| Index: content/browser/gamepad/gamepad_platform_data_fetcher_mac.h
|
| diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.h b/content/browser/gamepad/gamepad_platform_data_fetcher_mac.h
|
| deleted file mode 100644
|
| index 254ebb5ca8f6a65c29f8011cdeb6855f580159f3..0000000000000000000000000000000000000000
|
| --- a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.h
|
| +++ /dev/null
|
| @@ -1,106 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
|
| -#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
|
| -
|
| -#include <CoreFoundation/CoreFoundation.h>
|
| -#include <IOKit/hid/IOHIDManager.h>
|
| -#include <stddef.h>
|
| -
|
| -#include <memory>
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/mac/scoped_cftyperef.h"
|
| -#include "base/macros.h"
|
| -#include "build/build_config.h"
|
| -#include "content/browser/gamepad/gamepad_data_fetcher.h"
|
| -#include "content/browser/gamepad/xbox_data_fetcher_mac.h"
|
| -#include "content/common/gamepad_hardware_buffer.h"
|
| -
|
| -#if defined(__OBJC__)
|
| -@class NSArray;
|
| -#else
|
| -class NSArray;
|
| -#endif
|
| -
|
| -namespace content {
|
| -
|
| -class GamepadPlatformDataFetcherMac : public GamepadDataFetcher,
|
| - public XboxDataFetcher::Delegate {
|
| - public:
|
| - GamepadPlatformDataFetcherMac();
|
| - ~GamepadPlatformDataFetcherMac() override;
|
| - void GetGamepadData(blink::WebGamepads* pads,
|
| - bool devices_changed_hint) override;
|
| - void PauseHint(bool paused) override;
|
| -
|
| - private:
|
| - bool enabled_;
|
| - bool paused_;
|
| - base::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_;
|
| -
|
| - static GamepadPlatformDataFetcherMac* InstanceFromContext(void* context);
|
| - static void DeviceAddCallback(void* context,
|
| - IOReturn result,
|
| - void* sender,
|
| - IOHIDDeviceRef ref);
|
| - static void DeviceRemoveCallback(void* context,
|
| - IOReturn result,
|
| - void* sender,
|
| - IOHIDDeviceRef ref);
|
| - static void ValueChangedCallback(void* context,
|
| - IOReturn result,
|
| - void* sender,
|
| - IOHIDValueRef ref);
|
| -
|
| - size_t GetEmptySlot();
|
| - size_t GetSlotForDevice(IOHIDDeviceRef device);
|
| - size_t GetSlotForXboxDevice(XboxController* device);
|
| -
|
| - void DeviceAdd(IOHIDDeviceRef device);
|
| - bool CheckCollection(IOHIDElementRef element);
|
| - bool AddButtonsAndAxes(NSArray* elements, size_t slot);
|
| - void DeviceRemove(IOHIDDeviceRef device);
|
| - void ValueChanged(IOHIDValueRef value);
|
| -
|
| - void XboxDeviceAdd(XboxController* device) override;
|
| - void XboxDeviceRemove(XboxController* device) override;
|
| - void XboxValueChanged(XboxController* device,
|
| - const XboxController::Data& data) override;
|
| -
|
| - void RegisterForNotifications();
|
| - void UnregisterFromNotifications();
|
| -
|
| - void SanitizeGamepadData(size_t index, blink::WebGamepad* pad);
|
| -
|
| - std::unique_ptr<XboxDataFetcher> xbox_fetcher_;
|
| -
|
| - // Side-band data that's not passed to the consumer, but we need to maintain
|
| - // to update data_.
|
| - struct AssociatedData {
|
| - bool is_xbox;
|
| - union {
|
| - struct {
|
| - IOHIDDeviceRef device_ref;
|
| - IOHIDElementRef button_elements[blink::WebGamepad::buttonsLengthCap];
|
| - IOHIDElementRef axis_elements[blink::WebGamepad::axesLengthCap];
|
| - CFIndex axis_minimums[blink::WebGamepad::axesLengthCap];
|
| - CFIndex axis_maximums[blink::WebGamepad::axesLengthCap];
|
| - CFIndex axis_report_sizes[blink::WebGamepad::axesLengthCap];
|
| - } hid;
|
| - struct {
|
| - XboxController* device;
|
| - UInt32 location_id;
|
| - } xbox;
|
| - };
|
| - };
|
| - AssociatedData associated_[blink::WebGamepads::itemsLengthCap];
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac);
|
| -};
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
|
|
|