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Issue 2081703002: Use zig-zag encoding in the source position table. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: addressed comments Created 4 years, 6 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/interpreter/source-position-table.h" 5 #include "src/interpreter/source-position-table.h"
6 6
7 #include "src/objects-inl.h" 7 #include "src/objects-inl.h"
8 #include "src/objects.h" 8 #include "src/objects.h"
9 9
10 namespace v8 { 10 namespace v8 {
11 namespace internal { 11 namespace internal {
12 namespace interpreter { 12 namespace interpreter {
13 13
14 // We'll use a simple encoding scheme to record the source positions. 14 // We'll use a simple encoding scheme to record the source positions.
15 // Conceptually, each position consists of: 15 // Conceptually, each position consists of:
16 // - bytecode_offset: An integer index into the BytecodeArray 16 // - bytecode_offset: An integer index into the BytecodeArray
17 // - source_position: An integer index into the source string. 17 // - source_position: An integer index into the source string.
18 // - position type: Each position is either a statement or an expression. 18 // - position type: Each position is either a statement or an expression.
19 // 19 //
20 // The basic idea for the encoding is to use a variable-length integer coding, 20 // The basic idea for the encoding is to use a variable-length integer coding,
21 // where each byte contains 7 bits of payload data, and 1 'more' bit that 21 // where each byte contains 7 bits of payload data, and 1 'more' bit that
22 // determines whether additional bytes follow. Additionally: 22 // determines whether additional bytes follow. Additionally:
23 // - we record the difference from the previous position, 23 // - we record the difference from the previous position,
24 // - we just stuff one bit for the type into the bytecode offset, 24 // - we just stuff one bit for the type into the bytecode offset,
25 // - we write least-significant bits first, 25 // - we write least-significant bits first,
26 // - negative numbers occur only rarely, so we use a denormalized 26 // - we use zig-zag encoding to encode both positive and negative numbers.
27 // most-significant byte (a byte with all zeros, which normally wouldn't
28 // make any sense) to encode a negative sign, so that we 'pay' nothing for
29 // positive numbers, but have to pay a full byte for negative integers.
30 27
31 namespace { 28 namespace {
32 29
33 // A zero-value in the most-significant byte is used to mark negative numbers.
34 const int kNegativeSignMarker = 0;
35
36 // Each byte is encoded as MoreBit | ValueBits. 30 // Each byte is encoded as MoreBit | ValueBits.
37 class MoreBit : public BitField8<bool, 7, 1> {}; 31 class MoreBit : public BitField8<bool, 7, 1> {};
38 class ValueBits : public BitField8<int, 0, 7> {}; 32 class ValueBits : public BitField8<unsigned, 0, 7> {};
39 33
40 // Helper: Add the offsets from 'other' to 'value'. Also set is_statement. 34 // Helper: Add the offsets from 'other' to 'value'. Also set is_statement.
41 void AddAndSetEntry(PositionTableEntry& value, 35 void AddAndSetEntry(PositionTableEntry& value,
42 const PositionTableEntry& other) { 36 const PositionTableEntry& other) {
43 value.bytecode_offset += other.bytecode_offset; 37 value.bytecode_offset += other.bytecode_offset;
44 value.source_position += other.source_position; 38 value.source_position += other.source_position;
45 value.is_statement = other.is_statement; 39 value.is_statement = other.is_statement;
46 } 40 }
47 41
48 // Helper: Substract the offsets from 'other' from 'value'. 42 // Helper: Substract the offsets from 'other' from 'value'.
49 void SubtractFromEntry(PositionTableEntry& value, 43 void SubtractFromEntry(PositionTableEntry& value,
50 const PositionTableEntry& other) { 44 const PositionTableEntry& other) {
51 value.bytecode_offset -= other.bytecode_offset; 45 value.bytecode_offset -= other.bytecode_offset;
52 value.source_position -= other.source_position; 46 value.source_position -= other.source_position;
53 } 47 }
54 48
55 // Helper: Encode an integer. 49 // Helper: Encode an integer.
56 void EncodeInt(ZoneVector<byte>& bytes, int value) { 50 void EncodeInt(ZoneVector<byte>& bytes, int value) {
57 bool sign = false; 51 // Zig-zag encoding.
58 if (value < 0) { 52 static const int kShift = kIntSize * kBitsPerByte - 1;
59 sign = true; 53 value = ((value << 1) ^ (value >> kShift));
60 value = -value; 54 DCHECK_GE(value, 0);
61 } 55 unsigned int encoded = static_cast<unsigned int>(value);
62
63 bool more; 56 bool more;
64 do { 57 do {
65 more = value > ValueBits::kMax; 58 more = encoded > ValueBits::kMax;
66 bytes.push_back(MoreBit::encode(more || sign) | 59 bytes.push_back(MoreBit::encode(more) |
67 ValueBits::encode(value & ValueBits::kMax)); 60 ValueBits::encode(encoded & ValueBits::kMask));
68 value >>= ValueBits::kSize; 61 encoded >>= ValueBits::kSize;
69 } while (more); 62 } while (more);
70
71 if (sign) {
72 bytes.push_back(MoreBit::encode(false) |
73 ValueBits::encode(kNegativeSignMarker));
74 }
75 } 63 }
76 64
77 // Encode a PositionTableEntry. 65 // Encode a PositionTableEntry.
78 void EncodeEntry(ZoneVector<byte>& bytes, const PositionTableEntry& entry) { 66 void EncodeEntry(ZoneVector<byte>& bytes, const PositionTableEntry& entry) {
79 // 1 bit for sign + is_statement each, which leaves 30b for the value. 67 // We only accept ascending bytecode offsets.
80 DCHECK(abs(entry.bytecode_offset) < (1 << 30)); 68 DCHECK(entry.bytecode_offset >= 0);
81 EncodeInt(bytes, (entry.is_statement ? 1 : 0) | (entry.bytecode_offset << 1)); 69 // Since bytecode_offset is not negative, we use sign to encode is_statement.
70 EncodeInt(bytes, entry.is_statement ? entry.bytecode_offset
71 : -entry.bytecode_offset - 1);
82 EncodeInt(bytes, entry.source_position); 72 EncodeInt(bytes, entry.source_position);
83 } 73 }
84 74
85 // Helper: Decode an integer. 75 // Helper: Decode an integer.
86 void DecodeInt(ByteArray* bytes, int* index, int* v) { 76 void DecodeInt(ByteArray* bytes, int* index, int* v) {
87 byte current; 77 byte current;
88 int n = 0; 78 int shift = 0;
89 int value = 0; 79 int decoded = 0;
90 bool more; 80 bool more;
91 do { 81 do {
92 current = bytes->get((*index)++); 82 current = bytes->get((*index)++);
93 value |= ValueBits::decode(current) << (n * ValueBits::kSize); 83 decoded |= ValueBits::decode(current) << shift;
94 n++;
95 more = MoreBit::decode(current); 84 more = MoreBit::decode(current);
85 shift += ValueBits::kSize;
96 } while (more); 86 } while (more);
97 87 DCHECK_GE(decoded, 0);
98 if (ValueBits::decode(current) == kNegativeSignMarker) { 88 decoded = (decoded >> 1) ^ (-(decoded & 1));
99 value = -value; 89 *v = decoded;
100 }
101 *v = value;
102 } 90 }
103 91
104 void DecodeEntry(ByteArray* bytes, int* index, PositionTableEntry* entry) { 92 void DecodeEntry(ByteArray* bytes, int* index, PositionTableEntry* entry) {
105 int tmp; 93 int tmp;
106 DecodeInt(bytes, index, &tmp); 94 DecodeInt(bytes, index, &tmp);
107 entry->is_statement = (tmp & 1); 95 if (tmp >= 0) {
108 96 entry->is_statement = true;
109 // Note that '>>' needs to be arithmetic shift in order to handle negative 97 entry->bytecode_offset = tmp;
110 // numbers properly. 98 } else {
111 entry->bytecode_offset = (tmp >> 1); 99 entry->is_statement = false;
112 100 entry->bytecode_offset = -(tmp + 1);
101 }
113 DecodeInt(bytes, index, &entry->source_position); 102 DecodeInt(bytes, index, &entry->source_position);
114 } 103 }
115 104
116 } // namespace 105 } // namespace
117 106
118 void SourcePositionTableBuilder::AddPosition(size_t bytecode_offset, 107 void SourcePositionTableBuilder::AddPosition(size_t bytecode_offset,
119 int source_position, 108 int source_position,
120 bool is_statement) { 109 bool is_statement) {
121 int offset = static_cast<int>(bytecode_offset); 110 int offset = static_cast<int>(bytecode_offset);
122 AddEntry({offset, source_position, is_statement}); 111 AddEntry({offset, source_position, is_statement});
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
180 } else { 169 } else {
181 PositionTableEntry tmp; 170 PositionTableEntry tmp;
182 DecodeEntry(table_, &index_, &tmp); 171 DecodeEntry(table_, &index_, &tmp);
183 AddAndSetEntry(current_, tmp); 172 AddAndSetEntry(current_, tmp);
184 } 173 }
185 } 174 }
186 175
187 } // namespace interpreter 176 } // namespace interpreter
188 } // namespace internal 177 } // namespace internal
189 } // namespace v8 178 } // namespace v8
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