Index: content/browser/gamepad/gamepad_test_helpers.h |
diff --git a/content/browser/gamepad/gamepad_test_helpers.h b/content/browser/gamepad/gamepad_test_helpers.h |
deleted file mode 100644 |
index 4b44f2b7fb820bfd4ab26ffdb08df1a5793fce5c..0000000000000000000000000000000000000000 |
--- a/content/browser/gamepad/gamepad_test_helpers.h |
+++ /dev/null |
@@ -1,91 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ |
-#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ |
- |
-#include <memory> |
- |
-#include "base/macros.h" |
-#include "base/message_loop/message_loop.h" |
-#include "base/synchronization/lock.h" |
-#include "base/synchronization/waitable_event.h" |
-#include "content/browser/gamepad/gamepad_data_fetcher.h" |
-#include "third_party/WebKit/public/platform/WebGamepads.h" |
- |
-namespace content { |
- |
-class GamepadService; |
- |
-// Data fetcher that returns canned data for the gamepad provider. |
-class MockGamepadDataFetcher : public GamepadDataFetcher { |
- public: |
- // Initializes the fetcher with the given gamepad data, which will be |
- // returned when the provider queries us. |
- explicit MockGamepadDataFetcher(const blink::WebGamepads& test_data); |
- |
- ~MockGamepadDataFetcher() override; |
- |
- // GamepadDataFetcher. |
- void GetGamepadData(blink::WebGamepads* pads, |
- bool devices_changed_hint) override; |
- |
- // Blocks the current thread until the GamepadProvider reads from this |
- // fetcher on the background thread. |
- void WaitForDataRead(); |
- |
- // Blocks the current thread until the GamepadProvider reads from this |
- // fetcher on the background thread and issued all callbacks related to the |
- // read on the client's thread. |
- void WaitForDataReadAndCallbacksIssued(); |
- |
- // Updates the test data. |
- void SetTestData(const blink::WebGamepads& new_data); |
- |
- private: |
- base::Lock lock_; |
- blink::WebGamepads test_data_; |
- base::WaitableEvent read_data_; |
- |
- DISALLOW_COPY_AND_ASSIGN(MockGamepadDataFetcher); |
-}; |
- |
-// Base class for the other test helpers. This just sets up the system monitor. |
-class GamepadTestHelper { |
- public: |
- GamepadTestHelper(); |
- virtual ~GamepadTestHelper(); |
- |
- base::MessageLoop& message_loop() { return message_loop_; } |
- |
- private: |
- // This must be constructed before the system monitor. |
- base::MessageLoop message_loop_; |
- |
- DISALLOW_COPY_AND_ASSIGN(GamepadTestHelper); |
-}; |
- |
-// Constructs a GamepadService with a mock data source. This bypasses the |
-// global singleton for the gamepad service. |
-class GamepadServiceTestConstructor : public GamepadTestHelper { |
- public: |
- explicit GamepadServiceTestConstructor(const blink::WebGamepads& test_data); |
- ~GamepadServiceTestConstructor() override; |
- |
- GamepadService* gamepad_service() { return gamepad_service_; } |
- MockGamepadDataFetcher* data_fetcher() { return data_fetcher_; } |
- |
- private: |
- // Owning pointer (can't be a scoped_ptr due to private destructor). |
- GamepadService* gamepad_service_; |
- |
- // Pointer owned by the provider (which is owned by the gamepad service). |
- MockGamepadDataFetcher* data_fetcher_; |
- |
- DISALLOW_COPY_AND_ASSIGN(GamepadServiceTestConstructor); |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ |