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Side by Side Diff: device/gamepad/gamepad_platform_data_fetcher.h

Issue 2081583002: Migrating majority of gamepad from content/browser/ to device/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Final tweaks Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Define the default data fetcher that GamepadProvider will use if none is 5 // Define the default data fetcher that GamepadProvider will use if none is
6 // supplied. (GamepadPlatformDataFetcher). 6 // supplied. (GamepadPlatformDataFetcher).
7 7
8 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ 8 #ifndef DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
9 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ 9 #define DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
10 10
11 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "build/build_config.h" 13 #include "build/build_config.h"
14 #include "content/browser/gamepad/gamepad_data_fetcher.h" 14 #include "device/gamepad/gamepad_data_fetcher.h"
15 15
16 #if defined(OS_ANDROID) 16 #if defined(OS_ANDROID)
17 #include "content/browser/gamepad/gamepad_platform_data_fetcher_android.h" 17 #include "device/gamepad/gamepad_platform_data_fetcher_android.h"
18 #elif defined(OS_WIN) 18 #elif defined(OS_WIN)
19 #include "content/browser/gamepad/gamepad_platform_data_fetcher_win.h" 19 #include "device/gamepad/gamepad_platform_data_fetcher_win.h"
20 #elif defined(OS_MACOSX) 20 #elif defined(OS_MACOSX)
21 #include "content/browser/gamepad/gamepad_platform_data_fetcher_mac.h" 21 #include "device/gamepad/gamepad_platform_data_fetcher_mac.h"
22 #elif defined(OS_LINUX) 22 #elif defined(OS_LINUX)
23 #include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h" 23 #include "device/gamepad/gamepad_platform_data_fetcher_linux.h"
24 #endif 24 #endif
25 25
26 namespace content { 26 namespace device {
27 27
28 #if defined(OS_ANDROID) 28 #if defined(OS_ANDROID)
29 29
30 typedef GamepadPlatformDataFetcherAndroid GamepadPlatformDataFetcher; 30 typedef GamepadPlatformDataFetcherAndroid GamepadPlatformDataFetcher;
31 31
32 #elif defined(OS_WIN) 32 #elif defined(OS_WIN)
33 33
34 typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher; 34 typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher;
35 35
36 #elif defined(OS_MACOSX) 36 #elif defined(OS_MACOSX)
(...skipping 13 matching lines...) Expand all
50 void GetGamepadData(blink::WebGamepads* pads, 50 void GetGamepadData(blink::WebGamepads* pads,
51 bool devices_changed_hint) override; 51 bool devices_changed_hint) override;
52 52
53 private: 53 private:
54 DISALLOW_COPY_AND_ASSIGN(GamepadDataFetcherEmpty); 54 DISALLOW_COPY_AND_ASSIGN(GamepadDataFetcherEmpty);
55 }; 55 };
56 typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher; 56 typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher;
57 57
58 #endif 58 #endif
59 59
60 } // namespace content 60 } // namespace device
61 61
62 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_ 62 #endif // DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_H_
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