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Unified Diff: device/gamepad/gamepad_platform_data_fetcher.h

Issue 2081583002: Migrating majority of gamepad from content/browser/ to device/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Final tweaks Created 4 years, 5 months ago
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Index: device/gamepad/gamepad_platform_data_fetcher.h
diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher.h b/device/gamepad/gamepad_platform_data_fetcher.h
similarity index 67%
rename from content/browser/gamepad/gamepad_platform_data_fetcher.h
rename to device/gamepad/gamepad_platform_data_fetcher.h
index d2dc8b73d767517f8940620186d8a6fe7f4c2640..32ef34ffd3e42d7ff65ad9e9769e336acab30768 100644
--- a/content/browser/gamepad/gamepad_platform_data_fetcher.h
+++ b/device/gamepad/gamepad_platform_data_fetcher.h
@@ -5,25 +5,25 @@
// Define the default data fetcher that GamepadProvider will use if none is
// supplied. (GamepadPlatformDataFetcher).
-#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
-#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
+#ifndef DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
+#define DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "build/build_config.h"
-#include "content/browser/gamepad/gamepad_data_fetcher.h"
+#include "device/gamepad/gamepad_data_fetcher.h"
#if defined(OS_ANDROID)
-#include "content/browser/gamepad/gamepad_platform_data_fetcher_android.h"
+#include "device/gamepad/gamepad_platform_data_fetcher_android.h"
#elif defined(OS_WIN)
-#include "content/browser/gamepad/gamepad_platform_data_fetcher_win.h"
+#include "device/gamepad/gamepad_platform_data_fetcher_win.h"
#elif defined(OS_MACOSX)
-#include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h"
+#include "device/gamepad/gamepad_platform_data_fetcher_mac.h"
#elif defined(OS_LINUX)
-#include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h"
+#include "device/gamepad/gamepad_platform_data_fetcher_linux.h"
#endif
-namespace content {
+namespace device {
#if defined(OS_ANDROID)
@@ -57,6 +57,6 @@ typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher;
#endif
-} // namespace content
+} // namespace device
-#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
+#endif // DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
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