Index: Source/core/svg/SVGPoint.h |
diff --git a/Source/core/svg/SVGPoint.h b/Source/core/svg/SVGPoint.h |
index ba482267983dd52b22060a9ebdba813fafac21b7..d21a8f6613a12b88c3b1e3d4e7cc455d42dc863a 100644 |
--- a/Source/core/svg/SVGPoint.h |
+++ b/Source/core/svg/SVGPoint.h |
@@ -31,7 +31,7 @@ |
#ifndef SVGPoint_h |
#define SVGPoint_h |
-#include "core/svg/properties/NewSVGProperty.h" |
+#include "core/svg/properties/SVGProperty.h" |
#include "platform/geometry/FloatPoint.h" |
namespace WebCore { |
@@ -39,7 +39,7 @@ namespace WebCore { |
class AffineTransform; |
class SVGPointTearOff; |
-class SVGPoint : public NewSVGPropertyBase { |
+class SVGPoint : public SVGPropertyBase { |
public: |
typedef SVGPointTearOff TearOffType; |
@@ -54,7 +54,7 @@ public: |
} |
PassRefPtr<SVGPoint> clone() const; |
- virtual PassRefPtr<NewSVGPropertyBase> cloneForAnimation(const String&) const OVERRIDE; |
+ virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const OVERRIDE; |
const FloatPoint& value() const { return m_value; } |
void setValue(const FloatPoint& value) { m_value = value; } |
@@ -72,9 +72,9 @@ public: |
virtual String valueAsString() const OVERRIDE; |
void setValueAsString(const String&, ExceptionState&); |
- virtual void add(PassRefPtr<NewSVGPropertyBase>, SVGElement*) OVERRIDE; |
- virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<NewSVGPropertyBase> from, PassRefPtr<NewSVGPropertyBase> to, PassRefPtr<NewSVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE; |
- virtual float calculateDistance(PassRefPtr<NewSVGPropertyBase> to, SVGElement* contextElement) OVERRIDE; |
+ virtual void add(PassRefPtr<SVGPropertyBase>, SVGElement*) OVERRIDE; |
+ virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE; |
+ virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE; |
static AnimatedPropertyType classType() { return AnimatedPoint; } |
@@ -88,9 +88,9 @@ private: |
FloatPoint m_value; |
}; |
-inline PassRefPtr<SVGPoint> toSVGPoint(PassRefPtr<NewSVGPropertyBase> passBase) |
+inline PassRefPtr<SVGPoint> toSVGPoint(PassRefPtr<SVGPropertyBase> passBase) |
{ |
- RefPtr<NewSVGPropertyBase> base = passBase; |
+ RefPtr<SVGPropertyBase> base = passBase; |
ASSERT(base->type() == SVGPoint::classType()); |
return static_pointer_cast<SVGPoint>(base.release()); |
} |