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Side by Side Diff: Source/core/svg/SVGPreserveAspectRatio.cpp

Issue 208133002: [SVG] Remove "New" prefix from properties implementation. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
4 * Copyright (C) 2010 Dirk Schulze <krit@webkit.org> 4 * Copyright (C) 2010 Dirk Schulze <krit@webkit.org>
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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27 #include "core/dom/ExceptionCode.h" 27 #include "core/dom/ExceptionCode.h"
28 #include "core/svg/SVGAnimationElement.h" 28 #include "core/svg/SVGAnimationElement.h"
29 #include "core/svg/SVGParserUtilities.h" 29 #include "core/svg/SVGParserUtilities.h"
30 #include "platform/geometry/FloatRect.h" 30 #include "platform/geometry/FloatRect.h"
31 #include "platform/transforms/AffineTransform.h" 31 #include "platform/transforms/AffineTransform.h"
32 #include "wtf/text/WTFString.h" 32 #include "wtf/text/WTFString.h"
33 33
34 namespace WebCore { 34 namespace WebCore {
35 35
36 SVGPreserveAspectRatio::SVGPreserveAspectRatio() 36 SVGPreserveAspectRatio::SVGPreserveAspectRatio()
37 : NewSVGPropertyBase(classType()) 37 : SVGPropertyBase(classType())
38 { 38 {
39 setDefault(); 39 setDefault();
40 } 40 }
41 41
42 void SVGPreserveAspectRatio::setDefault() 42 void SVGPreserveAspectRatio::setDefault()
43 { 43 {
44 m_align = SVG_PRESERVEASPECTRATIO_XMIDYMID; 44 m_align = SVG_PRESERVEASPECTRATIO_XMIDYMID;
45 m_meetOrSlice = SVG_MEETORSLICE_MEET; 45 m_meetOrSlice = SVG_MEETORSLICE_MEET;
46 } 46 }
47 47
48 PassRefPtr<SVGPreserveAspectRatio> SVGPreserveAspectRatio::clone() const 48 PassRefPtr<SVGPreserveAspectRatio> SVGPreserveAspectRatio::clone() const
49 { 49 {
50 RefPtr<SVGPreserveAspectRatio> preserveAspectRatio = create(); 50 RefPtr<SVGPreserveAspectRatio> preserveAspectRatio = create();
51 51
52 preserveAspectRatio->m_align = m_align; 52 preserveAspectRatio->m_align = m_align;
53 preserveAspectRatio->m_meetOrSlice = m_meetOrSlice; 53 preserveAspectRatio->m_meetOrSlice = m_meetOrSlice;
54 54
55 return preserveAspectRatio.release(); 55 return preserveAspectRatio.release();
56 } 56 }
57 57
58 PassRefPtr<NewSVGPropertyBase> SVGPreserveAspectRatio::cloneForAnimation(const S tring& value) const 58 PassRefPtr<SVGPropertyBase> SVGPreserveAspectRatio::cloneForAnimation(const Stri ng& value) const
59 { 59 {
60 RefPtr<SVGPreserveAspectRatio> preserveAspectRatio = create(); 60 RefPtr<SVGPreserveAspectRatio> preserveAspectRatio = create();
61 61
62 preserveAspectRatio->setValueAsString(value, IGNORE_EXCEPTION); 62 preserveAspectRatio->setValueAsString(value, IGNORE_EXCEPTION);
63 63
64 return preserveAspectRatio.release(); 64 return preserveAspectRatio.release();
65 } 65 }
66 66
67 template<typename CharType> 67 template<typename CharType>
68 bool SVGPreserveAspectRatio::parseInternal(const CharType*& ptr, const CharType* end, bool validate) 68 bool SVGPreserveAspectRatio::parseInternal(const CharType*& ptr, const CharType* end, bool validate)
(...skipping 321 matching lines...) Expand 10 before | Expand all | Expand 10 after
390 default: 390 default:
391 case SVG_MEETORSLICE_UNKNOWN: 391 case SVG_MEETORSLICE_UNKNOWN:
392 return alignType; 392 return alignType;
393 case SVG_MEETORSLICE_MEET: 393 case SVG_MEETORSLICE_MEET:
394 return alignType + " meet"; 394 return alignType + " meet";
395 case SVG_MEETORSLICE_SLICE: 395 case SVG_MEETORSLICE_SLICE:
396 return alignType + " slice"; 396 return alignType + " slice";
397 } 397 }
398 } 398 }
399 399
400 void SVGPreserveAspectRatio::add(PassRefPtr<NewSVGPropertyBase> other, SVGElemen t*) 400 void SVGPreserveAspectRatio::add(PassRefPtr<SVGPropertyBase> other, SVGElement*)
401 { 401 {
402 ASSERT_NOT_REACHED(); 402 ASSERT_NOT_REACHED();
403 } 403 }
404 404
405 void SVGPreserveAspectRatio::calculateAnimatedValue(SVGAnimationElement* animati onElement, float percentage, unsigned repeatCount, PassRefPtr<NewSVGPropertyBase > fromValue, PassRefPtr<NewSVGPropertyBase> toValue, PassRefPtr<NewSVGPropertyBa se>, SVGElement*) 405 void SVGPreserveAspectRatio::calculateAnimatedValue(SVGAnimationElement* animati onElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> f romValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase>, SVGE lement*)
406 { 406 {
407 ASSERT(animationElement); 407 ASSERT(animationElement);
408 408
409 bool useToValue; 409 bool useToValue;
410 animationElement->animateDiscreteType(percentage, false, true, useToValue); 410 animationElement->animateDiscreteType(percentage, false, true, useToValue);
411 411
412 RefPtr<SVGPreserveAspectRatio> preserveAspectRatioToUse = useToValue ? toSVG PreserveAspectRatio(toValue) : toSVGPreserveAspectRatio(fromValue); 412 RefPtr<SVGPreserveAspectRatio> preserveAspectRatioToUse = useToValue ? toSVG PreserveAspectRatio(toValue) : toSVGPreserveAspectRatio(fromValue);
413 413
414 m_align = preserveAspectRatioToUse->m_align; 414 m_align = preserveAspectRatioToUse->m_align;
415 m_meetOrSlice = preserveAspectRatioToUse->m_meetOrSlice; 415 m_meetOrSlice = preserveAspectRatioToUse->m_meetOrSlice;
416 } 416 }
417 417
418 float SVGPreserveAspectRatio::calculateDistance(PassRefPtr<NewSVGPropertyBase> t oValue, SVGElement* contextElement) 418 float SVGPreserveAspectRatio::calculateDistance(PassRefPtr<SVGPropertyBase> toVa lue, SVGElement* contextElement)
419 { 419 {
420 // No paced animations for SVGPreserveAspectRatio. 420 // No paced animations for SVGPreserveAspectRatio.
421 return -1; 421 return -1;
422 } 422 }
423 423
424 } 424 }
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