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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrConvolutionEffect.h" | 8 #include "GrConvolutionEffect.h" |
9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
(...skipping 15 matching lines...) Expand all Loading... |
26 const char* outputColor, | 26 const char* outputColor, |
27 const char* inputColor, | 27 const char* inputColor, |
28 const TextureSamplerArray&) SK_OVERRIDE; | 28 const TextureSamplerArray&) SK_OVERRIDE; |
29 | 29 |
30 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK
_OVERRIDE; | 30 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK
_OVERRIDE; |
31 | 31 |
32 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); | 32 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); |
33 | 33 |
34 private: | 34 private: |
35 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); } | 35 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); } |
36 bool useCropRect() const { return fUseCropRect; } | 36 bool useBounds() const { return fUseBounds; } |
| 37 Gr1DKernelEffect::Direction direction() const { return fDirection; } |
37 | 38 |
38 int fRadius; | 39 int fRadius; |
39 bool fUseCropRect; | 40 bool fUseBounds; |
| 41 Gr1DKernelEffect::Direction fDirection; |
40 UniformHandle fKernelUni; | 42 UniformHandle fKernelUni; |
41 UniformHandle fImageIncrementUni; | 43 UniformHandle fImageIncrementUni; |
42 UniformHandle fCropRectUni; | 44 UniformHandle fBoundsUni; |
43 GrGLEffectMatrix fEffectMatrix; | 45 GrGLEffectMatrix fEffectMatrix; |
44 | 46 |
45 typedef GrGLEffect INHERITED; | 47 typedef GrGLEffect INHERITED; |
46 }; | 48 }; |
47 | 49 |
48 GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& facto
ry, | 50 GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& facto
ry, |
49 const GrDrawEffect& drawEffect) | 51 const GrDrawEffect& drawEffect) |
50 : INHERITED(factory) | 52 : INHERITED(factory) |
51 , fKernelUni(kInvalidUniformHandle) | 53 , fKernelUni(kInvalidUniformHandle) |
52 , fImageIncrementUni(kInvalidUniformHandle) | 54 , fImageIncrementUni(kInvalidUniformHandle) |
53 , fCropRectUni(kInvalidUniformHandle) | 55 , fBoundsUni(kInvalidUniformHandle) |
54 , fEffectMatrix(drawEffect.castEffect<GrConvolutionEffect>().coordsType()) { | 56 , fEffectMatrix(drawEffect.castEffect<GrConvolutionEffect>().coordsType()) { |
55 const GrConvolutionEffect& c = drawEffect.castEffect<GrConvolutionEffect>(); | 57 const GrConvolutionEffect& c = drawEffect.castEffect<GrConvolutionEffect>(); |
56 fRadius = c.radius(); | 58 fRadius = c.radius(); |
57 fUseCropRect = c.useCropRect(); | 59 fUseBounds = c.useBounds(); |
| 60 fDirection = c.direction(); |
58 } | 61 } |
59 | 62 |
60 void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder, | 63 void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder, |
61 const GrDrawEffect&, | 64 const GrDrawEffect&, |
62 EffectKey key, | 65 EffectKey key, |
63 const char* outputColor, | 66 const char* outputColor, |
64 const char* inputColor, | 67 const char* inputColor, |
65 const TextureSamplerArray& samplers) { | 68 const TextureSamplerArray& samplers) { |
66 const char* coords; | 69 const char* coords; |
67 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords); | 70 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords); |
68 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Shader
Type, | 71 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Shader
Type, |
69 kVec2f_GrSLType, "ImageIncrement"); | 72 kVec2f_GrSLType, "ImageIncrement"); |
70 if (this->useCropRect()) { | 73 if (this->useBounds()) { |
71 fCropRectUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderTy
pe, | 74 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType
, |
72 kVec4f_GrSLType, "CropRect"); | 75 kVec2f_GrSLType, "Bounds"); |
73 } | 76 } |
74 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_ShaderTyp
e, | 77 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_ShaderTyp
e, |
75 kFloat_GrSLType, "Kernel", this->width
()); | 78 kFloat_GrSLType, "Kernel", this->width
()); |
76 | 79 |
77 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); | 80 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); |
78 | 81 |
79 int width = this->width(); | 82 int width = this->width(); |
80 const GrGLShaderVar& kernel = builder->getUniformVariable(fKernelUni); | 83 const GrGLShaderVar& kernel = builder->getUniformVariable(fKernelUni); |
81 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); | 84 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); |
82 | 85 |
83 builder->fsCodeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords, fRadius
, imgInc); | 86 builder->fsCodeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords, fRadius
, imgInc); |
84 | 87 |
85 // Manually unroll loop because some drivers don't; yields 20-30% speedup. | 88 // Manually unroll loop because some drivers don't; yields 20-30% speedup. |
86 for (int i = 0; i < width; i++) { | 89 for (int i = 0; i < width; i++) { |
87 SkString index; | 90 SkString index; |
88 SkString kernelIndex; | 91 SkString kernelIndex; |
89 index.appendS32(i); | 92 index.appendS32(i); |
90 kernel.appendArrayAccess(index.c_str(), &kernelIndex); | 93 kernel.appendArrayAccess(index.c_str(), &kernelIndex); |
91 builder->fsCodeAppendf("\t\t%s += ", outputColor); | 94 builder->fsCodeAppendf("\t\t%s += ", outputColor); |
92 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, sa
mplers[0], "coord"); | 95 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, sa
mplers[0], "coord"); |
93 if (this->useCropRect()) { | 96 if (this->useBounds()) { |
94 const char* cropRect = builder->getUniformCStr(fCropRectUni); | 97 const char* bounds = builder->getUniformCStr(fBoundsUni); |
95 builder->fsCodeAppendf(" * float(coord.x >= %s.x && coord.x <= %s.y
&& coord.y >= %s.z && coord.y <= %s.w)", | 98 const char* component = this->direction() == Gr1DKernelEffect::kY_Di
rection ? "y" : "x"; |
96 cropRect, cropRect, cropRect, cropRect); | 99 builder->fsCodeAppendf(" * float(coord.%s >= %s.x && coord.%s <= %s.
y)", |
| 100 component, bounds, component, bounds); |
97 } | 101 } |
98 builder->fsCodeAppendf(" * %s;\n", kernelIndex.c_str()); | 102 builder->fsCodeAppendf(" * %s;\n", kernelIndex.c_str()); |
99 builder->fsCodeAppendf("\t\tcoord += %s;\n", imgInc); | 103 builder->fsCodeAppendf("\t\tcoord += %s;\n", imgInc); |
100 } | 104 } |
101 | 105 |
102 SkString modulate; | 106 SkString modulate; |
103 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); | 107 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); |
104 builder->fsCodeAppend(modulate.c_str()); | 108 builder->fsCodeAppend(modulate.c_str()); |
105 } | 109 } |
106 | 110 |
107 void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, | 111 void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, |
108 const GrDrawEffect& drawEffect) { | 112 const GrDrawEffect& drawEffect) { |
109 const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>
(); | 113 const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>
(); |
110 GrTexture& texture = *conv.texture(0); | 114 GrTexture& texture = *conv.texture(0); |
111 // the code we generated was for a specific kernel radius | 115 // the code we generated was for a specific kernel radius |
112 GrAssert(conv.radius() == fRadius); | 116 GrAssert(conv.radius() == fRadius); |
113 float imageIncrement[2] = { 0 }; | 117 float imageIncrement[2] = { 0 }; |
114 float ySign = texture.origin() != kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; | 118 float ySign = texture.origin() != kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; |
115 switch (conv.direction()) { | 119 switch (conv.direction()) { |
116 case Gr1DKernelEffect::kX_Direction: | 120 case Gr1DKernelEffect::kX_Direction: |
117 imageIncrement[0] = 1.0f / texture.width(); | 121 imageIncrement[0] = 1.0f / texture.width(); |
118 break; | 122 break; |
119 case Gr1DKernelEffect::kY_Direction: | 123 case Gr1DKernelEffect::kY_Direction: |
120 imageIncrement[1] = ySign / texture.height(); | 124 imageIncrement[1] = ySign / texture.height(); |
121 break; | 125 break; |
122 default: | 126 default: |
123 GrCrash("Unknown filter direction."); | 127 GrCrash("Unknown filter direction."); |
124 } | 128 } |
125 uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement); | 129 uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement); |
126 if (conv.useCropRect()) { | 130 if (conv.useBounds()) { |
127 float c[4]; | 131 const float* bounds = conv.bounds(); |
128 memcpy(c, conv.cropRect(), sizeof(c)); | 132 if (Gr1DKernelEffect::kY_Direction == conv.direction() && |
129 if (texture.origin() != kTopLeft_GrSurfaceOrigin) { | 133 texture.origin() != kTopLeft_GrSurfaceOrigin) { |
130 float tmp = 1.0f - c[2]; | 134 uman.set2f(fBoundsUni, 1.0f - bounds[1], 1.0f - bounds[0]); |
131 c[2] = 1.0f - c[3]; | 135 } else { |
132 c[3] = tmp; | 136 uman.set2f(fBoundsUni, bounds[0], bounds[1]); |
133 } | 137 } |
134 uman.set4fv(fCropRectUni, 0, 1, c); | |
135 } | 138 } |
136 uman.set1fv(fKernelUni, 0, this->width(), conv.kernel()); | 139 uman.set1fv(fKernelUni, 0, this->width(), conv.kernel()); |
137 fEffectMatrix.setData(uman, conv.getMatrix(), drawEffect, conv.texture(0)); | 140 fEffectMatrix.setData(uman, conv.getMatrix(), drawEffect, conv.texture(0)); |
138 } | 141 } |
139 | 142 |
140 GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffe
ct, | 143 GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffe
ct, |
141 const GrGLCaps&) { | 144 const GrGLCaps&) { |
142 const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>
(); | 145 const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>
(); |
143 EffectKey key = conv.radius() << 1; | 146 EffectKey key = conv.radius(); |
144 key |= conv.useCropRect() ? 0x1 : 0x0; | 147 key <<= 2; |
| 148 if (conv.useBounds()) { |
| 149 key |= 0x2; |
| 150 key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0
; |
| 151 } |
145 key <<= GrGLEffectMatrix::kKeyBits; | 152 key <<= GrGLEffectMatrix::kKeyBits; |
146 EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(), | 153 EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(), |
147 drawEffect, | 154 drawEffect, |
148 conv.coordsType(), | 155 conv.coordsType(), |
149 conv.texture(0)); | 156 conv.texture(0)); |
150 return key | matrixKey; | 157 return key | matrixKey; |
151 } | 158 } |
152 | 159 |
153 /////////////////////////////////////////////////////////////////////////////// | 160 /////////////////////////////////////////////////////////////////////////////// |
154 | 161 |
155 GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture, | 162 GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture, |
156 Direction direction, | 163 Direction direction, |
157 int radius, | 164 int radius, |
158 const float* kernel, | 165 const float* kernel, |
159 bool useCropRect, | 166 bool useBounds, |
160 float cropRect[4]) | 167 float bounds[2]) |
161 : Gr1DKernelEffect(texture, direction, radius), fUseCropRect(useCropRect) { | 168 : Gr1DKernelEffect(texture, direction, radius), fUseBounds(useBounds) { |
162 GrAssert(radius <= kMaxKernelRadius); | 169 GrAssert(radius <= kMaxKernelRadius); |
163 GrAssert(NULL != kernel); | 170 GrAssert(NULL != kernel); |
164 int width = this->width(); | 171 int width = this->width(); |
165 for (int i = 0; i < width; i++) { | 172 for (int i = 0; i < width; i++) { |
166 fKernel[i] = kernel[i]; | 173 fKernel[i] = kernel[i]; |
167 } | 174 } |
168 memcpy(fCropRect, cropRect, sizeof(fCropRect)); | 175 memcpy(fBounds, bounds, sizeof(fBounds)); |
169 } | 176 } |
170 | 177 |
171 GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture, | 178 GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture, |
172 Direction direction, | 179 Direction direction, |
173 int radius, | 180 int radius, |
174 float gaussianSigma, | 181 float gaussianSigma, |
175 bool useCropRect, | 182 bool useBounds, |
176 float cropRect[4]) | 183 float bounds[2]) |
177 : Gr1DKernelEffect(texture, direction, radius), fUseCropRect(useCropRect) { | 184 : Gr1DKernelEffect(texture, direction, radius), fUseBounds(useBounds) { |
178 GrAssert(radius <= kMaxKernelRadius); | 185 GrAssert(radius <= kMaxKernelRadius); |
179 int width = this->width(); | 186 int width = this->width(); |
180 | 187 |
181 float sum = 0.0f; | 188 float sum = 0.0f; |
182 float denom = 1.0f / (2.0f * gaussianSigma * gaussianSigma); | 189 float denom = 1.0f / (2.0f * gaussianSigma * gaussianSigma); |
183 for (int i = 0; i < width; ++i) { | 190 for (int i = 0; i < width; ++i) { |
184 float x = static_cast<float>(i - this->radius()); | 191 float x = static_cast<float>(i - this->radius()); |
185 // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian | 192 // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian |
186 // is dropped here, since we renormalize the kernel below. | 193 // is dropped here, since we renormalize the kernel below. |
187 fKernel[i] = sk_float_exp(- x * x * denom); | 194 fKernel[i] = sk_float_exp(- x * x * denom); |
188 sum += fKernel[i]; | 195 sum += fKernel[i]; |
189 } | 196 } |
190 // Normalize the kernel | 197 // Normalize the kernel |
191 float scale = 1.0f / sum; | 198 float scale = 1.0f / sum; |
192 for (int i = 0; i < width; ++i) { | 199 for (int i = 0; i < width; ++i) { |
193 fKernel[i] *= scale; | 200 fKernel[i] *= scale; |
194 } | 201 } |
195 memcpy(fCropRect, cropRect, sizeof(fCropRect)); | 202 memcpy(fBounds, bounds, sizeof(fBounds)); |
196 } | 203 } |
197 | 204 |
198 GrConvolutionEffect::~GrConvolutionEffect() { | 205 GrConvolutionEffect::~GrConvolutionEffect() { |
199 } | 206 } |
200 | 207 |
201 const GrBackendEffectFactory& GrConvolutionEffect::getFactory() const { | 208 const GrBackendEffectFactory& GrConvolutionEffect::getFactory() const { |
202 return GrTBackendEffectFactory<GrConvolutionEffect>::getInstance(); | 209 return GrTBackendEffectFactory<GrConvolutionEffect>::getInstance(); |
203 } | 210 } |
204 | 211 |
205 bool GrConvolutionEffect::onIsEqual(const GrEffect& sBase) const { | 212 bool GrConvolutionEffect::onIsEqual(const GrEffect& sBase) const { |
206 const GrConvolutionEffect& s = CastEffect<GrConvolutionEffect>(sBase); | 213 const GrConvolutionEffect& s = CastEffect<GrConvolutionEffect>(sBase); |
207 return (this->texture(0) == s.texture(0) && | 214 return (this->texture(0) == s.texture(0) && |
208 this->radius() == s.radius() && | 215 this->radius() == s.radius() && |
209 this->direction() == s.direction() && | 216 this->direction() == s.direction() && |
210 0 == memcmp(fCropRect, s.fCropRect, sizeof(fCropRect)) && | 217 this->useBounds() == s.useBounds() && |
| 218 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) && |
211 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); | 219 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); |
212 } | 220 } |
213 | 221 |
214 /////////////////////////////////////////////////////////////////////////////// | 222 /////////////////////////////////////////////////////////////////////////////// |
215 | 223 |
216 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect); | 224 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect); |
217 | 225 |
218 GrEffectRef* GrConvolutionEffect::TestCreate(SkMWCRandom* random, | 226 GrEffectRef* GrConvolutionEffect::TestCreate(SkMWCRandom* random, |
219 GrContext*, | 227 GrContext*, |
220 const GrDrawTargetCaps&, | 228 const GrDrawTargetCaps&, |
221 GrTexture* textures[]) { | 229 GrTexture* textures[]) { |
222 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | 230 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
223 GrEffectUnitTest::kAlphaTextureIdx; | 231 GrEffectUnitTest::kAlphaTextureIdx; |
224 Direction dir = random->nextBool() ? kX_Direction : kY_Direction; | 232 Direction dir = random->nextBool() ? kX_Direction : kY_Direction; |
225 int radius = random->nextRangeU(1, kMaxKernelRadius); | 233 int radius = random->nextRangeU(1, kMaxKernelRadius); |
226 float kernel[kMaxKernelRadius]; | 234 float kernel[kMaxKernelRadius]; |
227 float cropRect[4]; | |
228 for (int i = 0; i < kMaxKernelRadius; ++i) { | 235 for (int i = 0; i < kMaxKernelRadius; ++i) { |
229 kernel[i] = random->nextSScalar1(); | 236 kernel[i] = random->nextSScalar1(); |
230 } | 237 } |
231 for (int i = 0; i < 4; ++i) { | 238 float bounds[2]; |
232 cropRect[i] = random->nextF(); | 239 for (int i = 0; i < 2; ++i) { |
| 240 bounds[i] = random->nextF(); |
233 } | 241 } |
234 | 242 |
235 bool useCropRect = random->nextBool(); | 243 bool useBounds = random->nextBool(); |
236 return GrConvolutionEffect::Create(textures[texIdx], | 244 return GrConvolutionEffect::Create(textures[texIdx], |
237 dir, | 245 dir, |
238 radius, | 246 radius, |
239 kernel, | 247 kernel, |
240 useCropRect, | 248 useBounds, |
241 cropRect); | 249 bounds); |
242 } | 250 } |
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