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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ | |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ | |
| 7 | |
| 8 #include <memory> | |
| 9 | |
| 10 #include "base/macros.h" | |
| 11 #include "base/message_loop/message_loop.h" | |
| 12 #include "base/synchronization/lock.h" | |
| 13 #include "base/synchronization/waitable_event.h" | |
| 14 #include "content/browser/gamepad/gamepad_data_fetcher.h" | |
| 15 #include "third_party/WebKit/public/platform/WebGamepads.h" | |
| 16 | |
| 17 namespace content { | |
| 18 | |
| 19 class GamepadService; | |
| 20 | |
| 21 // Data fetcher that returns canned data for the gamepad provider. | |
| 22 class MockGamepadDataFetcher : public GamepadDataFetcher { | |
| 23 public: | |
| 24 // Initializes the fetcher with the given gamepad data, which will be | |
| 25 // returned when the provider queries us. | |
| 26 explicit MockGamepadDataFetcher(const blink::WebGamepads& test_data); | |
| 27 | |
| 28 ~MockGamepadDataFetcher() override; | |
| 29 | |
| 30 // GamepadDataFetcher. | |
| 31 void GetGamepadData(blink::WebGamepads* pads, | |
| 32 bool devices_changed_hint) override; | |
| 33 | |
| 34 // Blocks the current thread until the GamepadProvider reads from this | |
| 35 // fetcher on the background thread. | |
| 36 void WaitForDataRead(); | |
| 37 | |
| 38 // Blocks the current thread until the GamepadProvider reads from this | |
| 39 // fetcher on the background thread and issued all callbacks related to the | |
| 40 // read on the client's thread. | |
| 41 void WaitForDataReadAndCallbacksIssued(); | |
| 42 | |
| 43 // Updates the test data. | |
| 44 void SetTestData(const blink::WebGamepads& new_data); | |
| 45 | |
| 46 private: | |
| 47 base::Lock lock_; | |
| 48 blink::WebGamepads test_data_; | |
| 49 base::WaitableEvent read_data_; | |
| 50 | |
| 51 DISALLOW_COPY_AND_ASSIGN(MockGamepadDataFetcher); | |
| 52 }; | |
| 53 | |
| 54 // Base class for the other test helpers. This just sets up the system monitor. | |
| 55 class GamepadTestHelper { | |
| 56 public: | |
| 57 GamepadTestHelper(); | |
| 58 virtual ~GamepadTestHelper(); | |
| 59 | |
| 60 base::MessageLoop& message_loop() { return message_loop_; } | |
| 61 | |
| 62 private: | |
| 63 // This must be constructed before the system monitor. | |
| 64 base::MessageLoop message_loop_; | |
| 65 | |
| 66 DISALLOW_COPY_AND_ASSIGN(GamepadTestHelper); | |
| 67 }; | |
| 68 | |
| 69 // Constructs a GamepadService with a mock data source. This bypasses the | |
| 70 // global singleton for the gamepad service. | |
| 71 class GamepadServiceTestConstructor : public GamepadTestHelper { | |
| 72 public: | |
| 73 explicit GamepadServiceTestConstructor(const blink::WebGamepads& test_data); | |
| 74 ~GamepadServiceTestConstructor() override; | |
| 75 | |
| 76 GamepadService* gamepad_service() { return gamepad_service_; } | |
| 77 MockGamepadDataFetcher* data_fetcher() { return data_fetcher_; } | |
| 78 | |
| 79 private: | |
| 80 // Owning pointer (can't be a scoped_ptr due to private destructor). | |
| 81 GamepadService* gamepad_service_; | |
| 82 | |
| 83 // Pointer owned by the provider (which is owned by the gamepad service). | |
| 84 MockGamepadDataFetcher* data_fetcher_; | |
| 85 | |
| 86 DISALLOW_COPY_AND_ASSIGN(GamepadServiceTestConstructor); | |
| 87 }; | |
| 88 | |
| 89 } // namespace content | |
| 90 | |
| 91 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ | |
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