DescriptionSmall optimization for convolution shader: only apply the bounds check in direction of convolution, not both. This requires generating different versions of the shader depending on direction.
R=robertphillips@google.com
Committed: https://code.google.com/p/skia/source/detail?r=10417
Patch Set 1 #Patch Set 2 : #Patch Set 3 : Update to ToT #
Total comments: 3
Patch Set 4 : Fix bounds arg size (4 -> 2). #Patch Set 5 : Make direction() context #
Messages
Total messages: 5 (0 generated)
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