Index: third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2DState.cpp |
diff --git a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2DState.cpp b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2DState.cpp |
index cff1f1b01626efd66040442a79b828ee936341c2..d0f577801090780d3a4b7522134aadcdda8badb9 100644 |
--- a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2DState.cpp |
+++ b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2DState.cpp |
@@ -22,7 +22,6 @@ |
#include "platform/graphics/skia/SkiaUtils.h" |
#include "third_party/skia/include/effects/SkDashPathEffect.h" |
#include "third_party/skia/include/effects/SkDropShadowImageFilter.h" |
-#include <memory> |
static const char defaultFont[] = "10px sans-serif"; |
static const char defaultFilter[] = "none"; |
@@ -352,7 +351,7 @@ void CanvasRenderingContext2DState::clearResolvedFilter() const |
SkDrawLooper* CanvasRenderingContext2DState::emptyDrawLooper() const |
{ |
if (!m_emptyDrawLooper) { |
- std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); |
+ OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); |
m_emptyDrawLooper = drawLooperBuilder->detachDrawLooper(); |
} |
return m_emptyDrawLooper.get(); |
@@ -361,7 +360,7 @@ SkDrawLooper* CanvasRenderingContext2DState::emptyDrawLooper() const |
SkDrawLooper* CanvasRenderingContext2DState::shadowOnlyDrawLooper() const |
{ |
if (!m_shadowOnlyDrawLooper) { |
- std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); |
+ OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); |
drawLooperBuilder->addShadow(m_shadowOffset, m_shadowBlur, m_shadowColor, DrawLooperBuilder::ShadowIgnoresTransforms, DrawLooperBuilder::ShadowRespectsAlpha); |
m_shadowOnlyDrawLooper = drawLooperBuilder->detachDrawLooper(); |
} |
@@ -371,7 +370,7 @@ SkDrawLooper* CanvasRenderingContext2DState::shadowOnlyDrawLooper() const |
SkDrawLooper* CanvasRenderingContext2DState::shadowAndForegroundDrawLooper() const |
{ |
if (!m_shadowAndForegroundDrawLooper) { |
- std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); |
+ OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(); |
drawLooperBuilder->addShadow(m_shadowOffset, m_shadowBlur, m_shadowColor, DrawLooperBuilder::ShadowIgnoresTransforms, DrawLooperBuilder::ShadowRespectsAlpha); |
drawLooperBuilder->addUnmodifiedContent(); |
m_shadowAndForegroundDrawLooper = drawLooperBuilder->detachDrawLooper(); |