false); | |
| 77 } | |
| 78 | 85 |
| 79 } // namespace | 86 } // namespace |
| 80 | 87 |
| 81 GpuRasterBufferProvider::RasterBufferImpl::RasterBufferImpl( | |
| 82 GpuRasterBufferProvider* client, | |
| 83 ResourceProvider* resource_provider, | |
| 84 ResourceId resource_id, | |
| 85 bool async_worker_context_enabled, | |
| 86 bool resource_has_previous_content) | |
| 87 : client_(client), | |
| 88 lock_(resource_provider, resource_id, async_worker_context_enabled), | |
| 89 resource_has_previous_content_(resource_has_previous_content) { | |
| 90 client_->pending_raster_buffers_.insert(this); | |
| 91 } | |
| 92 | |
| 93 GpuRasterBufferProvider::RasterBufferImpl::~RasterBufferImpl() { | |
| 94 client_->pending_raster_buffers_.erase(this); | |
| 95 } | |
| 96 | |
| 97 void GpuRasterBufferProvider::RasterBufferImpl::Playback( | |
| 98 const RasterSource* raster_source, | |
| 99 const gfx::Rect& raster_full_rect, | |
| 100 const gfx::Rect& raster_dirty_rect, | |
| 101 uint64_t new_content_id, | |
| 102 float scale, | |
| 103 const RasterSource::PlaybackSettings& playback_settings) { | |
| 104 TRACE_EVENT0("cc", "GpuRasterBuffer::Playback"); | |
| 105 client_->PlaybackOnWorkerThread(&lock_, sync_token_, | |
| 106 resource_has_previous_content_, raster_source, | |
| 107 raster_full_rect, raster_dirty_rect, | |
| 108 new_content_id, scale, playback_settings); | |
| 109 } | |
| 110 | |
| 111 GpuRasterBufferProvider::GpuRasterBufferProvider( | 88 GpuRasterBufferProvider::GpuRasterBufferProvider( |
| 112 ContextProvider* compositor_context_provider, | 89 ContextProvider* compositor_context_provider, |
| 113 ContextProvider* worker_context_provider, | 90 ContextProvider* worker_context_provider, |
| 114 ResourceProvider* resource_provider, | 91 ResourceProvider* resource_provider, |
| 115 bool use_distance_field_text, | 92 bool use_distance_field_text, |
| 116 int gpu_rasterization_msaa_sample_count, | 93 int gpu_rasterization_msaa_sample_count) |
| 117 bool async_worker_context_enabled) | |
| 118 : compositor_context_provider_(compositor_context_provider), | 94 : compositor_context_provider_(compositor_context_provider), |
| 119 worker_context_provider_(worker_context_provider), | 95 rasterizer_(new GpuRasterizer(worker_context_provider, |
| 120 resource_provider_(resource_provider), | 96 resource_provider, |
| 121 use_distance_field_text_(use_distance_field_text), | 97 use_distance_field_text, |
| 122 msaa_sample_count_(gpu_rasterization_msaa_sample_count), | 98 gpu_rasterization_msaa_sample_count)) { |
| 123 async_worker_context_enabled_(async_worker_context_enabled) { | 99 DCHECK(compositor_context_provider_); |
| 124 DCHECK(compositor_context_provider); | |
| 125 DCHECK(worker_context_provider); | |
| 126 } | 100 } |
| 127 | 101 |
| 128 GpuRasterBufferProvider::~GpuRasterBufferProvider() { | 102 GpuRasterBufferProvider::~GpuRasterBufferProvider() {} |
| 129 DCHECK(pending_raster_buffers_.empty()); | |
| 130 } | |
| 131 | 103 |
| 132 std::unique_ptr<RasterBuffer> GpuRasterBufferProvider::AcquireBufferForRaster( | 104 std::unique_ptr<RasterBuffer> GpuRasterBufferProvider::AcquireBufferForRaster( |
| 133 const Resource* resource, | 105 const Resource* resource, |
| 134 uint64_t resource_content_id, | 106 uint64_t resource_content_id, |
| 135 uint64_t previous_content_id) { | 107 uint64_t previous_content_id) { |
| 136 bool resource_has_previous_content = | 108 return std::unique_ptr<RasterBuffer>(new RasterBufferImpl( |
| 137 resource_content_id && resource_content_id == previous_content_id; | 109 rasterizer_.get(), resource, resource_content_id, previous_content_id)); |
| 138 return base::WrapUnique(new RasterBufferImpl( | |
| 139 this, resource_provider_, resource->id(), async_worker_context_enabled_, | |
| 140 resource_has_previous_content)); | |
| 141 } | 110 } |
| 142 | 111 |
| 143 void GpuRasterBufferProvider::ReleaseBufferForRaster( | 112 void GpuRasterBufferProvider::ReleaseBufferForRaster( |
| 144 std::unique_ptr<RasterBuffer> buffer) { | 113 std::unique_ptr<RasterBuffer> buffer) { |
| 145 // Nothing to do here. RasterBufferImpl destructor cleans up after itself. | 114 // Nothing to do here. RasterBufferImpl destructor cleans up after itself. |
| 146 } | 115 } |
| 147 | 116 |
| 148 bool GpuRasterBufferProvider::OrderingBarrier() { | 117 void GpuRasterBufferProvider::OrderingBarrier() { |
| 149 TRACE_EVENT0("cc", "GpuRasterBufferProvider::OrderingBarrier"); | 118 TRACE_EVENT0("cc", "GpuRasterBufferProvider::OrderingBarrier"); |
| 150 | 119 compositor_context_provider_->ContextGL()->OrderingBarrierCHROMIUM(); |
| 151 gpu::gles2::GLES2Interface* gl = compositor_context_provider_->ContextGL(); | |
| 152 GLuint64 fence = gl->InsertFenceSyncCHROMIUM(); | |
| 153 gl->OrderingBarrierCHROMIUM(); | |
| 154 | |
| 155 gpu::SyncToken sync_token; | |
| 156 gl->GenUnverifiedSyncTokenCHROMIUM(fence, sync_token.GetData()); | |
| 157 | |
| 158 for (RasterBufferImpl* buffer : pending_raster_buffers_) | |
| 159 buffer->set_sync_token(sync_token); | |
| 160 pending_raster_buffers_.clear(); | |
| 161 | |
| 162 DCHECK(sync_token.HasData() || | |
| 163 gl->GetGraphicsResetStatusKHR() != GL_NO_ERROR); | |
| 164 // Do not proceed with ScheduleTasks if sync token was invalid. | |
| 165 return sync_token.HasData(); | |
| 166 } | 120 } |
| 167 | 121 |
| 168 ResourceFormat GpuRasterBufferProvider::GetResourceFormat( | 122 ResourceFormat GpuRasterBufferProvider::GetResourceFormat( |
| 169 bool must_support_alpha) const { | 123 bool must_support_alpha) const { |
| 170 return resource_provider_->best_render_buffer_format(); | 124 return rasterizer_->resource_provider()->best_render_buffer_format(); |
| 171 } | 125 } |
| 172 | 126 |
| 173 bool GpuRasterBufferProvider::GetResourceRequiresSwizzle( | 127 bool GpuRasterBufferProvider::GetResourceRequiresSwizzle( |
| 174 bool must_support_alpha) const { | 128 bool must_support_alpha) const { |
| 175 // This doesn't require a swizzle because we rasterize to the correct format. | 129 // This doesn't require a swizzle because we rasterize to the correct format. |
| 176 return false; | 130 return false; |
| 177 } | 131 } |
| 178 | 132 |
| 179 void GpuRasterBufferProvider::Shutdown() { | 133 void GpuRasterBufferProvider::Shutdown() {} |
| 180 pending_raster_buffers_.clear(); | |
| 181 } | |
| 182 | |
| 183 void GpuRasterBufferProvider::PlaybackOnWorkerThread( | |
| 184 ResourceProvider::ScopedWriteLockGL* resource_lock, | |
| 185 const gpu::SyncToken& sync_token, | |
| 186 bool resource_has_previous_content, | |
| 187 const RasterSource* raster_source, | |
| 188 const gfx::Rect& raster_full_rect, | |
| 189 const gfx::Rect& raster_dirty_rect, | |
| 190 uint64_t new_content_id, | |
| 191 float scale, | |
| 192 const RasterSource::PlaybackSettings& playback_settings) { | |
| 193 ContextProvider::ScopedContextLock scoped_context(worker_context_provider_); | |
| 194 gpu::gles2::GLES2Interface* gl = scoped_context.ContextGL(); | |
| 195 | |
| 196 // Synchronize with compositor. | |
| 197 DCHECK(sync_token.HasData()); | |
| 198 gl->WaitSyncTokenCHROMIUM(sync_token.GetConstData()); | |
| 199 | |
| 200 sk_sp<SkPicture> picture = PlaybackToPicture( | |
| 201 raster_source, resource_has_previous_content, resource_lock->size(), | |
| 202 raster_full_rect, raster_dirty_rect, scale, playback_settings); | |
| 203 | |
| 204 // Turn on distance fields for layers that have ever animated. | |
| 205 bool use_distance_field_text = | |
| 206 use_distance_field_text_ || | |
| 207 raster_source->ShouldAttemptToUseDistanceFieldText(); | |
| 208 | |
| 209 RasterizePicture(picture.get(), worker_context_provider_, resource_lock, | |
| 210 async_worker_context_enabled_, use_distance_field_text, | |
| 211 raster_source->CanUseLCDText(), msaa_sample_count_); | |
| 212 | |
| 213 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); | |
| 214 | |
| 215 // Barrier to sync worker context output to cc context. | |
| 216 gl->OrderingBarrierCHROMIUM(); | |
| 217 | |
| 218 // Generate sync token after the barrier for cross context synchronization. | |
| 219 gpu::SyncToken resource_sync_token; | |
| 220 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, resource_sync_token.GetData()); | |
| 221 resource_lock->set_sync_token(resource_sync_token); | |
| 222 resource_lock->set_synchronized(!async_worker_context_enabled_); | |
| 223 } | |
| 224 | 134 |
| 225 } // namespace cc | 135 } // namespace cc |
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