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Unified Diff: include/effects/SkTransparentShader.h

Issue 207683004: Extract most of the mutable state of SkShader into a separate Context object. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years, 8 months ago
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Index: include/effects/SkTransparentShader.h
diff --git a/include/effects/SkTransparentShader.h b/include/effects/SkTransparentShader.h
index 7428d442e3f67b666019af5a7f4d22ee4888a30b..790e5ae9fd2549c4bc650a333c38492cab13ba50 100644
--- a/include/effects/SkTransparentShader.h
+++ b/include/effects/SkTransparentShader.h
@@ -14,21 +14,31 @@ class SK_API SkTransparentShader : public SkShader {
public:
SkTransparentShader() {}
- virtual uint32_t getFlags() SK_OVERRIDE;
- virtual bool setContext(const SkBitmap& device,
- const SkPaint& paint,
- const SkMatrix& matrix) SK_OVERRIDE;
- virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
- virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
+ virtual SkShader::Context* createContext(const SkBitmap& device, const SkPaint& paint,
+ const SkMatrix& matrix, void* storage) const
+ SK_OVERRIDE;
+ virtual size_t contextSize() const SK_OVERRIDE;
+
+ class TransparentShaderContext : public SkShader::Context {
+ public:
+ TransparentShaderContext(const SkTransparentShader& shader, const SkBitmap& device,
+ const SkPaint& paint, const SkMatrix& matrix);
+ virtual ~TransparentShaderContext();
+
+ virtual uint32_t getFlags() const SK_OVERRIDE;
+ virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
+ virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
+
+ private:
+ const SkBitmap* fDevice;
+
+ typedef SkShader::Context INHERITED;
+ };
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader)
private:
- // these are a cache from the call to setContext()
- const SkBitmap* fDevice;
- uint8_t fAlpha;
-
SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {}
typedef SkShader INHERITED;
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