Index: Source/core/svg/SVGPreserveAspectRatio.cpp |
diff --git a/Source/core/svg/SVGPreserveAspectRatio.cpp b/Source/core/svg/SVGPreserveAspectRatio.cpp |
index 027f362f81cb0c51e817fb82e320e2a98aadbdeb..bdb8b138a943b520e0a023473fac46cd31889a3d 100644 |
--- a/Source/core/svg/SVGPreserveAspectRatio.cpp |
+++ b/Source/core/svg/SVGPreserveAspectRatio.cpp |
@@ -34,7 +34,7 @@ |
namespace WebCore { |
SVGPreserveAspectRatio::SVGPreserveAspectRatio() |
- : NewSVGPropertyBase(classType()) |
+ : SVGPropertyBase(classType()) |
{ |
setDefault(); |
} |
@@ -55,7 +55,7 @@ PassRefPtr<SVGPreserveAspectRatio> SVGPreserveAspectRatio::clone() const |
return preserveAspectRatio.release(); |
} |
-PassRefPtr<NewSVGPropertyBase> SVGPreserveAspectRatio::cloneForAnimation(const String& value) const |
+PassRefPtr<SVGPropertyBase> SVGPreserveAspectRatio::cloneForAnimation(const String& value) const |
{ |
RefPtr<SVGPreserveAspectRatio> preserveAspectRatio = create(); |
@@ -397,12 +397,12 @@ String SVGPreserveAspectRatio::valueAsString() const |
} |
} |
-void SVGPreserveAspectRatio::add(PassRefPtr<NewSVGPropertyBase> other, SVGElement*) |
+void SVGPreserveAspectRatio::add(PassRefPtr<SVGPropertyBase> other, SVGElement*) |
{ |
ASSERT_NOT_REACHED(); |
} |
-void SVGPreserveAspectRatio::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<NewSVGPropertyBase> fromValue, PassRefPtr<NewSVGPropertyBase> toValue, PassRefPtr<NewSVGPropertyBase>, SVGElement*) |
+void SVGPreserveAspectRatio::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase>, SVGElement*) |
{ |
ASSERT(animationElement); |
@@ -415,7 +415,7 @@ void SVGPreserveAspectRatio::calculateAnimatedValue(SVGAnimationElement* animati |
m_meetOrSlice = preserveAspectRatioToUse->m_meetOrSlice; |
} |
-float SVGPreserveAspectRatio::calculateDistance(PassRefPtr<NewSVGPropertyBase> toValue, SVGElement* contextElement) |
+float SVGPreserveAspectRatio::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement* contextElement) |
{ |
// No paced animations for SVGPreserveAspectRatio. |
return -1; |