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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/canvas2d/CanvasRenderingContext2DState.h" | 5 #include "modules/canvas2d/CanvasRenderingContext2DState.h" |
6 | 6 |
7 #include "core/css/CSSFontSelector.h" | 7 #include "core/css/CSSFontSelector.h" |
8 #include "core/css/resolver/FilterOperationResolver.h" | 8 #include "core/css/resolver/FilterOperationResolver.h" |
9 #include "core/css/resolver/StyleBuilder.h" | 9 #include "core/css/resolver/StyleBuilder.h" |
10 #include "core/css/resolver/StyleResolverState.h" | 10 #include "core/css/resolver/StyleResolverState.h" |
11 #include "core/html/HTMLCanvasElement.h" | 11 #include "core/html/HTMLCanvasElement.h" |
12 #include "core/paint/FilterEffectBuilder.h" | 12 #include "core/paint/FilterEffectBuilder.h" |
13 #include "core/style/ComputedStyle.h" | 13 #include "core/style/ComputedStyle.h" |
14 #include "core/svg/SVGFilterElement.h" | 14 #include "core/svg/SVGFilterElement.h" |
15 #include "modules/canvas2d/CanvasGradient.h" | 15 #include "modules/canvas2d/CanvasGradient.h" |
16 #include "modules/canvas2d/CanvasPattern.h" | 16 #include "modules/canvas2d/CanvasPattern.h" |
17 #include "modules/canvas2d/CanvasRenderingContext2D.h" | 17 #include "modules/canvas2d/CanvasRenderingContext2D.h" |
18 #include "modules/canvas2d/CanvasStyle.h" | 18 #include "modules/canvas2d/CanvasStyle.h" |
19 #include "platform/graphics/DrawLooperBuilder.h" | 19 #include "platform/graphics/DrawLooperBuilder.h" |
20 #include "platform/graphics/filters/FilterOperation.h" | 20 #include "platform/graphics/filters/FilterOperation.h" |
21 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" | 21 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" |
22 #include "platform/graphics/skia/SkiaUtils.h" | 22 #include "platform/graphics/skia/SkiaUtils.h" |
23 #include "third_party/skia/include/effects/SkDashPathEffect.h" | 23 #include "third_party/skia/include/effects/SkDashPathEffect.h" |
24 #include "third_party/skia/include/effects/SkDropShadowImageFilter.h" | 24 #include "third_party/skia/include/effects/SkDropShadowImageFilter.h" |
25 #include <memory> | |
26 | 25 |
27 static const char defaultFont[] = "10px sans-serif"; | 26 static const char defaultFont[] = "10px sans-serif"; |
28 static const char defaultFilter[] = "none"; | 27 static const char defaultFilter[] = "none"; |
29 | 28 |
30 namespace blink { | 29 namespace blink { |
31 | 30 |
32 CanvasRenderingContext2DState::CanvasRenderingContext2DState() | 31 CanvasRenderingContext2DState::CanvasRenderingContext2DState() |
33 : m_unrealizedSaveCount(0) | 32 : m_unrealizedSaveCount(0) |
34 , m_strokeStyle(CanvasStyle::createFromRGBA(SK_ColorBLACK)) | 33 , m_strokeStyle(CanvasStyle::createFromRGBA(SK_ColorBLACK)) |
35 , m_fillStyle(CanvasStyle::createFromRGBA(SK_ColorBLACK)) | 34 , m_fillStyle(CanvasStyle::createFromRGBA(SK_ColorBLACK)) |
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345 } | 344 } |
346 | 345 |
347 void CanvasRenderingContext2DState::clearResolvedFilter() const | 346 void CanvasRenderingContext2DState::clearResolvedFilter() const |
348 { | 347 { |
349 m_resolvedFilter.reset(); | 348 m_resolvedFilter.reset(); |
350 } | 349 } |
351 | 350 |
352 SkDrawLooper* CanvasRenderingContext2DState::emptyDrawLooper() const | 351 SkDrawLooper* CanvasRenderingContext2DState::emptyDrawLooper() const |
353 { | 352 { |
354 if (!m_emptyDrawLooper) { | 353 if (!m_emptyDrawLooper) { |
355 std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder
::create(); | 354 OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(
); |
356 m_emptyDrawLooper = drawLooperBuilder->detachDrawLooper(); | 355 m_emptyDrawLooper = drawLooperBuilder->detachDrawLooper(); |
357 } | 356 } |
358 return m_emptyDrawLooper.get(); | 357 return m_emptyDrawLooper.get(); |
359 } | 358 } |
360 | 359 |
361 SkDrawLooper* CanvasRenderingContext2DState::shadowOnlyDrawLooper() const | 360 SkDrawLooper* CanvasRenderingContext2DState::shadowOnlyDrawLooper() const |
362 { | 361 { |
363 if (!m_shadowOnlyDrawLooper) { | 362 if (!m_shadowOnlyDrawLooper) { |
364 std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder
::create(); | 363 OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(
); |
365 drawLooperBuilder->addShadow(m_shadowOffset, m_shadowBlur, m_shadowColor
, DrawLooperBuilder::ShadowIgnoresTransforms, DrawLooperBuilder::ShadowRespectsA
lpha); | 364 drawLooperBuilder->addShadow(m_shadowOffset, m_shadowBlur, m_shadowColor
, DrawLooperBuilder::ShadowIgnoresTransforms, DrawLooperBuilder::ShadowRespectsA
lpha); |
366 m_shadowOnlyDrawLooper = drawLooperBuilder->detachDrawLooper(); | 365 m_shadowOnlyDrawLooper = drawLooperBuilder->detachDrawLooper(); |
367 } | 366 } |
368 return m_shadowOnlyDrawLooper.get(); | 367 return m_shadowOnlyDrawLooper.get(); |
369 } | 368 } |
370 | 369 |
371 SkDrawLooper* CanvasRenderingContext2DState::shadowAndForegroundDrawLooper() con
st | 370 SkDrawLooper* CanvasRenderingContext2DState::shadowAndForegroundDrawLooper() con
st |
372 { | 371 { |
373 if (!m_shadowAndForegroundDrawLooper) { | 372 if (!m_shadowAndForegroundDrawLooper) { |
374 std::unique_ptr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder
::create(); | 373 OwnPtr<DrawLooperBuilder> drawLooperBuilder = DrawLooperBuilder::create(
); |
375 drawLooperBuilder->addShadow(m_shadowOffset, m_shadowBlur, m_shadowColor
, DrawLooperBuilder::ShadowIgnoresTransforms, DrawLooperBuilder::ShadowRespectsA
lpha); | 374 drawLooperBuilder->addShadow(m_shadowOffset, m_shadowBlur, m_shadowColor
, DrawLooperBuilder::ShadowIgnoresTransforms, DrawLooperBuilder::ShadowRespectsA
lpha); |
376 drawLooperBuilder->addUnmodifiedContent(); | 375 drawLooperBuilder->addUnmodifiedContent(); |
377 m_shadowAndForegroundDrawLooper = drawLooperBuilder->detachDrawLooper(); | 376 m_shadowAndForegroundDrawLooper = drawLooperBuilder->detachDrawLooper(); |
378 } | 377 } |
379 return m_shadowAndForegroundDrawLooper.get(); | 378 return m_shadowAndForegroundDrawLooper.get(); |
380 } | 379 } |
381 | 380 |
382 SkImageFilter* CanvasRenderingContext2DState::shadowOnlyImageFilter() const | 381 SkImageFilter* CanvasRenderingContext2DState::shadowOnlyImageFilter() const |
383 { | 382 { |
384 if (!m_shadowOnlyImageFilter) { | 383 if (!m_shadowOnlyImageFilter) { |
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562 paint->setLooper(0); | 561 paint->setLooper(0); |
563 paint->setImageFilter(shadowAndForegroundImageFilter()); | 562 paint->setImageFilter(shadowAndForegroundImageFilter()); |
564 return paint; | 563 return paint; |
565 } | 564 } |
566 paint->setLooper(sk_ref_sp(shadowAndForegroundDrawLooper())); | 565 paint->setLooper(sk_ref_sp(shadowAndForegroundDrawLooper())); |
567 paint->setImageFilter(0); | 566 paint->setImageFilter(0); |
568 return paint; | 567 return paint; |
569 } | 568 } |
570 | 569 |
571 } // namespace blink | 570 } // namespace blink |
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