| Index: src/interpreter/source-position-table.cc
|
| diff --git a/src/interpreter/source-position-table.cc b/src/interpreter/source-position-table.cc
|
| index 65bfa20ac779921997f0b1fa7859a7965f0b81a9..579c6c48948237ad7683106891ea56c07885d50a 100644
|
| --- a/src/interpreter/source-position-table.cc
|
| +++ b/src/interpreter/source-position-table.cc
|
| @@ -23,19 +23,13 @@ namespace interpreter {
|
| // - we record the difference from the previous position,
|
| // - we just stuff one bit for the type into the bytecode offset,
|
| // - we write least-significant bits first,
|
| -// - negative numbers occur only rarely, so we use a denormalized
|
| -// most-significant byte (a byte with all zeros, which normally wouldn't
|
| -// make any sense) to encode a negative sign, so that we 'pay' nothing for
|
| -// positive numbers, but have to pay a full byte for negative integers.
|
| +// - we use zig-zag encoding to encode both positive and negative numbers.
|
|
|
| namespace {
|
|
|
| -// A zero-value in the most-significant byte is used to mark negative numbers.
|
| -const int kNegativeSignMarker = 0;
|
| -
|
| // Each byte is encoded as MoreBit | ValueBits.
|
| class MoreBit : public BitField8<bool, 7, 1> {};
|
| -class ValueBits : public BitField8<int, 0, 7> {};
|
| +class ValueBits : public BitField8<unsigned, 0, 7> {};
|
|
|
| // Helper: Add the offsets from 'other' to 'value'. Also set is_statement.
|
| void AddAndSetEntry(PositionTableEntry& value,
|
| @@ -54,62 +48,57 @@ void SubtractFromEntry(PositionTableEntry& value,
|
|
|
| // Helper: Encode an integer.
|
| void EncodeInt(ZoneVector<byte>& bytes, int value) {
|
| - bool sign = false;
|
| - if (value < 0) {
|
| - sign = true;
|
| - value = -value;
|
| - }
|
| -
|
| + // Zig-zag encoding.
|
| + static const int kShift = kIntSize * kBitsPerByte - 1;
|
| + value = ((value << 1) ^ (value >> kShift));
|
| + DCHECK_GE(value, 0);
|
| + unsigned int encoded = static_cast<unsigned int>(value);
|
| bool more;
|
| do {
|
| - more = value > ValueBits::kMax;
|
| - bytes.push_back(MoreBit::encode(more || sign) |
|
| - ValueBits::encode(value & ValueBits::kMax));
|
| - value >>= ValueBits::kSize;
|
| + more = encoded > ValueBits::kMax;
|
| + bytes.push_back(MoreBit::encode(more) |
|
| + ValueBits::encode(encoded & ValueBits::kMask));
|
| + encoded >>= ValueBits::kSize;
|
| } while (more);
|
| -
|
| - if (sign) {
|
| - bytes.push_back(MoreBit::encode(false) |
|
| - ValueBits::encode(kNegativeSignMarker));
|
| - }
|
| }
|
|
|
| // Encode a PositionTableEntry.
|
| void EncodeEntry(ZoneVector<byte>& bytes, const PositionTableEntry& entry) {
|
| - // 1 bit for sign + is_statement each, which leaves 30b for the value.
|
| - DCHECK(abs(entry.bytecode_offset) < (1 << 30));
|
| - EncodeInt(bytes, (entry.is_statement ? 1 : 0) | (entry.bytecode_offset << 1));
|
| + // We only accept ascending bytecode offsets.
|
| + DCHECK(entry.bytecode_offset >= 0);
|
| + // Since bytecode_offset is not negative, we use sign to encode is_statement.
|
| + EncodeInt(bytes, entry.is_statement ? entry.bytecode_offset
|
| + : -entry.bytecode_offset - 1);
|
| EncodeInt(bytes, entry.source_position);
|
| }
|
|
|
| // Helper: Decode an integer.
|
| void DecodeInt(ByteArray* bytes, int* index, int* v) {
|
| byte current;
|
| - int n = 0;
|
| - int value = 0;
|
| + int shift = 0;
|
| + int decoded = 0;
|
| bool more;
|
| do {
|
| current = bytes->get((*index)++);
|
| - value |= ValueBits::decode(current) << (n * ValueBits::kSize);
|
| - n++;
|
| + decoded |= ValueBits::decode(current) << shift;
|
| more = MoreBit::decode(current);
|
| + shift += ValueBits::kSize;
|
| } while (more);
|
| -
|
| - if (ValueBits::decode(current) == kNegativeSignMarker) {
|
| - value = -value;
|
| - }
|
| - *v = value;
|
| + DCHECK_GE(decoded, 0);
|
| + decoded = (decoded >> 1) ^ (-(decoded & 1));
|
| + *v = decoded;
|
| }
|
|
|
| void DecodeEntry(ByteArray* bytes, int* index, PositionTableEntry* entry) {
|
| int tmp;
|
| DecodeInt(bytes, index, &tmp);
|
| - entry->is_statement = (tmp & 1);
|
| -
|
| - // Note that '>>' needs to be arithmetic shift in order to handle negative
|
| - // numbers properly.
|
| - entry->bytecode_offset = (tmp >> 1);
|
| -
|
| + if (tmp >= 0) {
|
| + entry->is_statement = true;
|
| + entry->bytecode_offset = tmp;
|
| + } else {
|
| + entry->is_statement = false;
|
| + entry->bytecode_offset = -(tmp + 1);
|
| + }
|
| DecodeInt(bytes, index, &entry->source_position);
|
| }
|
|
|
|
|