| Index: content/browser/gamepad/raw_input_data_fetcher_win.cc
|
| diff --git a/content/browser/gamepad/raw_input_data_fetcher_win.cc b/content/browser/gamepad/raw_input_data_fetcher_win.cc
|
| deleted file mode 100644
|
| index 765e0d7fa33f193f2910c768c9f2608c2866dde0..0000000000000000000000000000000000000000
|
| --- a/content/browser/gamepad/raw_input_data_fetcher_win.cc
|
| +++ /dev/null
|
| @@ -1,532 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "content/browser/gamepad/raw_input_data_fetcher_win.h"
|
| -
|
| -#include <stddef.h>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/trace_event/trace_event.h"
|
| -#include "content/common/gamepad_hardware_buffer.h"
|
| -#include "content/common/gamepad_messages.h"
|
| -
|
| -namespace content {
|
| -
|
| -using namespace blink;
|
| -
|
| -namespace {
|
| -
|
| -float NormalizeAxis(long value, long min, long max) {
|
| - return (2.f * (value - min) / static_cast<float>(max - min)) - 1.f;
|
| -}
|
| -
|
| -unsigned long GetBitmask(unsigned short bits) {
|
| - return (1 << bits) - 1;
|
| -}
|
| -
|
| -// From the HID Usage Tables specification.
|
| -USHORT DeviceUsages[] = {
|
| - 0x04, // Joysticks
|
| - 0x05, // Gamepads
|
| - 0x08, // Multi Axis
|
| -};
|
| -
|
| -const uint32_t kAxisMinimumUsageNumber = 0x30;
|
| -const uint32_t kGameControlsUsagePage = 0x05;
|
| -const uint32_t kButtonUsagePage = 0x09;
|
| -
|
| -} // namespace
|
| -
|
| -RawGamepadInfo::RawGamepadInfo() {
|
| -}
|
| -
|
| -RawGamepadInfo::~RawGamepadInfo() {
|
| -}
|
| -
|
| -RawInputDataFetcher::RawInputDataFetcher()
|
| - : hid_dll_(base::FilePath(FILE_PATH_LITERAL("hid.dll"))),
|
| - rawinput_available_(GetHidDllFunctions()),
|
| - filter_xinput_(true),
|
| - events_monitored_(false) {
|
| -}
|
| -
|
| -RawInputDataFetcher::~RawInputDataFetcher() {
|
| - ClearControllers();
|
| - DCHECK(!window_);
|
| - DCHECK(!events_monitored_);
|
| -}
|
| -
|
| -void RawInputDataFetcher::WillDestroyCurrentMessageLoop() {
|
| - StopMonitor();
|
| -}
|
| -
|
| -RAWINPUTDEVICE* RawInputDataFetcher::GetRawInputDevices(DWORD flags) {
|
| - size_t usage_count = arraysize(DeviceUsages);
|
| - std::unique_ptr<RAWINPUTDEVICE[]> devices(new RAWINPUTDEVICE[usage_count]);
|
| - for (size_t i = 0; i < usage_count; ++i) {
|
| - devices[i].dwFlags = flags;
|
| - devices[i].usUsagePage = 1;
|
| - devices[i].usUsage = DeviceUsages[i];
|
| - devices[i].hwndTarget = (flags & RIDEV_REMOVE) ? 0 : window_->hwnd();
|
| - }
|
| - return devices.release();
|
| -}
|
| -
|
| -void RawInputDataFetcher::StartMonitor() {
|
| - if (!rawinput_available_ || events_monitored_)
|
| - return;
|
| -
|
| - if (!window_) {
|
| - window_.reset(new base::win::MessageWindow());
|
| - if (!window_->Create(base::Bind(&RawInputDataFetcher::HandleMessage,
|
| - base::Unretained(this)))) {
|
| - PLOG(ERROR) << "Failed to create the raw input window";
|
| - window_.reset();
|
| - return;
|
| - }
|
| - }
|
| -
|
| - // Register to receive raw HID input.
|
| - std::unique_ptr<RAWINPUTDEVICE[]> devices(
|
| - GetRawInputDevices(RIDEV_INPUTSINK));
|
| - if (!RegisterRawInputDevices(devices.get(), arraysize(DeviceUsages),
|
| - sizeof(RAWINPUTDEVICE))) {
|
| - PLOG(ERROR) << "RegisterRawInputDevices() failed for RIDEV_INPUTSINK";
|
| - window_.reset();
|
| - return;
|
| - }
|
| -
|
| - // Start observing message loop destruction if we start monitoring the first
|
| - // event.
|
| - if (!events_monitored_)
|
| - base::MessageLoop::current()->AddDestructionObserver(this);
|
| -
|
| - events_monitored_ = true;
|
| -}
|
| -
|
| -void RawInputDataFetcher::StopMonitor() {
|
| - if (!rawinput_available_ || !events_monitored_)
|
| - return;
|
| -
|
| - // Stop receiving raw input.
|
| - DCHECK(window_);
|
| - std::unique_ptr<RAWINPUTDEVICE[]> devices(GetRawInputDevices(RIDEV_REMOVE));
|
| -
|
| - if (!RegisterRawInputDevices(devices.get(), arraysize(DeviceUsages),
|
| - sizeof(RAWINPUTDEVICE))) {
|
| - PLOG(INFO) << "RegisterRawInputDevices() failed for RIDEV_REMOVE";
|
| - }
|
| -
|
| - events_monitored_ = false;
|
| - window_.reset();
|
| -
|
| - // Stop observing message loop destruction if no event is being monitored.
|
| - base::MessageLoop::current()->RemoveDestructionObserver(this);
|
| -}
|
| -
|
| -void RawInputDataFetcher::ClearControllers() {
|
| - while (!controllers_.empty()) {
|
| - RawGamepadInfo* gamepad_info = controllers_.begin()->second;
|
| - controllers_.erase(gamepad_info->handle);
|
| - delete gamepad_info;
|
| - }
|
| -}
|
| -
|
| -std::vector<RawGamepadInfo*> RawInputDataFetcher::EnumerateDevices() {
|
| - std::vector<RawGamepadInfo*> valid_controllers;
|
| -
|
| - ClearControllers();
|
| -
|
| - UINT count = 0;
|
| - UINT result = GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST));
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputDeviceList() failed";
|
| - return valid_controllers;
|
| - }
|
| - DCHECK_EQ(0u, result);
|
| -
|
| - std::unique_ptr<RAWINPUTDEVICELIST[]> device_list(
|
| - new RAWINPUTDEVICELIST[count]);
|
| - result = GetRawInputDeviceList(device_list.get(), &count,
|
| - sizeof(RAWINPUTDEVICELIST));
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputDeviceList() failed";
|
| - return valid_controllers;
|
| - }
|
| - DCHECK_EQ(count, result);
|
| -
|
| - for (UINT i = 0; i < count; ++i) {
|
| - if (device_list[i].dwType == RIM_TYPEHID) {
|
| - HANDLE device_handle = device_list[i].hDevice;
|
| - RawGamepadInfo* gamepad_info = ParseGamepadInfo(device_handle);
|
| - if (gamepad_info) {
|
| - controllers_[device_handle] = gamepad_info;
|
| - valid_controllers.push_back(gamepad_info);
|
| - }
|
| - }
|
| - }
|
| - return valid_controllers;
|
| -}
|
| -
|
| -RawGamepadInfo* RawInputDataFetcher::GetGamepadInfo(HANDLE handle) {
|
| - std::map<HANDLE, RawGamepadInfo*>::iterator it = controllers_.find(handle);
|
| - if (it != controllers_.end())
|
| - return it->second;
|
| -
|
| - return NULL;
|
| -}
|
| -
|
| -RawGamepadInfo* RawInputDataFetcher::ParseGamepadInfo(HANDLE hDevice) {
|
| - UINT size = 0;
|
| -
|
| - // Do we already have this device in the map?
|
| - if (GetGamepadInfo(hDevice))
|
| - return NULL;
|
| -
|
| - // Query basic device info.
|
| - UINT result = GetRawInputDeviceInfo(hDevice, RIDI_DEVICEINFO,
|
| - NULL, &size);
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
|
| - return NULL;
|
| - }
|
| - DCHECK_EQ(0u, result);
|
| -
|
| - std::unique_ptr<uint8_t[]> di_buffer(new uint8_t[size]);
|
| - RID_DEVICE_INFO* device_info =
|
| - reinterpret_cast<RID_DEVICE_INFO*>(di_buffer.get());
|
| - result = GetRawInputDeviceInfo(hDevice, RIDI_DEVICEINFO,
|
| - di_buffer.get(), &size);
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
|
| - return NULL;
|
| - }
|
| - DCHECK_EQ(size, result);
|
| -
|
| - // Make sure this device is of a type that we want to observe.
|
| - bool valid_type = false;
|
| - for (USHORT device_usage : DeviceUsages) {
|
| - if (device_info->hid.usUsage == device_usage) {
|
| - valid_type = true;
|
| - break;
|
| - }
|
| - }
|
| -
|
| - if (!valid_type)
|
| - return NULL;
|
| -
|
| - std::unique_ptr<RawGamepadInfo> gamepad_info(new RawGamepadInfo);
|
| - gamepad_info->handle = hDevice;
|
| - gamepad_info->report_id = 0;
|
| - gamepad_info->vendor_id = device_info->hid.dwVendorId;
|
| - gamepad_info->product_id = device_info->hid.dwProductId;
|
| - gamepad_info->buttons_length = 0;
|
| - ZeroMemory(gamepad_info->buttons, sizeof(gamepad_info->buttons));
|
| - gamepad_info->axes_length = 0;
|
| - ZeroMemory(gamepad_info->axes, sizeof(gamepad_info->axes));
|
| -
|
| - // Query device identifier
|
| - result = GetRawInputDeviceInfo(hDevice, RIDI_DEVICENAME,
|
| - NULL, &size);
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
|
| - return NULL;
|
| - }
|
| - DCHECK_EQ(0u, result);
|
| -
|
| - std::unique_ptr<wchar_t[]> name_buffer(new wchar_t[size]);
|
| - result = GetRawInputDeviceInfo(hDevice, RIDI_DEVICENAME,
|
| - name_buffer.get(), &size);
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
|
| - return NULL;
|
| - }
|
| - DCHECK_EQ(size, result);
|
| -
|
| - // The presence of "IG_" in the device name indicates that this is an XInput
|
| - // Gamepad. Skip enumerating these devices and let the XInput path handle it.
|
| - // http://msdn.microsoft.com/en-us/library/windows/desktop/ee417014.aspx
|
| - if (filter_xinput_ && wcsstr( name_buffer.get(), L"IG_" ) )
|
| - return NULL;
|
| -
|
| - // Get a friendly device name
|
| - BOOLEAN got_product_string = FALSE;
|
| - HANDLE hid_handle = CreateFile(name_buffer.get(), GENERIC_READ|GENERIC_WRITE,
|
| - FILE_SHARE_READ|FILE_SHARE_WRITE, NULL, OPEN_EXISTING, NULL, NULL);
|
| - if (hid_handle) {
|
| - got_product_string = hidd_get_product_string_(hid_handle, gamepad_info->id,
|
| - sizeof(gamepad_info->id));
|
| - CloseHandle(hid_handle);
|
| - }
|
| -
|
| - if (!got_product_string)
|
| - swprintf(gamepad_info->id, WebGamepad::idLengthCap, L"Unknown Gamepad");
|
| -
|
| - // Query device capabilities.
|
| - result = GetRawInputDeviceInfo(hDevice, RIDI_PREPARSEDDATA,
|
| - NULL, &size);
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
|
| - return NULL;
|
| - }
|
| - DCHECK_EQ(0u, result);
|
| -
|
| - gamepad_info->ppd_buffer.reset(new uint8_t[size]);
|
| - gamepad_info->preparsed_data =
|
| - reinterpret_cast<PHIDP_PREPARSED_DATA>(gamepad_info->ppd_buffer.get());
|
| - result = GetRawInputDeviceInfo(hDevice, RIDI_PREPARSEDDATA,
|
| - gamepad_info->ppd_buffer.get(), &size);
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputDeviceInfo() failed";
|
| - return NULL;
|
| - }
|
| - DCHECK_EQ(size, result);
|
| -
|
| - HIDP_CAPS caps;
|
| - NTSTATUS status = hidp_get_caps_(gamepad_info->preparsed_data, &caps);
|
| - DCHECK_EQ(HIDP_STATUS_SUCCESS, status);
|
| -
|
| - // Query button information.
|
| - USHORT count = caps.NumberInputButtonCaps;
|
| - if (count > 0) {
|
| - std::unique_ptr<HIDP_BUTTON_CAPS[]> button_caps(
|
| - new HIDP_BUTTON_CAPS[count]);
|
| - status = hidp_get_button_caps_(
|
| - HidP_Input, button_caps.get(), &count, gamepad_info->preparsed_data);
|
| - DCHECK_EQ(HIDP_STATUS_SUCCESS, status);
|
| -
|
| - for (uint32_t i = 0; i < count; ++i) {
|
| - if (button_caps[i].Range.UsageMin <= WebGamepad::buttonsLengthCap &&
|
| - button_caps[i].UsagePage == kButtonUsagePage) {
|
| - uint32_t max_index =
|
| - std::min(WebGamepad::buttonsLengthCap,
|
| - static_cast<size_t>(button_caps[i].Range.UsageMax));
|
| - gamepad_info->buttons_length = std::max(
|
| - gamepad_info->buttons_length, max_index);
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Query axis information.
|
| - count = caps.NumberInputValueCaps;
|
| - std::unique_ptr<HIDP_VALUE_CAPS[]> axes_caps(new HIDP_VALUE_CAPS[count]);
|
| - status = hidp_get_value_caps_(HidP_Input, axes_caps.get(), &count,
|
| - gamepad_info->preparsed_data);
|
| -
|
| - bool mapped_all_axes = true;
|
| -
|
| - for (UINT i = 0; i < count; i++) {
|
| - uint32_t axis_index = axes_caps[i].Range.UsageMin - kAxisMinimumUsageNumber;
|
| - if (axis_index < WebGamepad::axesLengthCap) {
|
| - gamepad_info->axes[axis_index].caps = axes_caps[i];
|
| - gamepad_info->axes[axis_index].value = 0;
|
| - gamepad_info->axes[axis_index].active = true;
|
| - gamepad_info->axes[axis_index].bitmask = GetBitmask(axes_caps[i].BitSize);
|
| - gamepad_info->axes_length =
|
| - std::max(gamepad_info->axes_length, axis_index + 1);
|
| - } else {
|
| - mapped_all_axes = false;
|
| - }
|
| - }
|
| -
|
| - if (!mapped_all_axes) {
|
| - // For axes who's usage puts them outside the standard axesLengthCap range.
|
| - uint32_t next_index = 0;
|
| - for (UINT i = 0; i < count; i++) {
|
| - uint32_t usage = axes_caps[i].Range.UsageMin - kAxisMinimumUsageNumber;
|
| - if (usage >= WebGamepad::axesLengthCap &&
|
| - axes_caps[i].UsagePage <= kGameControlsUsagePage) {
|
| -
|
| - for (; next_index < WebGamepad::axesLengthCap; ++next_index) {
|
| - if (!gamepad_info->axes[next_index].active)
|
| - break;
|
| - }
|
| - if (next_index < WebGamepad::axesLengthCap) {
|
| - gamepad_info->axes[next_index].caps = axes_caps[i];
|
| - gamepad_info->axes[next_index].value = 0;
|
| - gamepad_info->axes[next_index].active = true;
|
| - gamepad_info->axes[next_index].bitmask = GetBitmask(
|
| - axes_caps[i].BitSize);
|
| - gamepad_info->axes_length =
|
| - std::max(gamepad_info->axes_length, next_index + 1);
|
| - }
|
| - }
|
| -
|
| - if (next_index >= WebGamepad::axesLengthCap)
|
| - break;
|
| - }
|
| - }
|
| -
|
| - return gamepad_info.release();
|
| -}
|
| -
|
| -void RawInputDataFetcher::UpdateGamepad(
|
| - RAWINPUT* input,
|
| - RawGamepadInfo* gamepad_info) {
|
| - NTSTATUS status;
|
| -
|
| - gamepad_info->report_id++;
|
| -
|
| - // Query button state.
|
| - if (gamepad_info->buttons_length) {
|
| - // Clear the button state
|
| - ZeroMemory(gamepad_info->buttons, sizeof(gamepad_info->buttons));
|
| - ULONG buttons_length = 0;
|
| -
|
| - hidp_get_usages_ex_(HidP_Input,
|
| - 0,
|
| - NULL,
|
| - &buttons_length,
|
| - gamepad_info->preparsed_data,
|
| - reinterpret_cast<PCHAR>(input->data.hid.bRawData),
|
| - input->data.hid.dwSizeHid);
|
| -
|
| - std::unique_ptr<USAGE_AND_PAGE[]> usages(
|
| - new USAGE_AND_PAGE[buttons_length]);
|
| - status =
|
| - hidp_get_usages_ex_(HidP_Input,
|
| - 0,
|
| - usages.get(),
|
| - &buttons_length,
|
| - gamepad_info->preparsed_data,
|
| - reinterpret_cast<PCHAR>(input->data.hid.bRawData),
|
| - input->data.hid.dwSizeHid);
|
| -
|
| - if (status == HIDP_STATUS_SUCCESS) {
|
| - // Set each reported button to true.
|
| - for (uint32_t j = 0; j < buttons_length; j++) {
|
| - int32_t button_index = usages[j].Usage - 1;
|
| - if (usages[j].UsagePage == kButtonUsagePage &&
|
| - button_index >= 0 &&
|
| - button_index <
|
| - static_cast<int>(blink::WebGamepad::buttonsLengthCap)) {
|
| - gamepad_info->buttons[button_index] = true;
|
| - }
|
| - }
|
| - }
|
| - }
|
| -
|
| - // Query axis state.
|
| - ULONG axis_value = 0;
|
| - LONG scaled_axis_value = 0;
|
| - for (uint32_t i = 0; i < gamepad_info->axes_length; i++) {
|
| - RawGamepadAxis* axis = &gamepad_info->axes[i];
|
| -
|
| - // If the min is < 0 we have to query the scaled value, otherwise we need
|
| - // the normal unscaled value.
|
| - if (axis->caps.LogicalMin < 0) {
|
| - status = hidp_get_scaled_usage_value_(HidP_Input, axis->caps.UsagePage, 0,
|
| - axis->caps.Range.UsageMin, &scaled_axis_value,
|
| - gamepad_info->preparsed_data,
|
| - reinterpret_cast<PCHAR>(input->data.hid.bRawData),
|
| - input->data.hid.dwSizeHid);
|
| - if (status == HIDP_STATUS_SUCCESS) {
|
| - axis->value = NormalizeAxis(scaled_axis_value,
|
| - axis->caps.PhysicalMin, axis->caps.PhysicalMax);
|
| - }
|
| - } else {
|
| - status = hidp_get_usage_value_(HidP_Input, axis->caps.UsagePage, 0,
|
| - axis->caps.Range.UsageMin, &axis_value,
|
| - gamepad_info->preparsed_data,
|
| - reinterpret_cast<PCHAR>(input->data.hid.bRawData),
|
| - input->data.hid.dwSizeHid);
|
| - if (status == HIDP_STATUS_SUCCESS) {
|
| - axis->value = NormalizeAxis(axis_value & axis->bitmask,
|
| - axis->caps.LogicalMin & axis->bitmask,
|
| - axis->caps.LogicalMax & axis->bitmask);
|
| - }
|
| - }
|
| - }
|
| -}
|
| -
|
| -LRESULT RawInputDataFetcher::OnInput(HRAWINPUT input_handle) {
|
| - // Get the size of the input record.
|
| - UINT size = 0;
|
| - UINT result = GetRawInputData(
|
| - input_handle, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputData() failed";
|
| - return 0;
|
| - }
|
| - DCHECK_EQ(0u, result);
|
| -
|
| - // Retrieve the input record.
|
| - std::unique_ptr<uint8_t[]> buffer(new uint8_t[size]);
|
| - RAWINPUT* input = reinterpret_cast<RAWINPUT*>(buffer.get());
|
| - result = GetRawInputData(
|
| - input_handle, RID_INPUT, buffer.get(), &size, sizeof(RAWINPUTHEADER));
|
| - if (result == static_cast<UINT>(-1)) {
|
| - PLOG(ERROR) << "GetRawInputData() failed";
|
| - return 0;
|
| - }
|
| - DCHECK_EQ(size, result);
|
| -
|
| - // Notify the observer about events generated locally.
|
| - if (input->header.dwType == RIM_TYPEHID && input->header.hDevice != NULL) {
|
| - RawGamepadInfo* gamepad = GetGamepadInfo(input->header.hDevice);
|
| - if (gamepad)
|
| - UpdateGamepad(input, gamepad);
|
| - }
|
| -
|
| - return DefRawInputProc(&input, 1, sizeof(RAWINPUTHEADER));
|
| -}
|
| -
|
| -bool RawInputDataFetcher::HandleMessage(UINT message,
|
| - WPARAM wparam,
|
| - LPARAM lparam,
|
| - LRESULT* result) {
|
| - switch (message) {
|
| - case WM_INPUT:
|
| - *result = OnInput(reinterpret_cast<HRAWINPUT>(lparam));
|
| - return true;
|
| -
|
| - default:
|
| - return false;
|
| - }
|
| -}
|
| -
|
| -bool RawInputDataFetcher::GetHidDllFunctions() {
|
| - hidp_get_caps_ = NULL;
|
| - hidp_get_button_caps_ = NULL;
|
| - hidp_get_value_caps_ = NULL;
|
| - hidp_get_usages_ex_ = NULL;
|
| - hidp_get_usage_value_ = NULL;
|
| - hidp_get_scaled_usage_value_ = NULL;
|
| - hidd_get_product_string_ = NULL;
|
| -
|
| - if (!hid_dll_.is_valid()) return false;
|
| -
|
| - hidp_get_caps_ = reinterpret_cast<HidPGetCapsFunc>(
|
| - hid_dll_.GetFunctionPointer("HidP_GetCaps"));
|
| - if (!hidp_get_caps_)
|
| - return false;
|
| - hidp_get_button_caps_ = reinterpret_cast<HidPGetButtonCapsFunc>(
|
| - hid_dll_.GetFunctionPointer("HidP_GetButtonCaps"));
|
| - if (!hidp_get_button_caps_)
|
| - return false;
|
| - hidp_get_value_caps_ = reinterpret_cast<HidPGetValueCapsFunc>(
|
| - hid_dll_.GetFunctionPointer("HidP_GetValueCaps"));
|
| - if (!hidp_get_value_caps_)
|
| - return false;
|
| - hidp_get_usages_ex_ = reinterpret_cast<HidPGetUsagesExFunc>(
|
| - hid_dll_.GetFunctionPointer("HidP_GetUsagesEx"));
|
| - if (!hidp_get_usages_ex_)
|
| - return false;
|
| - hidp_get_usage_value_ = reinterpret_cast<HidPGetUsageValueFunc>(
|
| - hid_dll_.GetFunctionPointer("HidP_GetUsageValue"));
|
| - if (!hidp_get_usage_value_)
|
| - return false;
|
| - hidp_get_scaled_usage_value_ = reinterpret_cast<HidPGetScaledUsageValueFunc>(
|
| - hid_dll_.GetFunctionPointer("HidP_GetScaledUsageValue"));
|
| - if (!hidp_get_scaled_usage_value_)
|
| - return false;
|
| - hidd_get_product_string_ = reinterpret_cast<HidDGetStringFunc>(
|
| - hid_dll_.GetFunctionPointer("HidD_GetProductString"));
|
| - if (!hidd_get_product_string_)
|
| - return false;
|
| -
|
| - return true;
|
| -}
|
| -
|
| -} // namespace content
|
|
|