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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2081813002: The disable_seamless_cube_map workaround should only apply to primary Intel. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: The disable_seamless_cube_map workaround should only apply to primary Intel. Created 4 years, 6 months ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index a11fc415eb147a074e90ff224d7bc58f5e2b9479..63a75fde34e92e361886e2ecde6a18153f4ffd3c 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -204,12 +204,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
['win', 'intel'], bug=483282)
# Mac only.
- self.Fail('deqp/functional/gles3/texturefiltering/cube_formats_*',
- ['mac'], bug=606074)
- self.Fail('deqp/functional/gles3/texturefiltering/cube_sizes_*',
- ['mac'], bug=606074)
- self.Fail('deqp/functional/gles3/texturefiltering/cube_combinations_*',
- ['mac'], bug=606074)
self.Flaky('deqp/functional/gles3/shaderindexing/varying.html',
['mac'], bug=619264)
self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
@@ -403,6 +397,13 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('conformance2/reading/read-pixels-from-fbo-test.html',
['mac', 'intel'], bug=483282)
+ self.Fail('deqp/functional/gles3/texturefiltering/cube_formats_*',
+ ['mac', 'intel'], bug=606074)
+ self.Fail('deqp/functional/gles3/texturefiltering/cube_sizes_*',
+ ['mac', 'intel'], bug=606074)
+ self.Fail('deqp/functional/gles3/texturefiltering/cube_combinations_*',
+ ['mac', 'intel'], bug=606074)
+
# Linux only.
self.Fail('deqp/data/gles3/shaders/functions.html',
['linux'], bug=483282)
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