| Index: src/core/SkNormalFlatSource.cpp
|
| diff --git a/src/core/SkNormalFlatSource.cpp b/src/core/SkNormalFlatSource.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..fcb1a4f3adadb9707f6b5d5ff8b9281008df9ce0
|
| --- /dev/null
|
| +++ b/src/core/SkNormalFlatSource.cpp
|
| @@ -0,0 +1,107 @@
|
| +/*
|
| + * Copyright 2016 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkNormalFlatSource.h"
|
| +
|
| +#include "SkNormalSource.h"
|
| +#include "SkPoint3.h"
|
| +#include "SkReadBuffer.h"
|
| +#include "SkWriteBuffer.h"
|
| +
|
| +#if SK_SUPPORT_GPU
|
| +#include "GrInvariantOutput.h"
|
| +#include "glsl/GrGLSLFragmentProcessor.h"
|
| +#include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| +
|
| +class NormalFlatFP : public GrFragmentProcessor {
|
| +public:
|
| + NormalFlatFP() {
|
| + this->initClassID<NormalFlatFP>();
|
| + }
|
| +
|
| + class GLSLNormalFlatFP : public GrGLSLFragmentProcessor {
|
| + public:
|
| + GLSLNormalFlatFP() {}
|
| +
|
| + void emitCode(EmitArgs& args) override {
|
| + GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
|
| +
|
| + fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor);
|
| + }
|
| +
|
| + static void GenKey(const GrProcessor& proc, const GrGLSLCaps&,
|
| + GrProcessorKeyBuilder* b) {
|
| + b->add32(0x0);
|
| + }
|
| +
|
| + protected:
|
| + void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {}
|
| + };
|
| +
|
| + void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
|
| + GLSLNormalFlatFP::GenKey(*this, caps, b);
|
| + }
|
| +
|
| + const char* name() const override { return "NormalFlatFP"; }
|
| +
|
| + void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
|
| + inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput);
|
| + }
|
| +
|
| +private:
|
| + GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLNormalFlatFP; }
|
| +
|
| + bool onIsEqual(const GrFragmentProcessor& proc) const override {
|
| + return true;
|
| + }
|
| +};
|
| +
|
| +sk_sp<GrFragmentProcessor> SkNormalFlatSourceImpl::asFragmentProcessor(
|
| + const SkShader::AsFPArgs&) const {
|
| +
|
| + return sk_make_sp<NormalFlatFP>();
|
| +}
|
| +
|
| +#endif // SK_SUPPORT_GPU
|
| +
|
| +////////////////////////////////////////////////////////////////////////////
|
| +
|
| +SkNormalFlatSourceImpl::Provider::Provider() {}
|
| +
|
| +SkNormalFlatSourceImpl::Provider::~Provider() {}
|
| +
|
| +SkNormalSource::Provider* SkNormalFlatSourceImpl::asProvider(const SkShader::ContextRec &rec,
|
| + void *storage) const {
|
| + return new (storage) Provider();
|
| +}
|
| +
|
| +size_t SkNormalFlatSourceImpl::providerSize(const SkShader::ContextRec&) const {
|
| + return sizeof(Provider);
|
| +}
|
| +
|
| +void SkNormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[],
|
| + int count) const {
|
| + for (int i = 0; i < count; i++) {
|
| + output[i] = {0.0f, 0.0f, 1.0f};
|
| + }
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +
|
| +sk_sp<SkFlattenable> SkNormalFlatSourceImpl::CreateProc(SkReadBuffer& buf) {
|
| + return sk_make_sp<SkNormalFlatSourceImpl>();
|
| +}
|
| +
|
| +void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const {
|
| + this->INHERITED::flatten(buf);
|
| +}
|
| +
|
| +////////////////////////////////////////////////////////////////////////////
|
| +
|
| +sk_sp<SkNormalSource> SkNormalSource::MakeFlat() {
|
| + return sk_make_sp<SkNormalFlatSourceImpl>();
|
| +}
|
|
|