Index: device/gamepad/gamepad_data_fetcher.h |
diff --git a/content/browser/gamepad/gamepad_data_fetcher.h b/device/gamepad/gamepad_data_fetcher.h |
similarity index 76% |
rename from content/browser/gamepad/gamepad_data_fetcher.h |
rename to device/gamepad/gamepad_data_fetcher.h |
index a395fd9b0d20a931090b6a5feefbc285975465e2..28b3949a41f2325028bc6cfc75d9e55523ec5cac 100644 |
--- a/content/browser/gamepad/gamepad_data_fetcher.h |
+++ b/device/gamepad/gamepad_data_fetcher.h |
@@ -2,16 +2,18 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
-#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
+#ifndef DEVICE_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
+#define DEVICE_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
#include <stdint.h> |
+#include <limits> |
+ |
#include "build/build_config.h" |
-#include "content/browser/gamepad/gamepad_standard_mappings.h" |
+#include "device/gamepad/gamepad_standard_mappings.h" |
#include "third_party/WebKit/public/platform/WebGamepads.h" |
-namespace content { |
+namespace device { |
// Abstract interface for imlementing platform- (and test-) specific behaviro |
// for getting the gamepad data. |
@@ -38,14 +40,14 @@ class GamepadDataFetcher { |
// If we ever increase the max axis count this will need to be updated. |
static_assert(blink::WebGamepad::axesLengthCap <= |
- std::numeric_limits<uint32_t>::digits, |
- "axis_mask is not large enough"); |
+ std::numeric_limits<uint32_t>::digits, |
+ "axis_mask is not large enough"); |
uint32_t axis_mask; |
// If we ever increase the max button count this will need to be updated. |
static_assert(blink::WebGamepad::buttonsLengthCap <= |
- std::numeric_limits<uint32_t>::digits, |
- "button_mask is not large enough"); |
+ std::numeric_limits<uint32_t>::digits, |
+ "button_mask is not large enough"); |
uint32_t button_mask; |
}; |
@@ -56,6 +58,6 @@ class GamepadDataFetcher { |
#endif |
}; |
-} // namespace content |
+} // namespace device |
-#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |
+#endif // DEVICE_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ |