OLD | NEW |
(Empty) | |
| 1 /* |
| 2 * Copyright 2016 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "SkNormalFlatSource.h" |
| 9 |
| 10 #include "SkNormalSource.h" |
| 11 #include "SkPoint3.h" |
| 12 #include "SkReadBuffer.h" |
| 13 #include "SkWriteBuffer.h" |
| 14 |
| 15 #if SK_SUPPORT_GPU |
| 16 #include "GrInvariantOutput.h" |
| 17 #include "glsl/GrGLSLFragmentProcessor.h" |
| 18 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 19 |
| 20 class NormalFlatFP : public GrFragmentProcessor { |
| 21 public: |
| 22 NormalFlatFP() { |
| 23 this->initClassID<NormalFlatFP>(); |
| 24 } |
| 25 |
| 26 class GLSLNormalFlatFP : public GrGLSLFragmentProcessor { |
| 27 public: |
| 28 GLSLNormalFlatFP() {} |
| 29 |
| 30 void emitCode(EmitArgs& args) override { |
| 31 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 32 |
| 33 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor
); |
| 34 } |
| 35 |
| 36 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, |
| 37 GrProcessorKeyBuilder* b) { |
| 38 b->add32(0x0); |
| 39 } |
| 40 |
| 41 protected: |
| 42 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&
proc) override {} |
| 43 }; |
| 44 |
| 45 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b)
const override { |
| 46 GLSLNormalFlatFP::GenKey(*this, caps, b); |
| 47 } |
| 48 |
| 49 const char* name() const override { return "NormalFlatFP"; } |
| 50 |
| 51 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| 52 inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput); |
| 53 } |
| 54 |
| 55 private: |
| 56 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new
GLSLNormalFlatFP; } |
| 57 |
| 58 bool onIsEqual(const GrFragmentProcessor& proc) const override { |
| 59 return true; |
| 60 } |
| 61 }; |
| 62 |
| 63 sk_sp<GrFragmentProcessor> SkNormalFlatSourceImpl::asFragmentProcessor( |
| 64 const SkShader::AsFPArgs&) const { |
| 65 |
| 66 return sk_make_sp<NormalFlatFP>(); |
| 67 } |
| 68 |
| 69 #endif // SK_SUPPORT_GPU |
| 70 |
| 71 //////////////////////////////////////////////////////////////////////////// |
| 72 |
| 73 SkNormalFlatSourceImpl::Provider::Provider() {} |
| 74 |
| 75 SkNormalFlatSourceImpl::Provider::~Provider() {} |
| 76 |
| 77 SkNormalSource::Provider* SkNormalFlatSourceImpl::asProvider(const SkShader::Con
textRec &rec, |
| 78 void *storage) const
{ |
| 79 return new (storage) Provider(); |
| 80 } |
| 81 |
| 82 size_t SkNormalFlatSourceImpl::providerSize(const SkShader::ContextRec&) const { |
| 83 return sizeof(Provider); |
| 84 } |
| 85 |
| 86 void SkNormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 outpu
t[], |
| 87 int count) const { |
| 88 for (int i = 0; i < count; i++) { |
| 89 output[i] = {0.0f, 0.0f, 1.0f}; |
| 90 } |
| 91 } |
| 92 |
| 93 //////////////////////////////////////////////////////////////////////////////// |
| 94 |
| 95 sk_sp<SkFlattenable> SkNormalFlatSourceImpl::CreateProc(SkReadBuffer& buf) { |
| 96 return sk_make_sp<SkNormalFlatSourceImpl>(); |
| 97 } |
| 98 |
| 99 void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const { |
| 100 this->INHERITED::flatten(buf); |
| 101 } |
| 102 |
| 103 //////////////////////////////////////////////////////////////////////////// |
| 104 |
| 105 sk_sp<SkNormalSource> SkNormalSource::MakeFlat() { |
| 106 return sk_make_sp<SkNormalFlatSourceImpl>(); |
| 107 } |
OLD | NEW |