Index: include/core/SkColorShader.h |
diff --git a/include/core/SkColorShader.h b/include/core/SkColorShader.h |
index 5b8a86dfc1b0b93dd2a2580c6b461fb779384869..c25477c243ad2874e601df6b309f3b845615d24d 100644 |
--- a/include/core/SkColorShader.h |
+++ b/include/core/SkColorShader.h |
@@ -30,16 +30,35 @@ public: |
*/ |
SkColorShader(SkColor c); |
- virtual ~SkColorShader(); |
- |
- virtual uint32_t getFlags() SK_OVERRIDE; |
- virtual uint8_t getSpan16Alpha() const SK_OVERRIDE; |
virtual bool isOpaque() const SK_OVERRIDE; |
- virtual bool setContext(const SkBitmap& device, const SkPaint& paint, |
- const SkMatrix& matrix) SK_OVERRIDE; |
- virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE; |
- virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE; |
- virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE; |
+ |
+ class ColorShaderContext : public SkShader::Context { |
+ public: |
+ ColorShaderContext(const SkColorShader& shader, const SkBitmap& device, |
+ const SkPaint& paint, const SkMatrix& matrix); |
+ |
+ virtual uint32_t getFlags() const SK_OVERRIDE; |
+ virtual uint8_t getSpan16Alpha() const SK_OVERRIDE; |
+ virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE; |
+ virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE; |
+ virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE; |
+ |
+ private: |
+ SkPMColor fPMColor; |
+ uint32_t fFlags; |
+ uint16_t fColor16; |
+ |
+ typedef SkShader::Context INHERITED; |
+ }; |
+ |
+ virtual SkShader::Context* createContext(const SkBitmap& device, |
+ const SkPaint& paint, |
+ const SkMatrix& matrix, |
+ void* storage) const SK_OVERRIDE; |
+ |
+ virtual size_t contextSize() const SK_OVERRIDE { |
+ return sizeof(ColorShaderContext); |
+ } |
// we return false for this, use asAGradient |
virtual BitmapType asABitmap(SkBitmap* outTexture, |
@@ -49,19 +68,16 @@ public: |
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE; |
SK_DEVELOPER_TO_STRING() |
- SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkColorShader) |
+ |
+ virtual Factory getFactory() const SK_OVERRIDE { return CreateProc; } |
+ static SkFlattenable* CreateProc(SkReadBuffer& buffer); |
protected: |
- SkColorShader(SkReadBuffer&); |
virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
private: |
- |
- SkColor fColor; // ignored if fInheritColor is true |
- SkPMColor fPMColor; // cached after setContext() |
- uint32_t fFlags; // cached after setContext() |
- uint16_t fColor16; // cached after setContext() |
- SkBool8 fInheritColor; |
+ const SkColor fColor; // ignored if fInheritColor is true |
+ const SkBool8 fInheritColor; |
typedef SkShader INHERITED; |
}; |